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Fallout 3


MiGsa

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Sve lepo govorite, ali samo hoću da istaknem jednu stvar. Kada u umetnosti (da, igre su umetnost) radite nastavak ili nešto na očiglednoj tradiciji ili u odredjenom duhu ili nastavljate univerzum etabliranog dela, NARAVNO DA POSTOJI OBAVEZA i prema originalnim tvorcima i prema fanovima, ali i prema samom delu.

Dalje, da bi nešto unapredio, poboljšao itd. moraš prvo da razumeš šta je to što radiš, a ne da nasumično menjaš. Ako neko iz razvojnog tima kaže (parafraza) "ne dugujemo ništa tvorcima originalnog Fallouta, niti fanovima", to je u najmanju ruku nepristojno.

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Nije zato shto oni ovde ne stvaraju umetnost vec cistu komercijalu od koje ce zaraditi BRDO para. A zaradice, jer ce ovo biti jedna od boljih igara ove godine, iako ce sa starim fallout-om imati jako malo veze. Prvo i najgluplja stvar, Washington DC izgleda kao da je istrulio jer niko nije radio odrzavanje 200 godina, a ne kao da je bio zalivan Nuklearnim raketama.

We must all fear evil men. But there is another kind of evil which we must fear most and that is the indifference of good men !

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Ih, umetnost. To je toliko sirenje teme i jos nije argumentovano da ispada smesno. Drugo, nikako ne bih ulazio u trzisne principe oko cele ove halabuke napravljene oko FO3 jer tu svaki "fan" gubi u startu. Pljujte po developerima, ali nikako i nikad po izdavacima, jer je to besmisleno osim u slucaju da se oformi zvanicno telo koje ce kroz pravni sistem delovati, sto se naravno nikada nece desiti jer je apsurdno. A besmisleno je zbog toga sto postoji nesto sto se zove pravo na privatnu/intelektualnu svojinu koja kaze da onaj cije je nesto moze sa tim da radi sta hoce u okvirima zakona. A svi smo mi ovde vec pregazili ljude cija je to igra time sto smo igrali hakovane kopije.

Poenta moje price je da ako vec hocete da pljujete po igri koja nije izasla (sto moze imati svojih pozitivnih strana jer ponekad developeri poslusaju fanove), radite to samo i iskljucivo u okviru igre, jer ovako sve deluje veoma neozbiljno i neubedljivo.

-----------------

nema vise zezanja

A.B.

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pa bethesda je i developer i izdavach, tako da mozemo da ih pljujemo [:p]

pljuvati igru a ne pljuvati izdavaca/developera koji je tu igru radio je neozbiljno ? pffff... kada tako gledash ceo ovaj forum je neozbiljan, a jeste (hvala bogu) , tako da ne vidim poentu :]

anyway, od sutra krece e3 pa se ocekuje navala novih detalja

fallout_table.gif

 

 

 

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bole opet seresh

pre ko zna koliko je vec recheno (ako ne od strane svih ostalih sa *khm* "nashe" strane ono od strane mene) da je jasno zasto oni to rade (gta igre/fps su najprodavaniji podzhanr za brzu zaradu tj odnos ulozhenog vremena u razvoj i zarade je odlichan po izdavacha (koji realno diktira devovima sta da rade, za sluchajeve da to nije ista firma))

ono zasto ih mrzimo je zato sto postoje firme koje nalaze nachina da se koliko-toliko suporotstave publisherima i naprave i igru za novo trenutno trzhiste i ispostuju stare fanove in the process

ovi to ne da rade, nego ni ne pokushavaju, samo zamazuju ochi, potkupljuju i govore da je ovo sledeci ®evolutivni pomak za franshizu, josh samo da kazhu da leche rak i sidu flashiranom ladnom fuzijom i angazhovace ih neko iz kabineta dika chejnija...

hence the hate

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Chisto da se malo dogradim na Arcanum temu:i pored svih slinih bagova,loshe inplementiranog sistema borbe i malo "ne bash najsrecnije" izabranog dizajna gradova, to mi je i dalje jedna od igara koja mi je ostala u najlepshem secanju od svih(pored DD) RPG/FRP igri koje sam ikad igrao.

Jednosatvno recheno: prebogata pricha,ogroman nelinerani svet,specifichna atmosfera i totalno kul likovi.

У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. 
Радоје Домановић - "Страдија" 1902. -

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Kome da se javim da mi vrate 34MB za interview koji vredi koliko i razgovor ispred zadruge minus pivo i ribe koje prolaze u minicima? Nista novo nije receno, samo potrdjeno ono sto se vec zna, nista novo od materijala nije prikazano itd. Totalni gubitak vremena.

Ljudi se dele na optimiste i one koji znaju bolje.

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Nigde nema filmica sa E3 o F3, ali ima previewa.

"Game is running on DX 9 right now and they would "never release just on Vista"

- "Absolutely not" to multiplayer

- "The game is defaulted to first-person mode, but can be played in third-person as well. The development team redesigned the third-person camera system from Oblivion to make it functional, and now the player can play the entire game outside the main character's body without a problem. Additionally, the camera can be fully controlled to allow for different viewing angles; if you want the traditional 3/4 view from the old Fallout games, you can have that. Otherwise, the default third-person cam is situated behind the main character and slightly off to the right, allowing you to still see everything directly in front of you as well as your character."

- If it was in Oblivion, it’s in Fallout. In fact, you could say that Fallout is "Oblivion: The Geiger Scrolls".

- "Right now, one of the most foul-mouthed games I can remember in a while. Think of a swear word even you wouldn’t use. It’s probably in there".

- "The violence and humor are still very much a part of the Fallout universe. The game's atmosphere is best described as gritty, and we admit that it was surprising at first to hear a character curse and later see a sign outside of the vault that read "Let us in motherfuckers". The headshots and limb shots are very gruesome, and with a laser gun you actually cut their head off instead of causing it to explode. Though the Fallout universe may precede it by a while, we can't help but be reminded by Gears of War.

Highlight of the event: a friendly Vault robot, who turns bitter and obnoxious once you turn your back on it."

- "Fallout 3 looks fantastic. The level of detail is boosted up a notch or two and the result is all on the screen. We're told that the tweaks made to the engine allow the developers to make the world far more detailed than Oblivion ever was. Rusted-out cars, ruined mailboxes and crooked power lines all work together to create a very believable nuclear wasteland".

- "Not only are the load times improved from Oblivion, but almost everything else limiting the game has been, too. For starters, the visual density in Megaton is much greater than anything seen in Oblivion. Each building is built of many separate scavenged parts, and it looks more like a movie than real-time gameplay footage."

- "All and all, I was very impressed with what we saw of Fallout 3. The game is very similar to Oblivion in ways, but also vastly different. The Fallout theme is very strong throughout, and the ability to play in a top-down zoomed out mode should please fans of the franchise (whether or not it will work in fights we didn't see). Will fans of the game like it? I can't say, because everyone will like and hate some of the things Bethesda has done. What is obvious, though, is that Bethesda is treating this game very seriously, and is trying their hardest to please old fans, as well as bring in the new".

Edited by support
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Nigde nema filmica sa E3 o F3, ali ima previewa.

...

- If it was in Oblivion, it’s in Fallout. In fact, you could say that Fallout is "Oblivion: The Geiger Scrolls".

- "Fallout 3 looks fantastic. The level of detail is boosted up a notch or two and the result is all on the screen. We're told that the tweaks made to the engine allow the developers to make the world far more detailed than Oblivion ever was. Rusted-out cars, ruined mailboxes and crooked power lines all work together to create a very believable nuclear wasteland".

- "Not only are the load times improved from Oblivion, but almost everything else limiting the game has been, too. For starters, the visual density in Megaton is much greater than anything seen in Oblivion. Each building is built of many separate scavenged parts, and it looks more like a movie than real-time gameplay footage."

...

" If it was in Oblivion..." Zomg, pa sta je tu dobro? I da, svrsavanje po next gen grafici... Alo manijaci, PC ima svake godine next gen za next genom u grafici i niko ne svrsava po tome kao kada MS i Sony rese da od logicne stvari da nove konzole imaju bolju grafiku od starih naprave drugi dolazak Isusa Hrista.

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koga interesuje zasto gejmersko "novinarstvo" toliko smrdi danas, i koliko su mozda besmisleni reviewovi previewovi i sl, moze da procita sjajno stivo sa NMA na http://www.nma-fallout.com/article.php?id=37708 gde se kao pozivaju i na sledece reference

http://biz.gamedaily.com/industry/feature/?id=13240

http://www.ojr.org/ojr/ethics/1049994303.php

http://www.washingtonpost.com/wp-dyn/conte...7070201743.html

http://www.cvgames.com/?p=2722

http://www.escapistmagazine.com/articles/v...Game-Journalism

http://www.escapistmagazine.com/features/issue/106

http://www.penny-arcade.com/2006/09/06

http://www.gamersinfo.net/staff_blogs/ophelea/2007/07/21/p62

zasto ovo na temi o fo3, nemam pojma, mozda ima neke veze... mozda i bude od koristi nekom od ovih nashin spisatelja za ove magazine i sajtove i takoto

fallout_table.gif

 

 

 

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U toku igre cete naici na gradic Megaton koji je podignut oko jedne neeksplodirane nuklearne bombe. Tu ce vam prici jedan karakter sa predlogom da aktivirate bombu da bi, posle eksplozije, njegov poslodavac mogao da podigne novo naselje. Ukoliko pristanete (i uspete), gradic ce da ode u vazduh zajedno sa svim questovima koji su u njemu cekali! Medjutim, kasnije ce se tu pojaviti nova lokacija sa novim setom questova! Ako se pak odlucite da postedite grad, nikad necete videti novu lokaciju! Dakle, nacicete se pred izborom koji ce globalno uticati na svet oko vas. Dovoljan argument za prelazenje igre vise puta, zar ne?

Jel ovo tačno? Kažu da je sa Gamespota.

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aham, to je i glavni deo demoa koji je prikazan svim novinarima u cilju prezentacije fo3

mada ono, chudno je to da pravish naselje oko neeksplodirane nuklearne bombe koja bi mogla da kaze kabum svakog momenta :)

u glavnom svi novinari su opisivali velichinu i jachinu svoje erekcije kada su videli specijalne efekte koje izaziva kada se aktivira spomenuta nuklearka... idioti...

fallout_table.gif

 

 

 

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mada ono, chudno je to da pravish naselje oko neeksplodirane nuklearne bombe koja bi mogla da kaze kabum svakog momenta :)

Mozda su je prepravili u neki izvor energije? Nesto kao nuklearna elektrana [:D]

Bez zezanja, to mi nije toliko chudno, jer mislim da je lako smisliti par sf pricha zasto bi neko pravio grad oko nje u jednom wastelandu.

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Mozda bi izvadili i iskoristili materijal ali ne verujem da bi napravili oko rakete koja nije explodirala :)

p.s.

Nikad zadovoljan + hejt na Bethesdu od mene :D

Edited by Sting

We must all fear evil men. But there is another kind of evil which we must fear most and that is the indifference of good men !

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