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G!!!

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About G!!!

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    najpostapokaliptichniji
  • Birthday 08/20/1981

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  1. Underail

    PM ;)
  2. fallout 76

    spojen topik sa prethodno otvorenim posto ti je prvi post ikada na ruru, bicemo tolerantni ;)
  3. pa jeste prosto sokantno da je last jedi toliko losiji od tfa, pogotovo kada je i sam tfa jako jako los ali klinci od 10-14 godina su fascinirani filmovima, ne bih ni znao dok mi sestricina od 12 godina nije sve prepricala, a ona je u fazonu na pravom putu sto se ukusa tice (gospodari, hari, hobiti, originalne trilogije i tako to) dakle dizni se popisao u oko svakom starijem koji iole zna nesto i sipa samo za klincadiju, sto ne bi trebalo da bude nekakav sok s obzirom da je to dizni a isto to radi i sa marvelovim junacima
  4. A quiet place a jbg, preterali su mozda sa ocenom svi, solidno je sve to ali niti je strasno toliko niti je napeto toliko niti se desava toliko toga kapiram da je strasno jer ima male dece, beba, i dete sa zdravstvenim poremecajem, mama tata eto daju sve od sebe pa je prosecnom gledaocu super tezak i napet film
  5. Underail

    hvala ! ako neko hoce steam key imam viska
  6. ok u medjuvremenu sam odmakao sa kampanjom i igra na momente ponovo postaje izazovna kada zabodes pravu misiju :) swe preporuke za poznavaoce dobrog ukusa :P
  7. Cyberpunk 2077 - updated

    pa ono, ne zna se jos datum izlaska, ja ocekujem da bude solidno zahtevna ako ces da je igras kako je zamisljeno (kao i w3 recimo), sto ce iz nase perspektive sigurno zahtevati apgrejd, manji ili veci jos jedna lista ingejm fichrsa mene licno izuzetno raduje First person gejmplej (kad vec nije iso, a i ne pamtitm dobar FPS rpg) - nema nista skrnavije od treceg lica IGN full review http://www.ign.com/articles/2018/06/12/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-does-look-incredible Ocigledno se masa razocarala sto igra ne izgleda kao witcher (lol) i sto nije tps (yay!!)
  8. Cyberpunk 2077 - updated

    I evo konacno vise informacija o CO 2077 sa ovogodisnjeg e3 -CD Projekt describes the game as a "first-person RPG." -Gameplay is in first a first-person perspective, but switched to third-person during a cutscene. -You play a character named V (as in the letter). -V can be a man or a woman. -The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool. -These stats are all pulled from the original tabletop RPG. -There are no classes at the start. Instead, you evolve the class you want to be as you play instead of picking a role. -You can drive cars in the game, and seemingly toggle between first and third person during this. -While driving in first-person, the U.I. appears diegetically on the windshield. -You can engage in combat while driving -- AI took over steering as you lean out the window and shoot at enemies. -CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences." -The goal is for you to not only engage with the game world, but with its inhabitants. -Like Witcher, you take missions from NPCs and have dialogue options in conversations. -It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places. -Completing a quest levels up your street cred. -The UI in the demo is extremely minimal at -- just a light compass and a small quest log. -UI expands during combat -- enemies have names, health bars, and what appear to be levels. -Some enemies have question marks instead of levels, possibly meaning they're much higher level than you. -Damage numbers pop up during combat. -There's a bullet-time-like ability that allows you to slow down time. -CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large. -Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door. -There's an inspection system lets you look super close at items and learn more about lore. -You use an inhaler to heal. -Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4. -CD Projekt showed off some late-game abilities, including mantis-like blade arms and wall running. -We saw a boss fight against a dude in an exoskeleton. This included sliding under cars and taking cover. - Create Your Own Cyberpunk Your name is V, and you can be anyone you want to be. Cyberpunk 2077 will feature full character customization, with gender, appearance, and personal background all affecting the shape of your game. As you progress. you’ll develop skills in urban warfare and network hacking, as well as modify your body with cyberware like infra-red eyes or neural reflex boosters. - Fluid Class System – Become a Netrunner. Techie or Solo.. or a mix of all three. Cyberpunk 2077 doesn’t impose any player roles and allows all available classes. - See Night City Through Your Eyes – Cyberpunk 2077 brings first-person perspective back to the role-playing genre. Deep narrative immersion is a key design priority, and you’ll experience the story of the game’s protagonist entirely through their eyes. - Interactive Dialogue Control – You’re a participant, an agent, not an observer. Cyberpunk 2077 features an interactive dialogue system that gives players maximum control during conversations—comment on an uncooperative character’s tattoo to please them, or end a conversation early with a well-placed bullet. The choice is always yours. - Game Noir – With its mature approach to storytelling, Cyberpunk 2077 adopts elements of noir cinema and inserts them into the future of video games. Without a clear definition of what’s good or evil, in Cyberpunk 2077 you’ll make hard choices to define yourself in a city that wants to bring you to your knees. - Go Anywhere, Do Anything – Cyberpunk 2077 is fully open-world, which means Night City is yours for the taking – if you’re prepared. With 6 distinct districts to explore, hundreds of buildings and thousands rooms to enter, and dozens of miles of roads to hit, there are always places to be and things to do. - You’re Worth What You Have – The world of cyberpunks is all about your gear. Wear designer clothes, buy (or steal) cars, and acquire black market military tech to help you during your missions. Then use blood money to invest in properties all around the city. - Jack In, Run the Net – Night City is fully connected and offers countless cyberspace access terminals. As you explore the Net, you’ll discover layers of hidden systems, firewalls, and security programs deployed to fry your brain. During missions, you’ll clash with hostile netrunners defending corporate megabuildings—both in cyberspace and in the real world. Story-driven and action-packed, Cyberpunk 2077‘s cinematic plot was written to provide a rich and robust single-player experience. Offering dozens of hours of main arc quests and lots of additional activities like side quests and Street Stories, the game is a good fit for both hardcore completionists and gamers who like to focus on instant action. Featuring CD Projekt RED’s trademark storytelling system driven by choice and consequence, in Cyberpunk 2077 players navigate the streets of Night City along strongly contrasting paths to arrive at one of a range of story outcomes. 4K galerija - https://imgur.com/a/oLKgjSj
  9. fallout 76

    pa ok, nek uziva svako ko moze , ja ne mogu da izvlacim po milioniti put zasto su behesdine igre preplitke i prejednostavne za ono za sta se reklamiraju i predstavljaju i u principu ne bih nimao bas nikakav problem sa tim sto su korporativne seronje, da nisu usrale to sto su usrali jbt i doom su uspeli da pojednostave, iako najmanje ikada valjda zato sto nema toliko toga generalno :P citam sad da su koristili u ovoj igri neke koncepte iz Van Burena :( kakvo epsko nekrofilsko silovanje
  10. fallout 76

    pa to se pljuvalo dok mu je bilo vreme da se pljuje sad treba pljuvati svaku iteraciju koja veze nema sa zivotom anyway klincima i blago retardinami jedinkama ce kapiram igra biti do jaja i mozemo samo da im zavidimo
  11. Underail

    pa jeste mada iskreno, izmori me cekanje i citanje o razvoju igre 3-4 ili vise godina - u tom citanju spojlujes dobrano samu igru - udjes u sistemsku problematiku kroz forume i razna pitanja i odgovore, posle svakog apdejta i rebalansa pola od toga vise ne vazi - iscekujes da stalno izadje bolja verzija pa oduglovacis sa igranjem - kada se konacno i pojavi igra velika je verovatnoca da se vec necim zabavljas i da te je uvuklo dobro u pricu pa zaboravis na taj isti naslov za koji vec imas osecaj da si ga izigrao, i realno ne nudi nista novo kao sto to radi igra koju si poceo da igras na slepo bez ikakvih bitnijih informacija - gro tih indie igara ima tu dobru old skul atmosferu, solidan sistem iza sebe, ali prica i razvoj likova su prosto toliko puta vidjeni i toliko genericki da zavrces ocima ko dzena dzejmison u naboljim godinama; pored te nemastovitosti i svega gore navedenog treba bas bas jaka zelja da kliknes na tu ikonicu na desktopu - ne znam da li je do toga sto sam samo omatoreo ali daleko od toga da ne igram igre, igram ih u daleko manjoj meri prema slobodnom vremenu koje se spontano pojavi i kao crna rupa usisa sve zelje i ambicije za zabavom koje se gomilaju, ali otprilike da godinama i iskustvu nikako ne lezi najbolje matrica razvoja indie igara/crowdfunded igara
  12. ma kakav skauting, posle prve dve misije sam izbacio bilo sta slicno iz kombinacije :) jedva cekam da nastavim kampanju, multiplejer nemam pojma na sta lici nisam stigao da probam
  13. Underail

    nisam presao, cekao sam par godina da se igra zavrsi, pa sam cekao da se ispegla par godina i jbg moja svest je zaturila cinjenicu da ovakva igra postoji i da joj treba odvojiti vreme ali nazalost (tj na srecu), toliko igara ima u poslenjih par godina kojima treba odvojiti vreme u kontinuitetu da ni sam nisam siguran kada cu to moci da uradim
  14. fallout 76

    ocekujemo kao i obicno, jos vece njesra nego sto je prethodni deo bio utoliko gore ako je mp/coop u pitanju
  15. Serije koje pratite

    The Terror Vrhunska, nisam ocekivao nista, a nisam pokvario sebi dozivljaj listajuci wikipediju o istinitom dogadjaju na kojem je bazirana radnja (a tek knjigu nisam citao :P ) Tako da eto kome je do miks avanture misterije i istine, neka pogleda, casting je odlican, ritam malo sporiji ali dobro lezi