Slađan Posted February 20, 2012 Report Share Posted February 20, 2012 I ideeeemo, multiplejer bato! http://www.foddy.net/2QWOP.html Quote pljk! Link to comment Share on other sites More sharing options...
Lucky Posted February 20, 2012 Report Share Posted February 20, 2012 haha, video sam ovo danas, pa ovo je zasigurno najbolja igra za multiplayer ikada ... kao, pobediš tako što si prešao dva metra :)) Quote Link to comment Share on other sites More sharing options...
Shekk Posted February 20, 2012 Report Share Posted February 20, 2012 pobedio sam sa 3.39! Quote jebote, smorio si sa kukanjem vise :D Link to comment Share on other sites More sharing options...
Slađan Posted February 20, 2012 Report Share Posted February 20, 2012 Evo nešto simpa na Steamu za dž - Realm of the Mad God. Muzika je malo počela da me iritira posle par minuta pa nisam igrao puno. http://store.steampowered.com/app/200210/ Quote pljk! Link to comment Share on other sites More sharing options...
G!!! Posted February 21, 2012 Report Share Posted February 21, 2012 Total Biscuit je takav kralj :) mogu da ga slusam o igrama koje nikada ne bih ni igrao anyway ovo deluje poprilicno interesantno :)) Quote Link to comment Share on other sites More sharing options...
Katsu Posted February 21, 2012 Report Share Posted February 21, 2012 I...kad igramo ovo ? Free na stimu. Realm of the Mad God is the first ever cooperative MMO bullet hell shooter. Fight monsters in groups of up to 85 players! Dodge blasts from devious monsters while you work with friendly teammates to take down the Mad God himself. Realm is a major advance for MMOs, putting dozens of players into the middle of an intense action game straight out of the arcades. The game is free to play; jump in for 5 minutes or stay for hours. Quote Is there a flower shop in the tahraji desert? Link to comment Share on other sites More sharing options...
Lucky Posted February 21, 2012 Report Share Posted February 21, 2012 skapirao sam da ne mogu više da igram ovakve igre, nešto me odbija :( Quote Link to comment Share on other sites More sharing options...
Slađan Posted February 21, 2012 Report Share Posted February 21, 2012 (edited) edit... koji sam reatrd :DD Edited February 21, 2012 by CheighLee Quote pljk! Link to comment Share on other sites More sharing options...
salejemaster Posted February 21, 2012 Report Share Posted February 21, 2012 nije losa igra, trebalo mi je malo vremena da skontam sta zapravo treba da se radi :p Quote Link to comment Share on other sites More sharing options...
kruko Posted February 22, 2012 Author Report Share Posted February 22, 2012 ekstra izgleda ovaj starfarer, bas my cup of tea :) Quote Don't think of understanding as a 'mental process' at all. Rather ask yourself: in what kind of case, under what circumstances do we say "now i can go on". Link to comment Share on other sites More sharing options...
Slađan Posted February 29, 2012 Report Share Posted February 29, 2012 carevi prave novu SNES igru do 2013. http://www.nightmarebusters.com/... a ima još po nečega na sajtu. Quote pljk! Link to comment Share on other sites More sharing options...
Katsu Posted March 1, 2012 Report Share Posted March 1, 2012 Vessel ! Quote Is there a flower shop in the tahraji desert? Link to comment Share on other sites More sharing options...
Shekk Posted March 5, 2012 Report Share Posted March 5, 2012 http://stabyourself.net/mari0/ Quote jebote, smorio si sa kukanjem vise :D Link to comment Share on other sites More sharing options...
Slađan Posted March 5, 2012 Report Share Posted March 5, 2012 (edited) Interesantno: "A new indie game centers itself on one mechanic -- the idea that you can move in 3D or flatten yourself against walls in 2D" Edited March 5, 2012 by CheighLee Quote pljk! Link to comment Share on other sites More sharing options...
shw. Posted March 5, 2012 Report Share Posted March 5, 2012 Malo su počeli da smaraju sa tim fazonom "jedan gimmick = oh kako kul indi igra". U 90% slučajeva zbog mehanike bude zanimljiv prvi nivo, a ostatak igre bude smrtno dosadan jer se ispostavi kao preveliki zalogaj za developera. Quote Lyesmith kept his orange-blond hair pretty much shaved. You could see the lines of his skull. "Tell you what, though. This country started going to bell when they stopped hanging folks. No gallows dirt. No gallows deals." Link to comment Share on other sites More sharing options...
Slađan Posted March 5, 2012 Report Share Posted March 5, 2012 pa da, ne verujem da će biti neki game changer, mada mi je atmosfera prijatna ovako kroz trejler. A opet, zato indi naslovi koštaju 10 evra kad se pojave, a ne 50 :D Quote pljk! Link to comment Share on other sites More sharing options...
salejemaster Posted March 14, 2012 Report Share Posted March 14, 2012 NEO Scavanger, predobro, link: http://www.rockpapershotgun.com/2012/03/13/scavenging-angels-neo-scavenger/ Quote Link to comment Share on other sites More sharing options...
Lucky Posted March 19, 2012 Report Share Posted March 19, 2012 Wasteland 2 skupio preko 900.000 dolara u Kickstarteru: 25,480 BACKERS $1,362,156 PLEDGED OF $900,000 GOAL 29 DAYS TO GO Tako da kreću sa razvojem: One friend of mine who worked with me there said recently he felt that in the beginning of the industry all the nerds were in charge, but then as the industry grew it changed, and now the guys that picked on the nerds got back on top. I think there was some great truth to that. We all hope this movement is bigger than just Tim Schafer or Brian Fargo as we want to get power back into the developers hands again. And the unbelievable Indie scene shows that there is momentum in that direction. The development community continues to pull itself together to ensure their success. They share tools, they share statistics, they share ideas, and the biggest donators in Kickstarter are always developers. All of this reminds me of the freshness the industry had in the late 80′s through mid 90′s in which creativity was being directed only by the gamers. The gamers will always rule at the end of the day. Ovde imate još detalja: http://www.kickstarter.com/projects/inxile/wasteland-2/postsPrevideh oficijelni topic - http://forum.klanrur.rs/index.php?showtopic=234922975 Quote Link to comment Share on other sites More sharing options...
kruko Posted March 20, 2012 Author Report Share Posted March 20, 2012 mislim da cu danas da uplatim 10$ za starfarer da vidim kakav je, ne moze da bude lose :) Quote Don't think of understanding as a 'mental process' at all. Rather ask yourself: in what kind of case, under what circumstances do we say "now i can go on". Link to comment Share on other sites More sharing options...
Ste Posted March 21, 2012 Report Share Posted March 21, 2012 (edited) Probao NEO Scavanger, odlicno, steta sto mora jos dosta da se radi na igri, ali je ideja super, kao i izvodjenje. Kada bi poboljsali combat system i jos x stvari, bila bi vrhunska. Edited March 28, 2012 by BISS Quote http://www.biss.rs Link to comment Share on other sites More sharing options...
salejemaster Posted March 21, 2012 Report Share Posted March 21, 2012 Probao EVO Scavanger, odlicno, steta sto mora jos dosta da se radi na igri, ali je ideja super, kao i izvodjenje. Kada bi poboljsali combat system i jos x stvari, bila bi vrhunska. Taj lik sto radi igru je bas aktivan i dosta radi na igri evo bas je danas postovao da radi na poboljsanju kombata Similarly, I've added a new feature for expanding combat into a more interactive experience. The format is still undecided, but it might mean something more like the opening encounter with the dogman, where different skills provide different outcomes. Alternatively, it could work like scavenging, where skills and items alter probabilities for outcomes. Or maybe something completely different! At any rate, the idea would be to make combat more than just attack/run. Quote Link to comment Share on other sites More sharing options...
Ste Posted March 21, 2012 Report Share Posted March 21, 2012 Fino, dacu mu sutra 10 dolara za trud majke mi. A i izmedju ostalog da bih imao pristup beti) Quote http://www.biss.rs Link to comment Share on other sites More sharing options...
salejemaster Posted March 22, 2012 Report Share Posted March 22, 2012 (edited) aj ako uzmes javi utiske i ja se dvoumim dal da uplatim, najvise me zanima kolko jos ima da se igra posle tacke gde se demo trenutno zavrsava Edited March 22, 2012 by salejemaster Quote Link to comment Share on other sites More sharing options...
Lucky Posted March 22, 2012 Report Share Posted March 22, 2012 Kul je što su ljudi tako krenuli da podržavaju igre, možda stvarno ima nade za ovaj svet! :) Quote Link to comment Share on other sites More sharing options...
Shekk Posted March 22, 2012 Report Share Posted March 22, 2012 Indie igre jeftinije od grama dopa, a gram dopa jeftiniji od bioskopa za 4oro, a sati zabave/iznos neuporedivi Quote jebote, smorio si sa kukanjem vise :D Link to comment Share on other sites More sharing options...
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