Bahamut Posted September 6, 2013 Report Share Posted September 6, 2013 Evo par slicica sirenja Makedonskog kraljevstva: Zaostavstina Aleksandra Velikog Ovo je glavni grad anticke Makedonije, zove se Pella a odmah to pored je Halkidiki, tj ona tri prsta u Grckoj. Pella je danas Solun tj Thesaloniki na engleskom. Ovako izgleda pocetna pozicija, u prvom turn-u: Ja sam ovaj crni sto drzi deo provincie Macedonia i deo provincije Thracia. Direktno ispod mene, narandzasto, je drzava Epir o kojoj vidim dosta ljudi ne zna (Cuveni genertal Pir (Pyrrhos) je odatle, Pirova pobeda i to), bela je Grcki polis - Atina a crvena je takodje polis Sparta! Spartanci su koristili lambdu kao simbol, L valjda kao Lakonski? Iznad mene, serverno su sve neka varvarska plemena a ovo direktno iznad mene, zeleno je Naissos, tj Nis. Severo-zapadno od Naissosa je naravno Singidun koga je osnovalo pleme Scordisci. Ako je neko gledao "Beograd Veciti Grad", bas se o tome pricalo Evo sta se desilo svim tim dirty plebsima 20 turnova kasnije: Dotle sam stigao sinoc, danas kad se vratim sa posla ima da jebem keve Spartancima i svim Leonidas-ima! Posle toga je plan da ucvrstim zapadne granice i da krenem na istok, da obnovim Aleksandrovo carstvo. A inace Makedonci su poznati po svojoj vrsti falange, vojnoj formaciji na koju se ja veoma lozim: Quote Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje. Link to comment Share on other sites More sharing options...
exile Posted September 6, 2013 Report Share Posted September 6, 2013 Obavesti nas obavezno kako napredujes sa ucvrscivanjima zapadnih granica i kad krenes na istok da povratis Staro Carstvo! Quote Link to comment Share on other sites More sharing options...
Lucky Posted September 6, 2013 Report Share Posted September 6, 2013 udri bahamute! Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 6, 2013 Report Share Posted September 6, 2013 Here are the patch notes for Total War: ROME II Patch 1 (due for release on 06/09/2013): For additional information on improving graphical performance visit this thread. • Higher average frame rates with out-of-the-box settings (more conservative settings) • Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections. • Fixed a sunken Samothrace temple complex world wonder on the Campaign map. • Fixed defender being able to create encampments when involved in a combined battle. • Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish. • Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends. • Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating. • Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle. • Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions. • Safe guards added to prevent a very rare crash in coastal assault battles. • Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign. • Improved AI use of walls on Athens large settlement battle map. • Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes. • Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper. • Fixed slow turning rates for transport ships. • Improved civil war balancing in relation to campaign difficulty. • Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started. • Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles. • Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark. • Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes. • Fixed case where spies could get stuck on top of fleets in Campaign modes. • Fixed rare post battle lockup in Campaign modes. • Improved unit pathfinding in Barbarian village battle maps (fixed no go zones). • Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality. • Fix for cultural influence bonus from the Shrine of Neptune building • Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over. • Assorted minor fixes to city battle maps. • Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations. Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 8, 2013 Report Share Posted September 8, 2013 Posle patcha može da se baca,FPS je donekle doveden u normalu(25-60 avg.53).AI će biti popravljen u sledećem i to je to,igra kida. Quote Link to comment Share on other sites More sharing options...
Faramir Posted September 8, 2013 Report Share Posted September 8, 2013 @ Bahamut: poshto sam takodje uzeo prvo da probam sa Makedoncima, desilo mi se to da su mi Kelti iz Tilisa, kao i oni iz drugog grada severno u Trakiji (ne mogu da se setim imena trenutno), stupili u savez jedni sa drugima, poshto je Tilisu prezivela flota, a ovima sam porazio kopnene snage u jednoj bitci, nazvali su se Keltska Konfederacija (ili kako god), te su postojali josh neko vreme kao frakcija dok im nisam pobio te shachice vojski :) inache su imali par koordinarnih napada na mene - flota + peshadija :) Ono, beshe mi cool to osvajanje Trakije, kao i onaj deo kada sam primetio da je Dunav poprilichno plovan, pa sam krenuo sa flotom iz Crnog Mora na gore :D uzgred, one pochetne flote sa skoro svim narodima su zivo hmmm, ajde da se ne izrazim, tek skirmish flotne jedinice, za sada po nekom mom iskustvu treba izbegavati u shirokom luku :) elem, i dalje mi igra deluje malo vishe brza, nego shto bi trebala da bude :) ali je ok, lagano se navikavam :) Quote ubij jednog - ubica si; ubij hiljadu - vojskovodja si; ubij milion - drzavnik si. A single death is tragedy, million is a statistic. - I.V.Stalin It's nice to be important, but it's more important to be nice. NN 4ever Link to comment Share on other sites More sharing options...
exile Posted September 8, 2013 Report Share Posted September 8, 2013 Dajte link za krekovan patch kad bude bilo Quote Link to comment Share on other sites More sharing options...
bad1 Posted September 8, 2013 Report Share Posted September 8, 2013 Pod koje opcije furate igru , il je meni komp iz doba Jure ili jbga ... deluje mi kao prezahtevno :/ Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 8, 2013 Report Share Posted September 8, 2013 Pod koje opcije furate igru , il je meni komp iz doba Jure ili jbga ... deluje mi kao prezahtevno :/ Daj configuraciju.Nije optimizovana kako treba jos uvek.Isprobavaj podešavanja na benchmark i na prolog,ona pocetna bitka(za Capuu). Uglavnom obećali su bili u fazonu ako ti je mogao Shogun 2 moći će i Rome 2,prvi patch je popravio performance,drugi bi trebalo takodje. Dajte link za krekovan patch kad bude bilo RELOADED već odradio,imas na TPB i na sve ostale sajtove odakle god da si skinuo igru... Quote Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 Pa to mi je cudno , Shogun mi je radio bez problema , ovo kado da ima problema sa fps-om ,meni je konfa stara ali su takve igre uvek radile bez problema ATI 4670 512mb 3gb RAM i moj usrani procesor AMD 64 x2 5200+ 2.7 Ghz Quote Link to comment Share on other sites More sharing options...
Dandy Posted September 9, 2013 Report Share Posted September 9, 2013 Realno ti je vreme za upgrade... Quote Dandy [RUR] Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 Znam brate , ali koci me moja retardirana maticna koja ima socket am2 ..... znaci uslovljava me da sve menjam bukvalno.... Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 9, 2013 Report Share Posted September 9, 2013 (edited) Sve stavi na low pa ako radi dizes jedan po jedan setting.Unit size je najzahtevniji,odredjuje koliko likića ima u jedinici. Eo link http://forums.totalwar.com/showthread.php/80298-Explanation-of-low-quality-visuals-and-the-new-%E2%80%9CUnlimited-Video-Memory%E2%80%9D-option?s=a502d7ec1f334f95f149dfe9117691a4 Sve objasnjeno kako dobiti najbolje performanse. Pokušavam da nadjem nekakav tweak guide,ali za sad baš ništa nema. Ljudi sa SLI Titanima imaju problema sa FPSom,ali je igrivo,valjda će sledeći patch sve ispraviti što se tiče optimizacije. Edited September 9, 2013 by SteXmaN 1 Quote Link to comment Share on other sites More sharing options...
Bahamut Posted September 9, 2013 Report Share Posted September 9, 2013 @ Bahamut: poshto sam takodje uzeo prvo da probam sa Makedoncima, desilo mi se to da su mi Kelti iz Tilisa, kao i oni iz drugog grada severno u Trakiji (ne mogu da se setim imena trenutno), stupili u savez jedni sa drugima, poshto je Tilisu prezivela flota, a ovima sam porazio kopnene snage u jednoj bitci, nazvali su se Keltska Konfederacija (ili kako god), te su postojali josh neko vreme kao frakcija dok im nisam pobio te shachice vojski :) inache su imali par koordinarnih napada na mene - flota + peshadija :) Ono, beshe mi cool to osvajanje Trakije, kao i onaj deo kada sam primetio da je Dunav poprilichno plovan, pa sam krenuo sa flotom iz Crnog Mora na gore :D uzgred, one pochetne flote sa skoro svim narodima su zivo hmmm, ajde da se ne izrazim, tek skirmish flotne jedinice, za sada po nekom mom iskustvu treba izbegavati u shirokom luku :) elem, i dalje mi igra deluje malo vishe brza, nego shto bi trebala da bude :) ali je ok, lagano se navikavam :) Hehe mene su ti Tracani odrali u jednoj bici na pocetku, sreca pa sam se onda povukao u moj grad i uspeo da ih pobedim kad sam se ja branio. Rhompaia infantry ftw, goli berberiani sa dvorukim macevima =) Ovako izgledaju ti macevi: http://en.wikipedia.org/wiki/Rhomphaia Skoro sam slusao neke istoricare kako pricaju bas o tim macevima, kazu da su cak i Sloveni, po dolasku na Balkan, poceli da koriste takav mac. Sa filoloske strane je zanimljiv naziv tog maca i srpska/slovenska rec rmpalija. Rmpalije su bili krshni Sloveni koji su mogli u borbi da mlataraju tim macem koji mogao bez problema da raspoluti coveka! Taj izraz je tako i danas u upotrebi za nekog ko je krupan, mrga, kad se kaze za nekog "e vidi ga rmpalija". Nisam 100% siguran da je to istorijski potvrdjeno ali ja volim da mislim da je tako Quote Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje. Link to comment Share on other sites More sharing options...
Lucky Posted September 9, 2013 Report Share Posted September 9, 2013 gotivan mač skroz :) Quote Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 E drugari koliko mu dodje normalan fps kad se radi benchmark , sad mi se cini da uz game booster radi normalno , average fps mi je 36 ... Quote Link to comment Share on other sites More sharing options...
Bahamut Posted September 9, 2013 Report Share Posted September 9, 2013 To ti je to otprilike za starije masine, toliko i ja imam na 5 god starom kompu. Fora je sto mi retko FPS pada ispod ~18 tako da i kad sece, ne sece do koske =) Ne razumem se u to ali probaj da menjas one Shader opcije, vise fpsa imam kad stavim shader 5 nego shader 3. Quote Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje. Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 (edited) Ali nisam imao problema u benchmarku , nije bilo kocenja , nije bilo sporo , a fps 36 , to mi je bilo cudno , sta vise i grafika mi je izgledala prilicno ok ... edit : unit size mi je bio low , a unit detail na max , to mi je jako bitno , vegetaciju sam zrtvovao zarad detalja jedinica :D Edited September 9, 2013 by m4rcko Quote Link to comment Share on other sites More sharing options...
Bahamut Posted September 9, 2013 Report Share Posted September 9, 2013 Greota je igrati igru a da unit size bude bilo sta manje od high =) Quote Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje. Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 Sad cu i pod to da uradim test :D Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 9, 2013 Report Share Posted September 9, 2013 Mala je razlika u unit detail izmedju very high-extreme,a guta fps kad su veće bitke,pa probaj na very high ili ultra. Unit size je najzahtevniji dio al upravu je Bahamut,nema svrhe da se igra ako je manje od high. Umije igra da zakuca kad su masovne bitke,20vs20 + reinforcement kad uleti jos kad zumiras Quote Link to comment Share on other sites More sharing options...
bad1 Posted September 9, 2013 Report Share Posted September 9, 2013 (edited) Ja ne volim ovakve igretine da igram na medium - low , jednostavno cu da instaliram na burazerovoj masini koja je babaroga u odnosu na moju on fura ati 7750 , neki amd-ov procesor od 10 k , 4 giga ram... Edited September 9, 2013 by m4rcko Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 9, 2013 Report Share Posted September 9, 2013 A dobro,furaš na setting koji ti odgovara,izbacivaće patcheve nedeljno. Obećali su da će popravit performance ,čak i ljudi koji poseduju Titan karticu imaju problema. Quote Link to comment Share on other sites More sharing options...
SteXmaN Posted September 10, 2013 Report Share Posted September 10, 2013 Quote Link to comment Share on other sites More sharing options...
Bahamut Posted September 10, 2013 Report Share Posted September 10, 2013 Nuff said, 45 minuta review, temeljno je opisao najvece probleme igre trenutno. Stanje jeste takvo, igra ce biti do jaja tek za 3 a san snova za jedno 6 meseci =) Dobra vest je da su vec poceli da izlaze modovi koji peglaju delove igre, evo dva koja sam ja stavio zajedno: http://www.twcenter.net/forums/showthread.php?618513-Radious-Battle-Mod http://www.twcenter.net/forums/showthread.php?618795-Close-Combat-mod-%28Updated-8-9-2013%29 Ova dva usporavaju borbu i sprecavaju clump-ovanje jedinica, lepo moze covek da gleda kako se peglaju armije i ima vremena za dodatne taktike, flankovanje itd. Quote Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje. Link to comment Share on other sites More sharing options...
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