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manson

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Jeste, ali su napravili solidan izbor jer igraš kao pripadnik one Northeast Anti-Japanese United Army (stoji u opisu na Steamu) koji su bili gerilci u Mandzuriji još od 1931. U tom smislu jesu komunisti ali su elegantno izbegli činjenicu da je najveći teret rata sa Japanom bio na Nacionalistima :)

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Heghlu'meH QaQ jajvam

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Ubi pederaši, neka propadnu više. Kao brinu za igrače i ferplej 🙂

https://www.gamingonlinux.com/2026/09/ubisofts-for-honor-will-block-steamos-linux-on-september-10/

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Ubisoft have announced that their third-person hero-based melee fighting game FOR HONOR will be blocking all SteamOS / Linux players on September 10th.

The game uses Easy Anti-Cheat which is currently enabled for Linux, but they plan to disable it - making it another game that will no longer be playable across Linux Desktop, Steam Deck and Steam Machine.

In an announcement on the official site they said:

"To reinforce a fair competitive environment, the team is introducing additional player safety measures. We are removing For Honor from the Linux platform to ensure a safer environment for our players as we cannot meaningfully deploy protection on this platform. This means that For Honor will no longer be playable on Steam Deck starting September 10th. We will continue to investigate different ways to improve our anti-cheat with the possibility of reopening the platform in the future."

 

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U ovaj Majkrosoft treba uleteti sa budakom i svakoga u glavu udariti.

https://www.ign.com/articles/microsoft-announces-big-changes-to-xbox-cloud-gaming-switches-to-monthly-hour-limits

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Microsoft has announced big changes to Xbox cloud gaming, including a switch to monthly hour limits.

From November, Game Pass plans will include a set number of cloud gaming hours each month:

Xbox Game Pass cloud gaming monthly limits:

Game Pass Ultimate: 15 hours

Game Pass Premium: 10 hours

Game Pass Essential: 5 hours

Once subscribers use their included hours, they can buy additional cloud playtime through the Xbox Store. Currently, Game Pass subscribers can stream without these monthly hour limits. The change means those who use cloud gaming most via Game Pass will end up having to pay more, although Microsoft said this impacts 4% of Game Pass subscribers.

 

Jeb'o ih klaud!

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17 hours ago, manson said:

U ovaj Majkrosoft treba uleteti sa budakom i svakoga u glavu udariti.

https://www.ign.com/articles/microsoft-announces-big-changes-to-xbox-cloud-gaming-switches-to-monthly-hour-limits

 

Jeb'o ih klaud!

lol ... umesto da budu u fazonu daj da se istaknemo po nečemu dobrom u odnosu na konkurenciju, oni samo cepaju po ovim pogrešnim odlukama 🙂

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Opa, Ubi testira da se njihove igre pokreću iz Steam bez Ubi launchera, za sada samo PoP

https://store.steampowered.com/news/app/2751000/?emclan=103582791474580196&emgid=702153223322993170

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Starting with Prince of Persia: The Lost Crown, we are testing a new Ubisoft Connect Services Steam tool that keeps Ubisoft game features such as cross-progression, cross-play, player safety, challenges and rewards, among others, without requiring the Ubisoft Connect PC launcher to be installed or launched.

 

This first version is an initial step toward a smoother and more streamlined launch experience on Steam. We will continue to iterate and improve Ubisoft Connect Services over time, with the goal of delivering the features and services players use and expect while making the Steam experience as seamless as possible.

 

Ubisoft Connect Services will progressively evolve and roll out to more Ubisoft games on Steam in the future.

 

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20 hours ago, manson said:

Opa, Ubi testira da se njihove igre pokreću iz Steam bez Ubi launchera, za sada samo PoP

https://store.steampowered.com/news/app/2751000/?emclan=103582791474580196&emgid=702153223322993170

 

realno ne postoji ništa tupavije nego kad imaš steam koji samo pokrene drugi launcher da bi pokrenuo neku igru

ako su već želje nek naprave verziju da preko ubisoft store kupiš igru, onda posle nek je integrišu da možeš na steamu lepo da je pokreneš, doduše neće se valveu baš previše to dopasti ali makar nešto.

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https://www.kojimaproductions.jp/en/xbox_partnership_announcement

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September 10, 2026 BST – KOJIMA PRODUCTIONS, statement:  

Today, we are excited to confirm that our journey with PHYSINT continues with Asha and the team at XBOX. 

XBOX understands and shares our bold creative vision, and this expands our relationship with XBOX beyond OD. As we move forward with the development of PHYSINT, we remain committed to redefining the action-espionage genre for players around the world. 

 

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10 hours ago, manson said:

IGN je ogroman i deo znatno veće mreže, tako da su otpuštanja realnost posebno u današnje vreme.

da li će i kako to da utiče generalno na IGN kao brend videćemo. Da ne ispadne da ih branim, ali deluje mi kao da otpuštaju neke old school članove (što je problem sad iz ugla što su zaposleni preko decenije, ali to je amerika gde to ide znatno lakše nego ovde) u vremenu kada im transformacija tog tipa definitivno treba. koncept tog old school novinarstva gde neko ono sedi i priča sat vremena o nekoj igri prosto više ne radi.

Evo baš ovo što si poslao lik piše kako je proveo ceo dan i napisao 7 članaka na temu Steam Frame kad se pojavio i kako je to najvažniji content tog meseca ili šta god je pomalo stvar prošlosti u americi. Tu je ciljna grupa već pogledala dva tiktoka od po 30 sekundi na temu steam frame i ide dalje. 

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https://www.tomshardware.com/video-games/microsoft-patents-system-to-freeze-games-and-inject-ads-during-downtimes-watching-commercials-earns-ad-free-playtime-credits

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More games are taking advantage of the free-to-play model, and Microsoft is building systems designed to deliver ads without disrupting the gaming experience. According to Respawn First, the system would first give players some ad-free playtime, which could either be based on time or in-game progress, such as levels and bosses. Once this expires, the company will then open a window and briefly serve “promoted content.”

 

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https://kotaku.com/obsidian-entertainment-is-officially-moving-under-bethesda-as-it-works-on-its-new-fallout-game-2000736429

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Obsidian Entertainment is moving under Bethesda amid a larger restructuring of Xbox Game Studios. The evolving corporate structure will see the maker of Avowed and The Outer Worlds housed alongside Bethesda Game Studios as it works on an upcoming Fallout game.

Microsoft chief content officer Matt Booty wrote in a blog post on September 22 that Obsidian’s work on its current projects, including Grounded, would continue, though he did not make any mention of the studio’s other franchises, including an Avowed sequel the studio had previously wanted to make.

 

https://news.xbox.com/en-us/2026/09/22/continuing-our-reset/

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Activision will expand its remit to World’s Edge, as well as Rare. Activision will also be developing the next Halo title, led by a new, purpose-built team that is separate from ongoing development and plans for Call of Duty. A small team at Halo Studios will continue supporting the Halo community and games in-market.

Bethesda will expand its remit to include Obsidian, which will continue its current projects, including Grounded, as well as the new Fallout project made in collaboration with Bethesda Game Studios.

King will expand its remit to include Microsoft Casual Games, uniting our two global leaders in casual game design and live operations.

Playground and Turn 10 will come together as one studio focused on the Forza and Fable franchises. These two studios have been creative and franchise partners for over a decade, and today’s changes will formally move their work into one team.

 

Edited by manson
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7 hours ago, manson said:

Ajd makar nešto rade, da probaju i to pre nego što potpuno propadnu 🙂

da ne bude da su skroz prsli tek tako!

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  • 2 weeks later...
16 hours ago, manson said:

ccc, kupiš polovan CPU i banuju te, zato što je lik od koga si ga kupio bio banovan... koliko te zaštite od varanje skupljaju podataka, užas.

https://www.pcworld.com/article/3250222/your-used-cpu-might-come-with-someone-elses-valorant-ban.html

ovde je najveći problem što to rade privatne kompanije i što sa strane dokazivanja itd nema jasnog procesa.

TEORIJSKI ovo nije puno različito od standardnog zakona (što ne znači da opravdavam potez). Neko uzme auto, nabode neki izlog npr, polomi ga ali auto ne bude ništa spec, sutradan tebi proda auto.

kad za mesec dana provale da je to taj auto, tebi ga oduzimaju dok se ne reši proces i/ili i tebe terete dok se procesom ne utvrdi da ti nisi kriv nego onaj što ti je prodao auto.

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