brue Posted February 9, 2009 Report Share Posted February 9, 2009 Nista, da onda prekinem skidanje ovoga, ionako ces mi poslati kopiju da malo oprobam single player ;) :P Quote Link to comment Share on other sites More sharing options...
Rejz Posted February 9, 2009 Report Share Posted February 9, 2009 Jok, svratices do mene u bg po igru, taman malo da vidis sveta :P Quote Link to comment Share on other sites More sharing options...
G!!! Posted February 10, 2009 Report Share Posted February 10, 2009 joj :D Quote Link to comment Share on other sites More sharing options...
brue Posted February 11, 2009 Report Share Posted February 11, 2009 BiJo danas u tom "svetu". Vidio sam i taj Merkator i eirport siti i Arenu, i malo gluvario na gazeli sa prijatnim i nasmejanim ljudima u ostalim pokretnim kocijama...ma ih, ispunjen dan, i vidio svijeta, i dobrijeh treba, kush dalje :P Jbte Bg :) btw, torrent zapeo na 26%, krs peerova, al vise ni1 seeder, bah Quote Link to comment Share on other sites More sharing options...
Rejz Posted February 11, 2009 Report Share Posted February 11, 2009 Pa mogao si da se javis some, mogao sam ti pokazati metropolu kako dolikuje :D Quote Link to comment Share on other sites More sharing options...
Frubi Posted February 11, 2009 Report Share Posted February 11, 2009 Au jebote... ukratko : Company of Heroes u Warhammer svetu ! JEBEM TI !!! Kakvo izuvanje od igrice.... savrseno.... ono sto mi se mnogo svidja je da su konacno uspeli da izbalansiraju sve jedinice, i da konacno mogu da kazem da su sve jedinice jake na svoja nacin, znaci sve se svode kome se sta svidja... moj izbor: -spejs marinci ,jbg. kada heroj izvadi onaj mac ili hammer to je to, jedinice mogu da se apgrejduju sto je extra -orkovi , odlican balans infantry snage/mele , podrske pucama iza mele jedinica, i naravno anti tenkovske jedinice imaju mozda i najbolje u igrici , i ovde mogu da se apgrejduju -trijade su jako brze + mnogo ih ima -ovi ostali ne znam kako se zovu su takodje dobri :) samo me bune neke stvari na nekim sajtovima ima neki pre-order gde dobijas neke bonuse... ja cenim da to uopste nije fer i korektno ... nadam se da ce sve to full igrica obuhvatiti ... http://forums.gamesforwindows.com/p/1555/11582.aspx Quote Link to comment Share on other sites More sharing options...
makiii Posted February 12, 2009 Report Share Posted February 12, 2009 (edited) Au jebote... ukratko : Company of Heroes u Warhammer svetu ! JEBEM TI !!! Kakvo izuvanje od igrice.... savrseno.... ono sto mi se mnogo svidja je da su konacno uspeli da izbalansiraju sve jedinice, i da konacno mogu da kazem da su sve jedinice jake na svoja nacin, znaci sve se svode kome se sta svidja... moj izbor: -spejs marinci ,jbg. kada heroj izvadi onaj mac ili hammer to je to, jedinice mogu da se apgrejduju sto je extra -orkovi , odlican balans infantry snage/mele , podrske pucama iza mele jedinica, i naravno anti tenkovske jedinice imaju mozda i najbolje u igrici , i ovde mogu da se apgrejduju -trijade su jako brze + mnogo ih ima -ovi ostali ne znam kako se zovu su takodje dobri :) samo me bune neke stvari na nekim sajtovima ima neki pre-order gde dobijas neke bonuse... ja cenim da to uopste nije fer i korektno ... nadam se da ce sve to full igrica obuhvatiti ... http://forums.gamesforwindows.com/p/1555/11582.aspx bonusi su samo SP ili dodaju na izgled tvojih jedinica u MP to je sve sto ce da rade ;) edit: i daleko je od izbalansiranosti pojebali su dosta sa novim patchom ali je zabavna igra i................ valja se ! Edited February 12, 2009 by makiii Quote /ignore. neki ljudi ne razumu neke stvari!1! Link to comment Share on other sites More sharing options...
Rejz Posted February 12, 2009 Report Share Posted February 12, 2009 Tyranid-i su trenutno OP rasa u igri zbog Vulcan Canon-a, dok to ne poprave balance je zestoko sjeban, a Eldari su trenutno najslabija rasa posto su im mnoge jedinice popile nerf pa je protiv nid-a maltene nemoguce igrati, a protiv ostalih se mora jebeno mnogo potruditi da bi dobili partiju. Srecom ja sam jos uvek naab pa i igram protiv slicnih sebi, te uspevam da sa Eldarima dobijam partije :) Quote Link to comment Share on other sites More sharing options...
StormScion Posted February 12, 2009 Report Share Posted February 12, 2009 Ja koliko sam video sada se vise ne ide warpspider hero i warspideri posto su nerfovani do zla boga nego guardians i farseer i onda se tekujes na fire prism i sear concil koji je jebeno op ... eldar koji zna kako da igra moze da pocisti tiranida bez problema. Quote Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will Link to comment Share on other sites More sharing options...
Rejz Posted February 12, 2009 Report Share Posted February 12, 2009 Decko ne pricaj gluposti :D No mator sam da bih se prepucavao, pa lepo pravac na gamereplays i dow2 sekciju, te forum i replay section :) Quote Link to comment Share on other sites More sharing options...
Frubi Posted February 12, 2009 Report Share Posted February 12, 2009 bonusi su samo SP ili dodaju na izgled tvojih jedinica u MP to je sve sto ce da rade ;) edit: i daleko je od izbalansiranosti pojebali su dosta sa novim patchom ali je zabavna igra i................ valja se ! Koji pech ?! neam ti ja pojma batke :)). Pazi ovo je bio moj prvi utisak... igrao sam tek 3-4h igricu od cega 1x samo sa elderima i 1x sa trijadama. Opet mi je vise izbalansirana igrica nego Coh sa smrdljivim govnima Englezima i usa smurfovima... ;) Na to sam mislio kada sam rekao da je izbalansirana :). Videcemo, tek treba da se udje u semu i da se saceka full verzija :). Za sada mi je jako pozitivan utisak ostavila igrica. Samo glavna mana za sada mi je da je malo nepregledna igrica kada se sudare jedinice . Do duse gruvam ga na 1920x1200 ;)hahahahaha. Quote Link to comment Share on other sites More sharing options...
SavKe Posted February 12, 2009 Report Share Posted February 12, 2009 O tome ti pricam, wtf zasto su izbacili expanziju sa dve rase i pojebali balance? Mogli su da ubace samo Ruje, bilo bi i lakse za balans i bila bi zaokruzena ta WW2 prica oko vecih ucesnika. FFS mislim da treba da izbace novi exp, CoH: The Real Heroes sa kanadjanima i poljacima... Ista je u sushtini stvar bila i sa DoW1, kada je izashla igra je bila vrh, i cimali su se izbacivali patcheve i onda je im je zinulo dupe za pare, i TOTALNO bespotrebno su pocheli da masuju expanzijie sa hiljadu rasa, shto je smorilo za medalju i unishtilo potencijal igre. Quote У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. Радоје Домановић - "Страдија" 1902. - Link to comment Share on other sites More sharing options...
Frubi Posted February 12, 2009 Report Share Posted February 12, 2009 Evo upravo sam bio izovnan od strane trijada i imperijalaca... tako da ... :) igrao sam sa marincima.... ipak mislim da je dobar balans , s'tim da su mozda marinci i najslabiji .... Quote Link to comment Share on other sites More sharing options...
G!!! Posted February 13, 2009 Report Share Posted February 13, 2009 bice ovo dobra igra kada na ceitiri razlicite strane cujes cetriri razlicita utiska koje op u igri :) Quote Link to comment Share on other sites More sharing options...
makiii Posted February 13, 2009 Report Share Posted February 13, 2009 Evo upravo sam bio izovnan od strane trijada i imperijalaca... tako da ... :) igrao sam sa marincima.... ipak mislim da je dobar balans , s'tim da su mozda marinci i najslabiji .... haha frubi matori koju igru ti igras kakvi imperijalci i trijade? te rase nisam video do sada samo ima marinaca,tyranida,orkova i eldara............ Quote /ignore. neki ljudi ne razumu neke stvari!1! Link to comment Share on other sites More sharing options...
Frubi Posted February 13, 2009 Report Share Posted February 13, 2009 pa to eldari- imperijalci, trijade- tyranidi :)hahhahahaha Quote Link to comment Share on other sites More sharing options...
Rejz Posted February 13, 2009 Report Share Posted February 13, 2009 Ae matori kaci se na steam da peglamo DoW2 :) Evo ga i yay zero-day patch notes: http://www.gamereplays.org/dawnofwar2/port...;news_id=454319 Idemo :) Quote Link to comment Share on other sites More sharing options...
makiii Posted February 14, 2009 Report Share Posted February 14, 2009 Ovaj gejz uvek lose odradi poso' :P The following are the patch notes and version information for Dawn of War II... (These notes are for the first retail patch for DOW II) =========================== Patch 1.1.0 =========================== Audio • Fixed a bug where Tyranid units were not "speaking." • Missing button audio added to Player Stats screen under Game History. • Added a countdown sound to the post-game stats screen. Visuals/Graphics • Fixed a bug that caused invisible Tyrannoformation. • Fixed a bug where walker units would shuffle their feet quickly when moving. • Fixed visual bugs with burrowed units. • Fixed visual problems on ATI X1800 series cards. • Eldar web gate ambient effects now show upon spawning of the unit. • Fixed a bug where FX didn't display on Geforce 6800 cards. PvP Gameplay • Added two new maps to PvP automatch rotation. • Fixed a bug where ability effects were permanent on burrowed units. • Fixed several population capacity bugs. • Fixed problem with retreating to allied HQ when player's HQ is destroyed. • Fixed attack ground to allow firing into the Fog of War. • Prevented Waaagh/Zeal/Biomass/Psychic might "double dipping" when own units are killed by friendly fire, and remove reward for allied friendly fire. • Prevented non-attacking commanders from getting a share of XP for incomplete construction. • Added cool down timers to construction abilities. • Prevented anti-suppression from being modified into the positive. • Prevented area of effect suppression originating from target entities inside of buildings from spreading to units outside a building. • Fixed a bug where units that had been completely replaced via reinforcement would lose their control groups. • Removed Ravener tunnel impass to prevent several blocking exploits. • Resource rates are now reduced depending on game size. • Requisition points now increase by +5 requisition every 20 seconds (up from 15), up to a maximum of +30 (down from 35). • Fixed an issue with grenades not harming the squad that throws them. • Increased the suppression and damage on suppression weapons at distant range. • Fixed an issue with the Apothecary's Heal ability that prevented it from properly healing infantry. • Reduced damage of Kommando hero's Remote Bomb against HQ's. • Kommando hero's Kaboom! now properly deals 500 damage to the Kommando, but does not kill him. • Tyranid Warrior Adrenal Gland melee damage reduced to 52, from 60. • Reduced firing rate of Hive Tyrant Venom Cannon to match the other versions. Damage reduced to 60, from 85. Area of effect damage modifier reduced at outermost radius to 0.3, from 0.4. • Spore Mine blast radius increased to 10, from 8. • Increased accuracy of small arms against Ripper Swarm to 0.3, from 0.2. • Ripper Swarm cost increased to 240, from 200. In-game HUD and UI fixes • Fixed a bug where world text on a building would change colour to Red when garrisoned by an enemy even though it was hidden by Fog of War. • Fixed a bug where the UI failed to update with Squad Leader upgrade if a previously purchased leader died while the squad was selected. • Fixed a bug where parts of tech tree panel remained visible after destroying your base, and would overlap unit UI. • Fixed a bug where the build queue would hang around in an inactive state until if the base was destroyed during unit construction. • Fixed a bug where the Commander Wargear panel would disappear after destroying the base, even though it's still valid to build wargear. • Fixed a bug where targeting reticules would reveal if a building in the FoW was occupied. • Added support for Relic and Games Workshop employee Gamertags. Watch for our custom chapters online! • Fixed a bug where Eldar webway gates would appear as Ravener tunnels on the minimap when you were using Tyranids, and Ravener tunnels would appear as webway gates when you were using Eldar. • Simultaneously pressing shift and squad hotkey now allows for adding to current selection. • Fixed visual bugs with the global build buttons. • Changed ork abilities that have a per entity cost to properly display their cost in the ui (based on the number of entities in the squad.) • Fixed a bug with wargear button state switching. Kicking Players • Changed the kick-vote screen; removed the confirmation prompt, removed ability to abstain, added display of number of lag complaints. AI Players • Fixed AI Dreadnought combat vs buildings. • CPU players now have a number associated with their names. • The AI no longer considers unconscious hero a military target. Ranking and Online Stats • Fixed how Leaderboards are sorted. • Fixed matchmaking. TrueSkill™ rank should properly be updated in TeamBattle games, and stats should be more reliable when being recorded. • Fixed an issue where the leaderboard screen wasn't sorting data properly when using the friends filter. • Fixed a problem where unit score doesn't reflect appropriately in the post-game score. Custom Games • Fixed an issue where games would not get cleared properly from the public games screen. • Victory Point Control load screen tips will no longer show up if the Annihilate win condition is chosen. • Fixed a bug where the Hero Select screen wasn't remembering the correct heroes when assigning players between multiple open slots. • Rank point bar, level, and title are no longer displayed in the post game stats screen in unranked games. Find a Game • Added the ability to kick people from a party. • Added countdown information to the hero selection screen. • Fixed a bug where a player's visual MP rank unlocks were incorrectly displayed in the select hero screen. • Fixed a bug where the rank in the party panel was always the Space Marines rank no matter what race was selected. • Post Game advancement countdown no longer occurs unless the user is in a party. • Matchmaking now has a preference for lower pings. • Fixed a bug where it was possible for players with different data to end up matched together. Localization • Scaleform IME is now supported for Traditional Chinese. • Fixed a bug where event updates were displayed in the host's language when viewing the events prior to the client joining the game session in the Event Log from the Battle Barge. • Fixed a bug on Debriefing screen where French wasn't fitting in the available space. • Polish Readme now displays in proper language. Stability • Fixed a rare multi-threading crash involving co-op synchronization. • Fix for a crash that occured when you tried to cancel a base upgrade after the base had been destroyed. • Many memory fragmentation improvements, which should alleviate a number of out of memory crashes. • Fixed a bug where the game could crash after viewing a completed campaign, deleting it, and then backing out to the main menu. • Settings that were invalid in the UI could still occur if set manually in configuration.lua, now the settings are validated in the same way as the options menu UI. • Fixed a crash when client accepts Co-Op game invitation on Game List Screen. • Fixed a bug where the game freezes on Main Menu when player signout from the Windows Live Profile on the confirmation message of Save and Exit to Window from the Battle Barge. • Fixed a bug where the game crashed to desktop when a user clicked on Invite Friend after unplugging their LAN cable on delete a Campaign window. • Fixed a crash that would occur when people ranked up to level 60. • Fixed a multithreading crash in the UI on game exit. • Reduced the frequency of checking Steam authentication - it was causing users who momentarily lost their connection to Steam to be ejected from a game in progress. • Fixed a deadlock that could occur in low latency situations. Achievements • Fixed a bug where it was possible to grant achievements to players that hadn't rightfully earned them. Campaign • Added a "Squad Summary" screen to the mission debrief. • Fixed a bug where the cursor disappeared after inviting a client to the game, and then declining the request once he accepts. • Fixed a bug where the host loses his mouse after kicking a client during an NIS. • Finishing the campaign no longer removes the save game from the final mission. • Fixed an inverted badge on a piece of campaign wargear. • Fixed a bug where global abilities replenished when the client dropped. Army Painter • Colours with high specular values will now have a more accurate swatch colour in the Army Painter. • Fix issue with DLC badges being visible when they weren't supposed to be. Replays • Fixed a bug where replay speed would display incorrectly during game replays. • Added a button on the replay widget to hide the UI. • A message is now shown to notify the user that the replay has ended. • Squad tabs in replays now show up when switching perspectives and always load the first two units when the replay starts. • Upgrade button panel now doesn't show up in replays • Hitting continue after exiting from a replay now takes you back to the Game History screen. • Created units in replay now use the correct team colour badge that the player started with Front End • Added a News Tab to the title screen • Updated the Post-game stats screen • Fixed incorrect icon in Jump load screen tip. • Made layout changes to Leaderboards screen • Made layout changes to Game History screen Miscellaneous • Fix for mouse pointer getting stuck in the middle of the screen if you press the home key while simultaneously holding mouse left. • Fixed a bug where multiple message boxes popped up when the host would disconnect. • We now properly shut down the game when the OS switches users. • Added functionality to allow changing the automatch map list without invalidating replays. • Fixed a bug where the mouse cursor was frozen to centre of screen if user alt-tabbed at the victory/defeat screen in a ranked match, and didn't alt-tab back into the game until he'd been sent back to the front end. • Added -noReverb commandline flag to disable convolution reverb. • Added a "-disablepagefilecheck" command line switch so users can elect to try and run the game without a swap file. • Added a "-disable32bitcheck" command line switch to allow 32bit users to run with Ultra textures. Performance • Fixed a bug where performance suffered when Steam community was disabed. • Disabled v-sync by default to prevent performance problems on certain computers. ============================== / end of notes for Patch 1.1.0 ============================== Quote /ignore. neki ljudi ne razumu neke stvari!1! Link to comment Share on other sites More sharing options...
Rejz Posted February 14, 2009 Report Share Posted February 14, 2009 Pa necu da spam-ujem ljude some :) Koga interesuje moze da klikne na link, a ti si mogao to da stavis u spoiler.. tsk tsk tsk ;) Quote Link to comment Share on other sites More sharing options...
Nemi187 Posted February 14, 2009 Report Share Posted February 14, 2009 A mogli su malo povecati broj jedinica ako je to uopste moguce sa tim engineom Quote Link to comment Share on other sites More sharing options...
G!!! Posted February 16, 2009 Report Share Posted February 16, 2009 pojavilo se ;) 7 gb multi, i 3.6 inglish Quote Link to comment Share on other sites More sharing options...
brue Posted February 16, 2009 Report Share Posted February 16, 2009 jes' vala. E sad, posto nisam fancy sa news accountom, torrentujem do smrti :) Quote Link to comment Share on other sites More sharing options...
Rejz Posted February 16, 2009 Report Share Posted February 16, 2009 Ja brate uzivam u mp beti :) Jedva cekam da za 3 dana igram retail verziju sa novim patch-om i ladderom koji nece biti wipe-ovan za 2 dana. Quote Link to comment Share on other sites More sharing options...
brue Posted February 16, 2009 Report Share Posted February 16, 2009 Ma nisam ni sumnjao da si soooo proooo :) :P Nista, razbi ih ko ... :) Quote Link to comment Share on other sites More sharing options...
Rejz Posted February 16, 2009 Report Share Posted February 16, 2009 Jashta cu :D A i ti bi mogao da uzmes original pa da cepamo neki AT. Quote Link to comment Share on other sites More sharing options...
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