G!!! Posted June 11, 2008 Report Share Posted June 11, 2008 Game Features: * Travel the Sword Coast and Samarach using the open ended exploration of the new Overland Map. Use skills like Spot and Survival while on the Overland Map to avoid ambushes and even find hidden locales and lost artifacts. * Create your own full party of adventurers. Devastate your foes with a squad of fireball-flinging Sorcerers, form a solid wall of steel with a party of Fighters, or strike the perfect balance in your party by spreading out the classes you choose for your characters. * Improved party gameplay including streamlined party conversations, a new Teamwork Benefit System, and powerful party feats. * The world's economy reacts to your adventures and choices. And, through trading and quests, you can expand your merchant company into a massive trading empire. Spanish fan site Neverwinteros got hold of the first details of a brand new expansion pack for Neverwitner Nights. At first, the info was regarded as a rumor, but a bunch of people at Obsidian Entertainment have confirmed it, including Anthony Davis, Rob McGinnis and Marketing/PR producer Matthew Rorie. Neverwinter Nights 2: Storm of Zehir goes back to the days of Baldur's Gate and Icewind Dale (oh yeah!) by featuring "full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map." Players will be able to explore well-known locations, such as Neverwinter and Crossroad Keep, as well as more exotic areas like the jungle nation of Samarach. They say that the add-on also features new classes, spells, creatures, and playable races. Quote Link to comment Share on other sites More sharing options...
Wulfgar Posted June 11, 2008 Report Share Posted June 11, 2008 Koji nam kurac treba vishe klasa? Bice zanimljivo uporediti ovo i Mysteries of Westgate. Quote Vulfi sam kroji svoju odecu od kozhe ubijenih protivnika. Pr0 wifebeaters know. Never give up. Never give in. Link to comment Share on other sites More sharing options...
G!!! Posted June 11, 2008 Author Report Share Posted June 11, 2008 jbte ovo sto tek sada najavljuju trebalo je da bude odmah u prvom nwn-u Quote Link to comment Share on other sites More sharing options...
Crno-Sunce Posted June 11, 2008 Report Share Posted June 11, 2008 makar je poceo da lici... tjut :) Quote If there's some higher power that controls my fate, i would like to meet him, shake his hand, then crack open his ribcage and tear out his heart. Link to comment Share on other sites More sharing options...
VirtualReality Posted June 13, 2008 Report Share Posted June 13, 2008 Moram da uzmem nwn2 da probam najzad sam kupio neki normalan komp. Verovatno je bilo tema vec itd, ali ajde ovde da pitam kratko i jasno. Da li je NWN2 bolji od keca? Po cemu je bolji/nije bolji? Quote Link to comment Share on other sites More sharing options...
voodoo_ Posted June 13, 2008 Report Share Posted June 13, 2008 Bolji je što više liči na Baldura, nije bolji jer je dosadan. Prekoči NWN2 i igraj odmah ekspanziju Mask of the Betrayer. Quote Link to comment Share on other sites More sharing options...
millanče Posted June 13, 2008 Report Share Posted June 13, 2008 da se prica skrati, lici mnogo na kotor, narocito kad se instalira ekspanzija... koja je jako dobra... Quote OPTIMIZADO PARA EL NERVIO ÓPTICO HUMANO Link to comment Share on other sites More sharing options...
VirtualReality Posted June 14, 2008 Report Share Posted June 14, 2008 OK, hvala na informacijama, sad jos da nabavim exp itd Quote Link to comment Share on other sites More sharing options...
G!!! Posted June 14, 2008 Author Report Share Posted June 14, 2008 U dobar ti avatar :) kad ce vise taj afterfall ;) Quote Link to comment Share on other sites More sharing options...
VirtualReality Posted June 14, 2008 Report Share Posted June 14, 2008 Jes da smo otisli u off al aj: Pa iskreno oni su rekli da hoce da izdaju pre nego sto bs izbaci fallout3. Vidim da im je sajt pretrpeo neke promene, tj i dalje je u toj fazi, radi samo forum. Dobili su kes i sad vise nije obican projekat fanova nego prava pravcata igra od koje ce 100% da bude nesto. Ima jedan odeljak na nma forumu za afterfall, ali slabo obavestavaju ljudi iz intoxicate-a. Sve kao nesto ne mogu ja to da vam kazem, nije jos vreme, bla bla... Bilo je jedno zanimljivo pitanje. Nesto na temu, posto ste sad finansirani od neke druge firme, da li ce to uticati na neke stvari koje ste obecali da ce se naci u igri. Kao da li ce da smanje nelinearnost u korist akcije i nekih tako stvari, da izbace gomilu detalja zbog brzeg izdavanja itd. Naravno rekli su da se nista ne brinemo da oni i dalje ostaju pri svojoj prvobitnoj zamisli, samo da sad imaju vise mogucnosti za rad. Quote Link to comment Share on other sites More sharing options...
G!!! Posted June 20, 2008 Author Report Share Posted June 20, 2008 intervju sa obsidianom povodom expanzije http://www.rockpapershotgun.com/?p=1950#more-1950 http://www.actiontrip.com/previews/neverwi...ofzehir_i.phtml obecavaju da ce igra u nekim momentima vise naginjati falloutu negoli nwn2 Quote Link to comment Share on other sites More sharing options...
VirtualReality Posted June 20, 2008 Report Share Posted June 20, 2008 obecavaju da ce igra u nekim momentima vise naginjati falloutu negoli nwn2 Haha, reci. Nekako mi extra taj komentar. Fallout osnovna jedinica pwnz0ra. Sve se poredi sa njim :) Quote Link to comment Share on other sites More sharing options...
Wulfgar Posted June 20, 2008 Report Share Posted June 20, 2008 (edited) AT: If we're not mistaken, the level cap in the previous add-on was 30. Will you let players go beyond that? KS: No - we are not focusing on epic level gameplay with SoZ. With this game, we wanted the emphasis to be on the party, not an individual, and we felt beginning at a low level was an important part of this experience. Instead of a single powerful character, you'll be creating a party of up to four who adventure together and develop a reputation throughout the Realms. Interest rising... Also, <3 Sword coast. Baldur's Gate zaostavshtina. :') Edited June 20, 2008 by Wulfgar Quote Vulfi sam kroji svoju odecu od kozhe ubijenih protivnika. Pr0 wifebeaters know. Never give up. Never give in. Link to comment Share on other sites More sharing options...
VirtualReality Posted July 18, 2008 Report Share Posted July 18, 2008 Najzad su se setili da ceo party ucestvuje u dijalozima, mislim ispadne kao da uvek prodjes diplomacy, bluff i ostale chekove, ali to mogu da rese vecim DCom. U sustini normalno je da se iskoriste skillovi svih likova iz party-a. E da, jel' ste procitali negde da kad idete kroz tu world mapu nailazite na grupice mobova i onda se kamera menja da dobijete efekat borbi iz ff serijala? Quote Link to comment Share on other sites More sharing options...
twisted system Posted July 25, 2008 Report Share Posted July 25, 2008 E da, jel' ste procitali negde da kad idete kroz tu world mapu nailazite na grupice mobova i onda se kamera menja da dobijete efekat borbi iz ff serijala? WTH? Quote Granice mogućeg možemo odrediti samo onda, ako ih pređemo odlaskom u nemoguće. Link to comment Share on other sites More sharing options...
VirtualReality Posted July 26, 2008 Report Share Posted July 26, 2008 Sa gamezone.com: In Neverwinter Nights 2: Mask of the Betrayer, players could jump between locations from a menu screen. But in Storm of Zehir, you'll have to physically move between locations via a new world map. This map is very similar to the world map in the 3D Final Fantasy games -- it feels big in scope, has a high-up (but not quite top-down) view, and is loaded with monsters that could make your day miserable. The monsters aren't random though. You can see them on the map as they ponder, "Are you my dinner tonight?" If you choose to engage the monster, or if they strike first, the game transports you to a separate battle screen. Sound familiar? This is a little unexpected given the gameplay of the Neverwinter Nights series, which isn't exactly a traditional, Final Fantasy-style RPG. Sa UGO bloga Storm of Zehir also brings a brand new Overland Map system to the franchise. As players travel between destinations, their party traverses a map from a distant point of view. Characters make survival checks and engage minor skirmishes automatically while scrolling text informs the player of their party’s varied skill checks. UGO blog - full e3 preview GameZone - full e3 preview Ima jos takvih kratkih najava na gomilu, ali u sustini svi su slicni. Quote Link to comment Share on other sites More sharing options...
Crno-Sunce Posted July 26, 2008 Report Share Posted July 26, 2008 pa isto kao u baldurs gate-u mislim... setas setas setas "you have been waylaid by monsters" i ulece fajt Quote If there's some higher power that controls my fate, i would like to meet him, shake his hand, then crack open his ribcage and tear out his heart. Link to comment Share on other sites More sharing options...
Pekarman Posted July 26, 2008 Report Share Posted July 26, 2008 Pre ce biti kao Fallout i *Random Event* ali sve je to isto. Dobro su se setili da stave :) Quote Ljudi se dele na optimiste i one koji znaju bolje. Link to comment Share on other sites More sharing options...
VirtualReality Posted July 26, 2008 Report Share Posted July 26, 2008 Kahm, pa realno bice drugacije. To sto vi kazete je vec bilo u nwn2. Kao random events dok ides izmedju nekih mesta, slicno kao u bg2. Koliko shvatam ovde imas stalni uvid u mapu i u kretanje tih grupica mobova. Nije ni bitno u sustini samo sam spomenuo. Quote Link to comment Share on other sites More sharing options...
Crno-Sunce Posted July 27, 2008 Report Share Posted July 27, 2008 pa to zavisi od surival skilla verovatno, ne moze neko ko ima nula na survival da vidi gde koji mobovi idu... Quote If there's some higher power that controls my fate, i would like to meet him, shake his hand, then crack open his ribcage and tear out his heart. Link to comment Share on other sites More sharing options...
voodoo_ Posted November 17, 2008 Report Share Posted November 17, 2008 http://www.thieves-guild.net/index.php?pid=277 Quote Link to comment Share on other sites More sharing options...
twisted system Posted November 17, 2008 Report Share Posted November 17, 2008 aaaaaaaaaaaaa svrsh svrsh svrsh [:D] [:D] Quote Granice mogućeg možemo odrediti samo onda, ako ih pređemo odlaskom u nemoguće. Link to comment Share on other sites More sharing options...
pantasd Posted November 17, 2008 Report Share Posted November 17, 2008 jedno pitanje sto se tice nwn 2 jel mogu da igram samo sa jednim likom da ne vodim celu druzinu ? Quote prodaja game carda , golda na bilo kom server vise informacija na pm Link to comment Share on other sites More sharing options...
voodoo_ Posted November 17, 2008 Report Share Posted November 17, 2008 Možeš al je mnogo zajebano. Quote Link to comment Share on other sites More sharing options...
twisted system Posted November 17, 2008 Report Share Posted November 17, 2008 jedno pitanje sto se tice nwn 2 jel mogu da igram samo sa jednim likom da ne vodim celu druzinu ? ista fora kao i u bg-u, mozesh ali brate se naoruzaj strpljenjem i vremenom! Quote Granice mogućeg možemo odrediti samo onda, ako ih pređemo odlaskom u nemoguće. Link to comment Share on other sites More sharing options...
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