Mnj.
* The game is built on a modified Silent Storm engine with updated graphics, improved physics, FX, and damage model.
Ovo mozhe dobro, ako lepo srede AI i brzinu razmishljanja istog.
* There will be no more militia training and sector defense, because players supposedly don't like micro-management. The focus will be shifted towards combat and away from economics. As for strategy, the focus will be on missions, rather than on conquering territory.
Sranje.
* Inventory handling will be simplified, particularly with respect to ammo. [in SS they used a backpack model with no item stacking.]
Shto je inventar slichniji JA2 to bolje.
* The player's avatar will be generated without the personality quiz.
Sranje.
* Combat mechanics, RPG system, merc hiring, weapon repair, healing, etc. are all transplanted from JA2 with little or no change...
Lepo.
* ...except for the turn system: instead of having alternating turns for different teams, the order will be determined by character initiative. This system is said to be more conductive for multiplayer [although, AFAIK, multiplayer is not planned for this game].
Glupo... Stari sistem: potezi i inicijativa u okviru njih je dokazano savrshen.
* There will be night and day, plus weather effects, which can be seen on the strategic map.
Yay!
* You can play for one of 4 factions, each with its unique bonuses. In addition, there will be a 5th, non-playable faction - something having to do with a sci-fi subplot (which, as in JA2, can be turned on or off in the options).
Ovo je fino.
* Income will come mainly from your employer (whoever it may be). You can also sell stuff to merchants... if you can find them.
Sranje.
* There will be 20 key objectives given by your employer, plus, as in JA2, optional side quests obtained from NPCs. Missions are non-linear: more like JA2 missions (e.g. taking control of SAMs or liberating Tixa) than like in Silent Storm.
I dalje je sranje, ali malo manje nego da je kao SS.
* Initial load-out will be more generous than in JA2.
Sranje.
* No information on release date.
Tja... Propashtje pre nego shto stignu do tretjine posla.
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