brue Posted August 21, 2008 Report Share Posted August 21, 2008 Svidja mi se ovo sto menjaju koncepciju sa ex-hhealth potionima i beskonacnom energijom...uvek mi je to bilo najretardiranije kod Diabla, ne racunajuci besomucno kliktanje misa ofc :P I ostale novine nisu lose, pa i grafika. Diablo III doesn't have a release date at the moment, as Blizzard is saying it'll be done when it's done. Znaci kad Srbija postane kandidat za EU i ja se ozenim ;) Quote Link to comment Share on other sites More sharing options...
Pesma-mrtve-dece Posted August 21, 2008 Report Share Posted August 21, 2008 sablja a da i... - "To be fair, it's a small minority that really don't like the art style," he said. "A majority of the feedback we've gotten has been overwhelmingly positive about the art style - Suochi se G , manjina si Quote Get smart or die dumb! Link to comment Share on other sites More sharing options...
G!!! Posted August 21, 2008 Report Share Posted August 21, 2008 jesam i srecan sam zbog toga Quote Link to comment Share on other sites More sharing options...
TeacH Posted August 22, 2008 Report Share Posted August 22, 2008 (edited) Svidja mi se ovo sto menjaju koncepciju sa ex-hhealth potionima i beskonacnom energijom...uvek mi je to bilo najretardiranije kod Diabla, ne racunajuci besomucno kliktanje misa ofc :P I ostale novine nisu lose, pa i grafika. Znaci kad Srbija postane kandidat za EU i ja se ozenim ;) pa terace wow.. pa kad on krene da umire onda ce izbace diabla, nece prave konkurenciju sami sebi :-) ovako bi diablom ubili wow ^^ Edited August 22, 2008 by TeacH Quote Craziness is directly related to having a vagina. Link to comment Share on other sites More sharing options...
G!!! Posted August 22, 2008 Report Share Posted August 22, 2008 gde je kole da objasni opet zasto wow i d nisu konkurancija :P Quote Link to comment Share on other sites More sharing options...
Kole Posted August 22, 2008 Report Share Posted August 22, 2008 brate dzhi sto da se ponavljam? pametnome dosta jednom...=o) Quote Link to comment Share on other sites More sharing options...
G!!! Posted August 22, 2008 Report Share Posted August 22, 2008 pa dobro ali zato bar ima sexy prozirnu body majcu :P Quote Link to comment Share on other sites More sharing options...
StormScion Posted August 22, 2008 Report Share Posted August 22, 2008 hahhaahha Quote Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will Link to comment Share on other sites More sharing options...
TeacH Posted August 22, 2008 Report Share Posted August 22, 2008 (edited) fak ju :-) E gde je objasnio zashto nisu konkurencija, nisam video, bash bi da pogledam :P btw G majica nie moja! nego ribina (tj ex ribe sad) -_- i probao sam samo na min! ne vishe! ;D Edited August 22, 2008 by TeacH Quote Craziness is directly related to having a vagina. Link to comment Share on other sites More sharing options...
brue Posted August 22, 2008 Report Share Posted August 22, 2008 Ma ionako neces razumeti... ;) :P ps. jedi tu Jaffu i uzivaj :) Quote Link to comment Share on other sites More sharing options...
G!!! Posted August 22, 2008 Report Share Posted August 22, 2008 Quote Link to comment Share on other sites More sharing options...
G!!! Posted August 26, 2008 Report Share Posted August 26, 2008 EuroGamer interviewed Jay Wilson, Lead Designer of Diablo 3. He says a lot but here are some interesting bits I managed to stuff into a blockquote: And then on the role-playing side, we've been focusing on more story. We want people to be able to ignore the story if they want, but we still want there to be a denser story, we want there to be a lot of scripted events that support the story, we want the story to be better formed and more interesting. Plus we want there to be some elements that allow players to feel like they're in a role-playing game. I think that one of the differences between Blizzard North and what we sometimes call Blizzard South is that Blizzard South, led by our creative director Chris Metzen, is just a little bit more story-focused. That's not a knock, but it can't help but be something that gets into the game now, because it's also a value that I have. Eurogamer: Why do you think so few RPGs have gone with the isometric perspective - and why did you choose to stick with it? Because our industry is a technology industry and is very focused on innovation, there's this push to always advance. For us, yeah, we want to advance too, but the camera has nothing to do with that. The camera is a gameplay style, and a vastly unexplored gameplay style, especially with RPGs. It's so under-explored, and it makes for such good gameplay, it's so approachable, it's so eloquent. This is the mistake I think a lot of developers make. They don't make it about the game they want. They make it about the tech they want to run, or the new engine, or the cut-scenes that they want to make. Somebody else asked: doesn't it restrict your scale and scope? Well, we use our cinematics for that, that's what they're for, that's why we make them, so that the game can be what it needs to be on its own. So no, there was never a doubt. In my mind there was never a doubt that we were going to go isometric at all, it wasn't even under consideration, because it had to be Diablo. For me, that was one of those things - people look at the art style and say oh, they're not Diablo any more - if we'd come out and we weren't isometric, then I would agree with that. Quote Link to comment Share on other sites More sharing options...
voodoo_ Posted August 26, 2008 Report Share Posted August 26, 2008 To što je on rekao bi možda imalo smisla da Diablo zapravo jeste RPG i da je izometrija u službi taktičnosti i planiranja borbe... ovako je u ovom kontekstu isti kurac, trebaju ti samo refleksi (pritiskanje na hotkijeve levom rukom i pomeranje kursora vs pritiskanje na wasd i pomeranje kursora). Quote Link to comment Share on other sites More sharing options...
G!!! Posted August 26, 2008 Report Share Posted August 26, 2008 brate vudu od shume ne vidish drvo :P mozda ksanije pljunem nesto, sad sam veseo i razdragan :))) Quote Link to comment Share on other sites More sharing options...
Shekk Posted August 26, 2008 Report Share Posted August 26, 2008 Šta pokušavaš reći Vudi? Da izo nije sastavni deo gameplay-a ili da izo nije sastavni deo Diabla kao igre? Quote jebote, smorio si sa kukanjem vise :D Link to comment Share on other sites More sharing options...
Doolio Posted August 26, 2008 Report Share Posted August 26, 2008 naravno da je sastavni deo oba, ja recimo sad jedva cekam ovo, a ne bih ga ni pogledao da je neki drugi pogled u pitanju, nepregledno mi je i zamorno. a jos i ne ljubim diabla nesto previse:) Quote brate sto ti ne smuvas miu? realno 5 min da provede sa tobom bila bi ready za guraj-vadi. :) Link to comment Share on other sites More sharing options...
StormScion Posted August 27, 2008 Report Share Posted August 27, 2008 To što je on rekao bi možda imalo smisla da Diablo zapravo jeste RPG i da je izometrija u službi taktičnosti i planiranja borbe... ovako je u ovom kontekstu isti kurac, trebaju ti samo refleksi (pritiskanje na hotkijeve levom rukom i pomeranje kursora vs pritiskanje na wasd i pomeranje kursora). Ali je fun ... and thats all that matterzzzz Quote Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will Link to comment Share on other sites More sharing options...
De1Rekt0n Posted August 27, 2008 Report Share Posted August 27, 2008 Voleo bih kad bi se to primenilo i na fallout... Quote Link to comment Share on other sites More sharing options...
voodoo_ Posted August 27, 2008 Report Share Posted August 27, 2008 Šta pokušavaš reći Vudi? Da izo nije sastavni deo gameplay-a ili da izo nije sastavni deo Diabla kao igre? Da nije jedan od najvažnih elemenata gejmpleja u Diablu, jer Diablo nije Fallout i Baldur's Gate i nema taktičke (pseudo)potezne borbe pa da je izometrija ključna da se ta borba izvede kako treba. Diablo komotno može da se uradi i kao first/third person igra (eno ga Hellgate London) i da ostane isti gejmplej, jedino što bi možda trebali malo brži refleksi, ali bi se isto igralo. Što znači da taj Wilson iz intervjua meša babe i žabe poredeći Diablo sa izometrijskim rpgovima. Quote Link to comment Share on other sites More sharing options...
brue Posted August 27, 2008 Report Share Posted August 27, 2008 nema takticke, ali nije u pitanju tehnika borbe, vec samo i iskljucivo broj neprijatelja. Onakav masakr bi bio nemoguc ili makar slabo vidljiv (tja losiji osecaj) da je bilo sta drugo a ne izometrija (sto i jeste lose npr u HGu)...tja "retro look" lol Quote Link to comment Share on other sites More sharing options...
Pipboy Posted August 27, 2008 Report Share Posted August 27, 2008 Zar nije poenta izometrije visoka preglednost situacije, sa nekom third person varijantom bi se rvali sa kamerom pola vremena. Quote "You're the first of the official death squads to whom we've been formally introduced... How do you do?" "By my deeds I honour him, V8." Link to comment Share on other sites More sharing options...
grdja Posted August 27, 2008 Report Share Posted August 27, 2008 Ama ljudi, bez prvog lica nema imuhrrshuna!114 Quote Link to comment Share on other sites More sharing options...
Pajoslav Posted August 27, 2008 Report Share Posted August 27, 2008 To sto pokusavate da izustite.. Diablo je Hack n Slash .. i nista drugo. Quote MMORPG - Many Men Online RolePlaying Girls Link to comment Share on other sites More sharing options...
StormScion Posted August 27, 2008 Report Share Posted August 27, 2008 (edited) its devil ! Edited August 27, 2008 by StormScion Quote Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will Link to comment Share on other sites More sharing options...
G!!! Posted August 27, 2008 Report Share Posted August 27, 2008 Da nije jedan od najvažnih elemenata gejmpleja u Diablu, jer Diablo nije Fallout i Baldur's Gate i nema taktičke (pseudo)potezne borbe pa da je izometrija ključna da se ta borba izvede kako treba. Diablo komotno može da se uradi i kao first/third person igra (eno ga Hellgate London) i da ostane isti gejmplej, jedino što bi možda trebali malo brži refleksi, ali bi se isto igralo. Što znači da taj Wilson iz intervjua meša babe i žabe poredeći Diablo sa izometrijskim rpgovima. ocigledno nisi igrao dovoljno diablo... hellgate je dokaz koliko fps/tps sakuje ako pretenduje na nesto vise od serious sam-a, jedan ogroman FAIL . ne ne mislim da su sve fp igre fail vec da su sve one koje imaju u prvom planu arkadnu zabavu (rostiljanje, kliktanje, klanje do besvesti) najcesce lose, toliko lose da se gotovo vise i ne prave umnogome gresis ako mislis da izo ne ucestvuje u diablo gejmpleju jer je cela dinamika i ceo sistem skilova pre svega oko toga napravljen pa tek onda sve ostalo... da naravno mozes da diablo prebacis u fp ali to onda nije diablo, to nije isti gejmplej, nista nije isto... percepcija ti je totalno drugacija (ma nemoj) i umnogome vidish vishe neprijatelja odakle dolaze, sta nameravaju, koliko ih je, kakav je teren oko tebe, gde je loot itd itd... dok u fp u toj situaciji bi ishao pravo i i kraljao sve redom pa sta bude... tako da i izo u diablu ima vecu takticku vrednost od bilo kog FPa (ne racunamo multi igre) koji se moze svesvrstati u zanr/podzanr rpga ili sa nekim njegovim elementima... Quote Link to comment Share on other sites More sharing options...
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