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DotA 6.0 release info


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ova 2 nova heroja su malo IMBA pa nek bude ovako

a mozda se nismo mi navikli na njih:)

Izubija me doca juche sa onim veprom, pojma nemam sta ima od magija i to je uvek najgore ... Koliko sam izvalio, sve magije mu se zasnivaju na "gurkanju" ;) pa prosto ne znas koja je koja ... barem dok ih ne naucim. Skroz zeznuta varijanta.

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DotA Allstars v6.09

Download here

Changelog:

========

-Fixed cranium basher mixup with ranged and melee hereos

-Fixed counterhelix destroying stuff like rhasta wards and remote wards

-New powerup

-New Item

-Major revamp to necronomicon

-Recoded Poison Nova to multiinstance, so refresher allowed again

-Changed Dark Flame to a new ability

-Changed Entrench to a new ability

-Improved Ogre Magi Ultimate, it now has parts of his old ultimate and current

-Improved odds check for Greaterbash and also gave it a 2 second cooldown

-Changed the greaterbash and charge stuns so you do not lose hero control

-Increased mana cost on Netherstrike from 100 to 175

-Charge of darkness cooldown increased by 10 seconds

-Berserker call aoe changed from 250/300/350/400 to 100/150/200/250

-Fixed bug where overpower would not last full duration

-Enrage no longer hits towers towers

-Improved Ravage execution

-Fixed Double Aegis bug

-Desolator from 60->50 damage

-Mekansm nerfed (small nerfs in various areas)

-Moderate increase to BoT recipe cost and cooldown but also +5 extra move speed

-Scepter now gives +30 int up from +25 int

-All hero descriptions (stats/range/etc) complete. Thanks to Trystero and Fan Fiction participants for their help.

-Allies no longer trigger counterhelix

-DK can now use -recreate

-Dominate is now temporary control, 20 minutes (Helps against certain abuses)

-Pulse Nova- Fixed spam abuse and made the damage over a smoother interval

-Increased warpath duration from 6 to 10 seconds and ias to 150%

-Buffed Nasal Goo

-Fixed Bug where all the summoned units that lone druid controls die when he dies.

-Fixed a few glitches in the killing spree, first blood, suicide and player 13 displays

-Buffed craggy exterior stun duration

-Tweaked and cleaned up Scepter

-Fixed Enrage perm mana drain bug

-Fixed major bugs with enchantress heal

-Counterhelix cd changed from .25 seconds to .6

-Fixed hero refrences which caused some heroes to appear incorrectly on sent or scourge when doing -random in pick or -teamrandom

-Fixed backstab dmg on ally

-Recoded Chain Frost to multinstance (double chainfrost bugs)

-Medusa Purge cost reduced from 125/140/155 to 60/60/60

-Fixed Enchant slowing creeps you control

-Fixed a bug where axe and visage could kill entire team using culling blade and annonymous dead

-Made presence of the dark lord aura a little larger then his attack range

-Update tda rules in quest menu

-Few misc SB balances

-Maelstrom cooldown between effects tweaked

-Minor terrain tweaks

-Minor cooldown increase to poison nova, eclipse and epicenter

-Gave Guardian Angel a casting animation

-Fixed scourge wips shop going out of vision at night

-Reduced track duration from 90 to 30 seconds

-Removed attack from Ancient of Wind

-Fixed typo on Furion Teleport

-Manta Style now allowed on Nevermore, issue resolved.

-Amplify damage given a hotkey

-Fixed hotkey collision of enchantress and earthshaker

-Fixed misc hotkey issues with troll

-Manashield typo

-Frost Armor Typo

-Midnight pulse tooltip typo

-Heroes allowed to use recreate are given a msg at startup

-Fixed enchantress and silencer hero tooltip typos

-Broodmother's Spawn Spiderlings typo

-Nortrom missle change

-Vengeful audio change

--Unfortunately, i had to undo a change, due to a last minute issue that came up, that would have reduced load time TO about a half/third of what it is now

--Hopefully this issue will be resolved for next verison then we can all load in 8-9 seconds

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DotA Allstars v6.09b

Download

Changelog:

========

-Fixed bug with bear and illusion rune/manta

-Fixed duration of greater bash (was error in 6.09)

-Fixed 3rd Middle sent tower becoming vulnerable when 3rd left sent tower died

-Improved Requiem of Souls a little and added a secondary effect

-When a hero is repicked, it tells you which one was repicked.

-Allrandom now alternates between sent and scourge instead of all sent first

-Buffed Linken stats and lowered recipe cost a bit

-Made last level in necronomicon have castable pacisfism and buffed durations from 2->3 seconds, 4 seconds last lvl

-Tweaked sandstorm a bit and slightly improved lag (i have no way of testing the lag, no one i know in beta testers lag from it)

-Reduced price on Stout Shield from 520 to 400

-Enigma attack range reduced to 525

-Changed the spawns between sent and scourge sides to better balance

-Sent and Scourge shops no longer turn vulnerable after some structures die

-Conversion no longer works on bear

-Warpath no longer triggers on ally attack

-Cannot use Pacifism on Ancients and Necronomicon units can now hit air units

-Rare Chainfrost bug fixed

-Scattershot properly removes battlehunger

-Fountains now properly hit rhasta wards

-Reduced the casting time on netherblast by 0.5 seconds

-Varios minor item tweaks here and there

-Changed the learn skip for necromastry so its like his other skills.

-Reduced price on ring of protection

-Fixed Eye of Skadi recipe to say that you get the hp and mana bonus

-Fixed Manta recipe typo

-Fixed Battle Fury regen typo

-Fixed Frost Armor typo

-Fixed typo on nether blast

-Fixed typo on Mask of Madnesss

-Buriza recipe typo on Crystalys

-Techies range typo

-Track typo and learn hotkey

-Nasal Goo typos

-Few other Misc typos

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