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manson

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Session Management (US11794114B2) - Seamless map streaming across massive zones, eliminating lag and loading screens.

NPC Virtual Navigation (US11684855B2) - Coarse-to-fine road graphs for smarter, faster NPC pathfinding in big city networks.

Virtual Character Locomotion (US11620781B1) - Data-driven "building blocks" for real-time blending of movement styles (e.g., injured, tired).

Enhanced Graphics Rendering (US12263404B2) - New rendering pipeline to boost performance and visual fidelity in complex scenes.

Sparse Fluids Simulation (US10685152B2) - Fast real-time rendering of sparse fluids like sweat, rain, and blood.

Pose-Based Deformation (US10395410B2) - Real-time skeletal/mesh deformation for natural body bends and joint motion.

Managing Transactions in Multiplayer (US11027196B2) - Back-end system for detecting/managing in-game transactions and remote functions at scale.

Game Object & Environment Generation (US10987587B2) - Metadata-driven asset selection/assembly for efficient world building and streaming.

 

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