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ZeRoQL

The X
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Everything posted by ZeRoQL

  1. Evo ovde imate dobar steam http://www.team-qcg.com/
  2. http://www.esreality.com/?a=post&id=1653248
  3. Cisto da vam javim, majki srbiji se pridruzuje OXO tako da ekipa ce biti verovatno ja, oxo, remedy, raven, sa nasom mladom zamenom figijem koji uvek uspe da dovuche net do -40
  4. Vreme je da predjete na cpma/vq3 ili QuakeLive
  5. http://fliiby.com/ Fliiby : Your File Library Fliiby mission is to create and organize world's first digital File Library. When you visit www.fliiby.com, you'll be able to Search & Browse large archive of user-generated content, including images, audio & video, flash games & cartoons, documents and packed archives, in many commonly used file types and extensions. We provide an easy-to-use free service for multiple file uploading, publishing and aggregation, enabling automated file conversion to playable web formats, with built-in options for online file sharing. snorlax demos http://fliiby.com/file/152173/58gbz5bjrg.html zolee demos http://fliiby.com/file/152171/6id8d96u4d.html zyvve demos http://fliiby.com/file/152169/w6cfzi6c69.html fire_bot demos http://fliiby.com/file/152168/qnwp3cwqnx.html d1ablo demos http://fliiby.com/file/152167/hy7i2ue7gl.html Zilich demos http://fliiby.com/file/152165/jrvzme1ib6.html zeroql demos http://fliiby.com/file/152163/5ghw1ue8dr.html unity demos http://fliiby.com/file/152161/qr9qa38gc7.html reynir demos http://fliiby.com/file/152160/sq4ttkxky6.html RazerJ demos http://fliiby.com/file/152159/uqgtr8z1iz.html purri demos http://fliiby.com/file/152157/uwrzof9wey.html linkin demos http://fliiby.com/file/152155/uxbkxkgs3t.html jocko demos http://fliiby.com/file/152154/ssibeviq46.html inz4h demos http://fliiby.com/file/152153/ssdfgoc1ph.html dk demos http://fliiby.com/file/152152/3ei2frnnb4.html dash demos http://fliiby.com/file/152145/lmmgpxp0eu.html emdeen demos http://fliiby.com/file/153407/rvd68o90ss.html ---------------------------------------- spg didnt record v3rb didnt record need demos from: k1llmas anopich guard noctis krysa emdeen jmj mxz
  6. Nije da nevolim da igram nasima, ali stranci su mi veci izazov :)
  7. All-Star 2v2 CPMA VQ3 Cup ( Major News: Q3) Scheduled: 18:00 GMT, 22 December 2008 to 22:30 GMT, 22 December 2008 Begins In: 3 days Monday 22nd of December, link- and Legie will hold an all-star 2v2 CPMA VQ3 cup. It's an invite-only cup featuring 8 teams filled with the following Quake 3 celebrities: 1. impulse7 : snorlax & spg 2. miel : soulax & link1n / unity 3. spklan : jocko & krysa 4. miel>9000 : zyv & noctis 5. QCG : zeroql & zolee 6. BB-BOYZ : PURRI & prozac 7. * : dk + draven / Reyn1r 8. eoe : d1ablo & k1llsen The cup will start at 18:00 GMT on a double elimination and bo3 matches. The maplist will be : pro-q3dm6, ztn3dm1, pro-q3tourney7, ospdm11 and q3dm7 (or ospdm6). We hope to see a lot of spectators. http://www.esreality.com/?a=post&id=1644555 mIRC #2v2stars GTV: olymp.sh.cvut.cz:27970
  8. Just Visiting. Dec 12, 2008 Our system test last night went well and we appreciate everyone that jumped on and stuck with us through some installation and game browser issues -those should be fixed next time we transition over. As you can see, we're now back at quakelive.idsoftware.com for a short stay. Despite some of the issues noted above (not related to the new hardware), the test was very helpful and everything was stable through the night. We're going to take a couple of days to button things up on the new hardware and we plan to push everyone back to it - beta.quakelive.com - permanently early next week. If you didn't have a chance read it, please check out the news post from last night, and take the opportunity to test and provide feedback on some of the new features. Other than the many posts last night about the install loop issue and blank game browser pages, the only bugs posted were: --Issues with pending friend invites showing up multiple times. Just today we've updated the friends management section to be a bit more intuitive and visually consistent with the rest of the site. Everyone, please report any issues with that (including if you're still seeing multiple pending invites - either to you or from you). --There were a couple of posts about a few customize buttons not working. Everything should be working properly, but it's important to remember that: 1. We're still using a limited number of game servers (increasing as we invite more players), so if you "over filter," you won't see any available games - i.e. we're not running a game for every possible filter combination. 2. We're not showing full games (unjoinable). Combined with the fact that we have limited server locations right now, if you filter to a particular location, and all of the slots are full, you won't see a game. --Noticed one post about not being able to choose which gametype to filter by, but it's there. You can filter by any single gametype or show only team games as a group. --Finally, bgcSPYDER121944 - thanks for the post about the birthdate year bug. I'm not even sure if it's a bug or an oversight, but either way, it will be fixed. gg Testing... 1... 2... [re-post] Dec 12, 2008 We now have a duplicate instance of QUAKE LIVE up and running in what will be it's permanent collocation facility. We're going to be doing short tests where we re-route players to the new back-end. The first couple of these will be no more than a few hours, so that we can see how things hold up, fix issues as they occur, etc. Everyone can help us by simply banging away at the site during these times - play games, go to your profile and check your match results and stats, view the leader boards, filter the leader boards, add and remove friends, etc. Key: http://beta.quakelive.com - New Site http://quakelive.idsoftware.com - Old site There may be a few elements of the site that operate slower than normal (hopefully not, but that's why you're here - to tell us). Some of this can be related to the move to the new site, some will show us where optimizations need to be made in the database, some will just be bugs. Anything that you encounter that seems like a bug or doesn't work as you'd expect, please post a detailed but for us to review and look into. It is important for you to know that this update has absolutely NO affect on the game servers that you play on. This new infrastructure is strictly the database, web, app. and other systems that power the site. Once you join a game, you're playing on the exact same systems you have been. **IMPORTANT NOTE: We will be bouncing back and forth a couple of times between the previous site and the new site. This will cause the site to be down for pretty good chunks of time between tests, and may also require you to update your plugin more often than we'd like. Please bear with us though - it's all necessary in getting everything over to the new setup permanently. Also, the forums on the new site have been pruned and closed so that we don't end up with split forums. If you have something to post during these couple of days of back and forth, please simply wait to post it to the forums on the quakelive.idsoftware.com site, as the forums at beta.quakelive.com will not be available. Once we move to the back-end at beta.quakelive.com permanently, we'll copy the forums over so that nothing is lost. As a side note to this (and just as an FYI), you are currently required to download and install a new plugin quite often - this is only because we are in beta and are always making substantial changes. This will not always be the case - particularly as we finalize things and roll out to the public. Generally, if we patch the game or add content, that won't require a new plugin (that will just happen transparently when you login to the site), so it will be much quicker to login and play. We have made a few notable changes and additions in this release as well: 1. Game Browser filtering is now available. Click the customize button in the upper right corner of your game browser to begin. We've made quite a lot available here and it can be pretty powerful as you layer the different options, so definitely take a minute to play with that a bit. As you'll see, you can also save your filter settings, so that anytime you come back to the home page (even after logging out), your view of games appears as you'd like to see it. --Somewhat related, I know there have been some requests for a game browser "list view" in addition to the current thumbnail view. This isn't at the top of our priority list, but is something that we'll get to. 2. There is an "Edit My Profile" link now available above the main nav. You can now use this to change any personal information, add a "Bio Line" that appears with your profile, change your password, and set which alerts you would like to see. You may wonder why we ask for t-shirt size. The thought is that down the road we MAY do promotions, contests or tournaments where we award t-shirts and could easily get you the right fit if we have the information. Street information would also be used for any future possibilities of award fulfillment. 3. We changed the automatic kick player for inactivity to kick AFK player completely from the game (as opposed to just spectator - in all gametypes except Duel). For a while we had it where AFK players in game were kicked to spectators, but since spectators are counted in the game player limits, inactive players were still preventing people from joining. After a 70 second inactivity grace period, players will now be kicked completely out to free up a spot. As we develop private games and more options for competitive play as part of events, etc., we will likely offer an option to kick AFK players completely or to spectator. 4. Revised item layout for "Place of Many Deaths" (qzdm4) in DUEL only including: -removed bounce pad from pit -Moved Red Armor to pit area -Removed the railgun -Added Mega Health -Slight ammo adjustments 5. Revised item layouts for "Nameless Place" (qzdm10). Specifically: All gametypes: --Moved the yellow armor near the angled bounce pad down to the floor. DUEL: --Removed the regeneration tube --Removed all powerups Team Deathmatch: --Removed the regeneration tube --Moved Quad Damage power-up to where the regen tube was. --Quad Damage is now the only power-up (removed invisibility, regen, etc.) --Replaced the lower shotgun with a second rocket launcher Please post any feedback on the arenas to the "Map Feedback" forum. **We know that one of the most frustrating and reported bugs is the game ending before it begins issue. That is not fixed in this, but we are working on it. As usual, thanks for the help. Keep playing - lot's more to come. Small Update Dec 5, 2008 Just a small update tonight fixing back-end bugs that were causing crashes, and fixing some issues with the ad serving code etc. There is also a new post in the developer notes with a short status update, so please check that out. We'll be making some noticeable and useful updates next week and will need as much help testing as possible, so please check back and play often. One web feature that was recently added, but not noted, is the website notification system. Currently, the system notifies you when friends come online, go offline, or you have pending friend requests. This system will also be used for a notifying players of a bunch of different events while you're logged in, and will be completely configurable by you as to which notifications you receive. Look for more features using this system as early as next week.
  9. Ajd molim vas ako neko zna kako se zove ova pesma krece na 1:26 , znachi moram je imati :DDDD plz anyone HELP!:D
  10. start 5.1.2009 All games will be broadcasted on GTV KRYTIE TV - 147.32.30.24:27970. GROUP A: 1.Poland 2.Hungary 3.Netherlands 4.Slovakia 5.Spain GROUP B: 1.Sweden 2.Belgium 3.Czech Republic 4.Serbia 5.Denmark GROUP C: 1.France 2.Germany 3.Belarus 4.Iceland 5.Slovenia GROUP D: 1.United Kingdom 2.Russia 3.Ukraine 4.Austria 5.Croatia 1) as you might know, the admin work is a time consuming thing; please, follow the schedule and rules to help me run the tourney smoothly-the captains are obliged to send me the screenshots right after the match is over (I had to take the screenshots -all of them- by myself last year and I won't do it again) 2) demos will be available on the QuakeQuickCup.com web site 3) use the same country tag and nickname for the whole tourney (no mood colored tags; no pet names) -be present on the IRC channel #quakequickcup for better communication 4) once the match has been scheduled (when both teams agreed on a certain date), it cannot be postponed due to absence (unless you use your Wild card) - remember you can have up to four substitutes in your team; excuses won't work -please check your team details and send me the missing information evetually 5) nationscup movie will be after tourney 6) this tourney is sponsored by asus.com All teams will be divided into 4 groups. Top two teams from each group will qualify to the play-off (all series played best of five matches) - single elimination, this means there's NO loser's bracket. You get 3 points for winning 2-0, 2 points for winning 2-1 and one point for losing 1-2. If two or more players have the same number of points in the group, the following tie-breaking criteria applies: * 1. Mutual games between the teams concerned * 2. Number of the maps won The number of maximum teams per country is now restricted to ONE. The number of maximum players per team is now restricted to 7 + 1 (team captain). I have now granted access to logs for almost all of the European servers, therefore I will check the logs after each game in order to prevent smurfing (fake nicking). I will no longer tolerate game rescheduling because of absence. Each team gets one "Wild card" that can be used for this purpose, but only once in the whole tourney. Admin will set the date for each game. However, if either player could not compete at that time, he or she then contacts his or her opponent and arranges a new date for the match. In this case, contact the admin and tell him about this. You have one week to play your match in each round. Every single match will be reported, therefore all players have to send their endgame screenshots to the admin. Evo filmic proslog Quake Nacionalnog Cup-a Colosseum - Quake Nations Cup (by silu)
  11. http://fliiby.com/file/126494/u85jzecerb.html
  12. Verovatno u ponedeljak oko 20:00, ne znam jos protiv koga ali postava ce biti ja raven remedy i vuduu, probali smo sa figijem, sergiom, ali nesto nestima
  13. Izvolte :) http://www.team-qcg.com/demos/srbija.vs.sl...ja.oxovanje.zip mada samo Rale moze da dobije demoe sa prakse :)))
  14. Evo grupe :)))) http://www.esreality.com/?a=post&id=1635519
  15. taj sto nas stavio na listu "Steffan" the admin, kaze samo igrachi... coach nothing damn it!
  16. Samo opalite download i to je to, nece stream da radi kako valja :) http://fliiby.com/file/122330/o6iwqysbmw.html
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