http://nehrim.de/indexEV.html
* COMPLETELY new, 100% hand-crafted game world (comparable in size with Oblivion's) with extensive, unique dungeons
* Extensive main quest (longer than Oblivion's) with 35 single quests as well as approx. 30 side quests
* XP-based skill system & when you level up you gain LPs (learning points) that you can use or skill upgrades at a teacher - just as in the Gothic series.
* Completely new spells and items; the most powerful ones can only be gained as quest rewards or found in hard-to-reach locations. NO LEVEL SCALING. Item enchantments are rare, legendary/unique items very hard to get (not possible for low level characters).
* The character generation will be the same as in Oblivion - but races, zodiac signs (birthsigns) and classes will be different.
1.) Nehrim is a game focusing both on story and classical RPG gameplay. You solve quests, earn experience points, collect better equipment. Although this sounds rather conventional, Nehrim finds a perfect balance between a stunning presentation and the actual game. If you are not motivated to proceed playing once you have started, you are probably doing something wrong.
2.) There is something to discover at every corner in Nehrim. Monotonous woods and impassionately designed dungeons? Not here! And honestly: Who wants to wander through landscapes you can find outside your own home? Nehrim includes sets of landscapes that have never been implemented in any game before.
3.) There is more to the story than "Go save the world". Much more. The characters have deep personalities, they change throughout the game. And who knows, there may even be some romance...
4.) There is going to be a new soundtrack. Our team musicians Simon W. Autenrieth and Lukas Deschel have been industrious so even acoustics freaks will be comfortable in the new world. Aside from these compositions there will also be a gig by Schandmaul, a popular Folk-Rock band, who kindly have provided a song for the project.
5.) Nehrim has an elaborate [voice-acting] synchronization. And when we say elaborate, we're talking no less than 56 professional voice actors and a recording studio from Berlin that got our backs. Regarding this, Nehrim may just be one of the biggest synchronization projects ever having been undergone for a fan project.