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BlizzCon 2008 Anaheim Los Angeles, CA


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Pa moracesh i ostale,kad budu izashli zbog multija,barem ako mislish da igrash na bnetu.

Tj necesh morati,ali logichno da svi ce da predju na vishi nivo kada budu izashli.

Ko je josh igrao RoC nakon TFT naprimer.

Ja se samo nadam da ce da daju neke realno cene za te "nastavke",po meni sve shto prelazi 100e za sve tri igre je lopovluk :)

Recimo 50 dolara za prvu i po 30 za druge dve :)

У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. 
Радоје Домановић - "Страдија" 1902. -

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Tj necesh morati,ali logichno da svi ce da predju na vishi nivo kada budu izashli.

Ko je josh igrao RoC nakon TFT naprimer.

To da, pod uslovom da dolaze i nove jedinice sa svakom exp-om, mislim da ce samo da rade na single player-u u dodacima.

U onom blogu je lik rekao da ako ja imam samo jedan deo (npr. prvi) a ti dva (prvi + drugi) - ne mozemo da igramo jedan protiv drugog na Bnetu, vec samo likovi koji imaju isti "broj" delova.

Onda je sasvim moguce da ce dodavati i nove jednice.

Andjeo smrti spusti buktinju i s' njom ugasi se jadno bice moje.

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Pa naravno,rekli su da ce biti puno novog materijala u svakom od nastavka u vidu mapa/jedinica/objekta/hel-naga neutralnih stvari i tako dalje...

У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. 
Радоје Домановић - "Страдија" 1902. -

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What is the StarCraft II Trilogy?

The StarCraft II Trilogy consists of the base StarCraft II game and two subsequent expansion sets. StarCraft II is subtitled Wings of Liberty (working title) and will include a lengthy single-player campaign that focuses on the terrans and puts players in the role of Jim Raynor, one of the series’ main heroes. The first expansion set, Heart of the Swarm (working title), will follow later and include a single-player campaign focusing on the zerg and Kerrigan, Queen of Blades. The second expansion set, Legacy of the Void (working title), will continue the story experience with a single-player campaign centered on the protoss.

Will we still be able to play multiplayer matches of StarCraft II with all three races?

Yes! From the beginning, StarCraft II will be a fully featured multiplayer game, and all three races will be available for competitive play.

How will the expansion sets impact multiplayer gameplay?

The expansion sets will add new content to each race for use in multiplayer matches. This could include additions such as new units, abilities, and structures, along with new maps and Battle.net updates.

If I buy StarCraft II but don’t buy any of the expansion sets, will I still be able to play online?

Yes. This will work similarly to Warcraft III and the original StarCraft, which maintained separate online gaming lobbies and ladders for expansion set players and players with the base Warcraft III or StarCraft.

How long is each of the campaigns?

StarCraft II’s terran campaign will consist of approximately 26 to 30 missions, and each expansion set will include a similar number of missions. This means that the complete StarCraft II Trilogy will include as many as 90 single-player missions. This allows us to create a truly epic story experience with a great variety of unique missions and gameplay types.

Why did you decide to release each race’s campaign separately?

We’re aiming to push the boundaries of storytelling and character development in RTS games through the unique single-player campaign design of StarCraft II. Players will be able to choose their mission path and technology upgrades for their army as they advance through the campaign. In order to make these choices meaningful while creating an epic story and well-developed characters for each faction, we needed to focus on a single race for a large number of missions.

The Trilogy also allows us to create more in-game and prerendered cinematics to tell the story in between missions. There will be more interactive sets and elements for players to explore during each campaign, along with other interesting design elements to differentiate the single-player game from multiplayer matches. For example, the technology choices within the terran single-player campaign will include special upgrades and unit types that are unique to the single-player game. These could include the ability to purchase classic units such as the wraith or firebat to add to Jim Raynor’s army.

Are these three separate games? How much will all of these games cost?

The StarCraft II Trilogy will consist of the base StarCraft II game and two expansion sets. Pricing on these games hasn’t been determined at this early stage; however, we’ve always charged an appropriate price for the content the player receives, and we will continue to release high-quality games that offer great value.

How long will it take to ship each expansion set in the Trilogy?

We’re still focused on developing the base StarCraft II game, and all the content associated with the terran campaign, including the missions, cinematic cutscenes, and interactive sets. It’s too early to provide an estimate on how long it will take to develop each of the expansion sets in the trilogy, but as always, we will take as much time as is needed to create the best possible gaming experience with each expansion set.

neka osoba glupak hehe

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Sve shto se znalo,samo sada zvanichno sa sajta :)

Evo Lagovog izvora,chisto da se ne pita narod: http://starcraft2.com/faq.xml

У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. 
Радоје Домановић - "Страдија" 1902. -

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As shocking as it might be to you, Blizzard is happy with World of Warcraft. Though it's only got ten million or so subscribers, they're not looking to dump it for some younger, prettier MMORPG.

In an interview with Wired, Blizzard CEO Mike Morhaime remained mum about the new MMO they're currently developing. He did say this, though: "It’s going to be different and it’s not going to be a sequel to World of Warcraft. It will be different.We’re not trying to replace World of Warcraft with this new MMO. We’re trying to create a different massively multiplayer experience, and hopefully World of Warcraft will still be going strong when that one is released."

It seems like a strong possibility that Diablo 3 or StarCraft 2 will be a launchpad for an MMO based on either franchise. A StarCraft 2 MMO would be much more different from WoW than a Diablo MMO would be if only because StarCraft is a sci-fi series while Diablo and WarCraft are both medieval fantasy. Aside from the in-development Knights of the Old Republic MMO and EVE Online, there really isn't a significant sci-fi presence in the MMO universe and Blizzard might see potential there.

There's always the slight chance they might launch some new franchise, too. I mean, Blizzard's bound to get tired of ridiculous profits eventually, right?

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As shocking as it might be to you, Blizzard is happy with World of Warcraft. Though it's only got ten million or so subscribers, they're not looking to dump it for some younger, prettier MMORPG.

In an interview with Wired, Blizzard CEO Mike Morhaime remained mum about the new MMO they're currently developing. He did say this, though: "It’s going to be different and it’s not going to be a sequel to World of Warcraft. It will be different.We’re not trying to replace World of Warcraft with this new MMO. We’re trying to create a different massively multiplayer experience, and hopefully World of Warcraft will still be going strong when that one is released."

It seems like a strong possibility that Diablo 3 or StarCraft 2 will be a launchpad for an MMO based on either franchise. A StarCraft 2 MMO would be much more different from WoW than a Diablo MMO would be if only because StarCraft is a sci-fi series while Diablo and WarCraft are both medieval fantasy. Aside from the in-development Knights of the Old Republic MMO and EVE Online, there really isn't a significant sci-fi presence in the MMO universe and Blizzard might see potential there.

There's always the slight chance they might launch some new franchise, too. I mean, Blizzard's bound to get tired of ridiculous profits eventually, right?

pogledajte ovaj video ... :)) pustite da se skine do kraja pa onda gledajte posto pauza ne radi bas kako treba :) http://www.starcraft2forum.org/forums/showthread.php?t=6567

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