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Nekoliko pitanja :

1. Kako su jebote napravili ovakvo savrsenstvo?? Da li se svo renderovanje obavlja na serverima a mi kao klijent dobijamo podatke? kKako onda radi na normalnom bandwidthu pobogu??

2. Kako su napravili bre ovo :)

Ja sam odusevljen. Znaci radi kao sat, leti, mape su totalno ol skul, ma nemam reci.

Zero hvala za uputstvo.

Kad god zelite da pravite q3 tour, javite se imate deus free :)

You may have gone to Cambridge, but I'm an honorary graduate of Starfleet Academy

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Nevermind, našao sam ga u spam folderu. Nego je završio na tamo negde trećoj strani jer spam mejlovi nose datume od sledeće nedelje (?)

Nego kucaj Quake Live Tech na googlu, ima dosta intervjua sa Karmakom o ovome. Recimo

http://pc.gamespy.com/web-games/quake-zero/888676p1.html

rendering endžin je bukvalno portovan Kvejk 3 u neki njihov flash-like plagin, sve se renda na lokalnoj mašini.

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Konzola se poziva na ctrl alt tildu

Sve komande iz starog q su tu. Jedino zna da zabaguje user interface nakon toga, ali vid_res resi problem

I r_picmip veci od 2 malo baguje UI i ostalo.

Inace opet, svaka im cast, ovo je neverovatno :)

You may have gone to Cambridge, but I'm an honorary graduate of Starfleet Academy

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