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Master Of Orion 2


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nisam igrao sto godina, i kakav je to 1.40 patch ? ja koliko se setjam poslednji patch je bio neshto 1.3x (valjda 1.35). igrao bih al negde tek od jula, sad sam u frci. po kojim pravilima bi igrali ? ono nema heroja, bla bla ?

• crno nam se piše

• belo nam se šmrče

• mind over matter

• jebo sam vam mater

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Heroja ? kakavih heroja :)

Dakle pre-warp velika galaksija srednje minirala, ima antarijanaca, nema random dogadjaja, ima vodjenja bitaka

od ostalih pravila: /planets=4 /nosplint /nowh /nobh /noorion

Mozemo da ubacimo i /ministart ali on mnogo budzi low-g rase.

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pa naravno da ima vodjenja bitaka, bez toga igra je sranje.

heroja aka pilota.

uf ovoga ostalog se ne setjam shta znachi, ovo /nosplint /nowh ?.. trebao bi da opelgam jednu kao zagrevanje da se podsetim :)

• crno nam se piše

• belo nam se šmrče

• mind over matter

• jebo sam vam mater

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/planets=4 -- Maticni sistem od svih igraca pocinje sa tacno 4 planete

/nosplint -- Nema necuvanih splinter kolonija

/nowh -- Nema stabilnih crnih rupa

/nobh -- Nema crnih rupa

/noorion -- Nema oriona

/ministart -- PLanete u tvom maticnom sistemu imaju istu gravitaciju kao i tvoja rasa

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Aj okacicu ti na RS

Dakle treba vam DosBox

A da se ne bi zajebavali sa configom evo vam mog (lololol)

[sdl]

# fullscreen -- Start dosbox directly in fullscreen.

# fulldouble -- Use double buffering in fullscreen.

# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).

# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.

# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.

# autolock -- Mouse will automatically lock, if you click on the screen.

# sensitiviy -- Mouse sensitivity.

# waitonerror -- Wait before closing the console if dosbox has an error.

# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest.

#			 Second entry behind the comma is for when dosbox is not focused/minimized.

# mapperfile -- File used to load/save the key/event mappings from.

# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.


fullscreen=false

fulldouble=false

fullresolution=original

windowresolution=original

output=surface

autolock=false

sensitivity=100

waitonerror=true

priority=higher,normal

mapperfile=mapper.txt

usescancodes=true


[dosbox]

# language -- Select another language file.

# memsize -- Amount of memory dosbox has in megabytes.

# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.

# captures -- Directory where things like wave,midi,screenshot get captured.


language=

machine=vga

captures=capture

memsize=16


[render]

# frameskip -- How many frames dosbox skips before drawing one.

# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.

# scaler -- Scaler used to enlarge/enhance low resolution modes.

#		   Supported are none,normal2x,normal3x,advmame2x,advmame3x,advinterp2x,advinterp3x,tv2x,tv3x,rgb

2x,rgb3x,scan2x,scan3x.


frameskip=1

aspect=false

scaler=normal2x


[cpu]

# core -- CPU Core used in emulation: simple,normal,full,dynamic.

# cycles -- Amount of instructions dosbox tries to emulate each millisecond.

#		   Setting this higher than your machine can handle is bad!

#		   You can also let DOSBox guess the correct value by setting it to auto.

#		   Please note that this guessing feature is still experimental.

# cycleup   -- Amount of cycles to increase/decrease with keycombo.

# cycledown	Setting it lower than 100 will be a percentage.


core=dynamic

cycles=100000

cycleup=500

cycledown=20


[mixer]

# nosound -- Enable silent mode, sound is still emulated though.

# rate -- Mixer sample rate, setting any devices higher than this will

#		 probably lower their sound quality.

# blocksize -- Mixer block size, larger blocks might help sound stuttering

#			  but sound will also be more lagged.

# prebuffer -- How many milliseconds of data to keep on top of the blocksize.


nosound=false

rate=22050

blocksize=2048

prebuffer=10


[midi]

# mpu401	  -- Type of MPU-401 to emulate: none, uart or intelligent.

# device	  -- Device that will receive the MIDI data from MPU-401.

#				This can be default,alsa,oss,win32,coreaudio,none.

# config	  -- Special configuration options for the device. In Windows put

#				the id of the device you want to use. See README for details.


mpu401=intelligent

device=default

config=


[sblaster]

# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.

# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.

# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.

# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.

#			On auto the mode is determined by sblaster type.

#			All OPL modes are 'Adlib', except for CMS.

# oplrate -- Sample rate of OPL music emulation.


sbtype=sb16

sbbase=220

irq=5

dma=1

hdma=5

mixer=true

oplmode=auto

oplrate=22050


[gus]

# gus -- Enable the Gravis Ultrasound emulation.

# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the 

#			Gravis Ultrasound. (Same IRQ's and DMA's are OK.)

# gusrate -- Sample rate of Ultrasound emulation.

# ultradir -- Path to Ultrasound directory.  In this directory

#			 there should be a MIDI directory that contains

#			 the patch files for GUS playback.  Patch sets used

#			 with Timidity should work fine.


gus=true

gusrate=22050

gusbase=240

irq1=5

irq2=5

dma1=3

dma2=3

ultradir=C:\ULTRASND


[speaker]

# pcspeaker -- Enable PC-Speaker emulation.

# pcrate -- Sample rate of the PC-Speaker sound generation.

# tandy -- Enable Tandy Sound System emulation (off,on,auto).

#		  For auto Tandysound emulation is present only if machine is set to tandy.

# tandyrate -- Sample rate of the Tandy 3-Voice generation.

# disney -- Enable Disney Sound Source emulation.


pcspeaker=true

pcrate=22050

tandy=auto

tandyrate=22050

disney=true


[bios]

# joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,

#				 fcs (Thrustmaster) ,ch (CH Flightstick).

#				 none disables joystick emulation.

#				 2axis is the default and supports two joysticks.


joysticktype=2axis


[serial]

# serial1-4 -- set type of device connected to com port.

#			  Can be disabled, dummy, modem, directserial.

#			  Additional parameters must be in the same line in the form of

#			  parameter:value. Parameters for all types are irq, startbps, bytesize,

#			  stopbits, parity (all optional).

#			  for directserial: realport (required).

#			  for modem: listenport (optional).

#			  Example: serial1=modem listenport:5000


serial1=dummy

serial2=dummy

serial3=disabled

serial4=disabled


[dos]

# xms -- Enable XMS support.

# ems -- Enable EMS support.

# umb -- Enable UMB support (false,true,max).


xms=true

ems=true

umb=true


[ipx]

# ipx -- Enable ipx over UDP/IP emulation.


ipx=true


[autoexec]

# Lines in this section will be run at startup.


mount c c:\orion2

c:


#ipxnet connect 12.13.145.146

#ipxnet startserver


orion2~1 /skipintro /planets=4 /nosplint /nowh /nobh /noorion

Dakle raspakuj igru u c:/orion2 dir dupli klik na dos box i ona ce se pokrenuti

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Sve je unutra. Dakle u ovih 140 mega imate sve samo ih raspakujte u folder c:/orion2 i dupli klik na dosbox.

Ukoliko to ne radi javite, jer sam ja dosta ogulio igru da bi bilo manje za upload, kapiram da sam izbcio sam beskorisne delove ali mozda sam se i zajebao :)

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Ne sernjaj Shatore, otkud ti znas da ja nikad nisam upalio igru ?

Igrao sam je jos od kad, tako da molim te ubuduce nemoj da donosis glupe zakljuchke sam.

A da ti odgovaram na takva pitanja ne pada mi napamet, sad da palim igru i da gledam koliko demedza treba da blokira mislim daj molim te...

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