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killYg0r

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NOVI BETA PATCH UBACHENI SET BONUSI ZA TIER 4 SETOVE

General:

- Talents refunded

- flightpath fixed for area 52 <-> stormspire

- quest turning point still bugged no teleportation

- Sha'tar reputation vendor added to Shattrah

- Sha'tar guards now give directions

- Shadowmoon Valley is not open.

- Female blood elves stand differently and have some new idle animations.

- Glowcaps can no longer be picked up from any distance.

- Blood elf female weapon size was increased.

- Thrallmar reputation rewards were buffed.

- New graveyard near Kirin'var Village.

- Bankers added in Area 52.

- Goblin engineering teleporter added in Area 52

Professions:

- Chance to receive Jewelcrafting skill points while prospecting.

Instances:

- Kharazan is now open, you can get the key from a temporary vendor or the quest.

- Some terrain that was allowing access to Tempest Keep using noggenfogger or floating effects has been altered so you can no longer jump to The Botanica.

- Keys are now required to unlock Heroic difficulty for dungeons. HFC key requires revered with Thrallmar and Tempest Keep key requires revered with Sha'tar to buy.

- Steam vaults has new mobs such as bog lords and elementals.

- Last boss of steam vaults is fixed. Distiller only become attackable while he's channeling.

Items:

- Heroic Difficulty Items named and graphics added

- Thrallmar reputation rewards were buffed.

- The Flesh Handler's gloves no longer have random enchants. This change is retroactive.

- Netherweave Tunic is now level 68 and Netherweave Robe is level 67.

- Noggenfogger now has a 2 minute cooldown and the Floating effect lasts 12 seconds instead of 2 minutes.

- Glowcaps can no longer be picked up from any distance.

- All green items with +healing in netherstorm are now damage/healing. Other healing items nerfed too.

- Rage potions are back to "Classes: Warrior"

- Thistle Tea is restored back to "Classes: Rogue"

Hunter:

- The Beast Within was reduced from 30% damage to 10% damage.

- Steady Shot now requires lvl 62 instead of 66

- Kill Command is now lvl 66

- Snake trap is now working.

- LFG System: Elite Quests only. Seperate classification for Dungeon and Heroic Dungeon

Druid:

- Consumables can no longer be used in forms. This includes bandages, potions, thistle tea, food, or any other reasonable item that any other class can use.

- Primal Fury and Blood Frenzy rolled into 1 talent.

- Imp LoTP has been reduce to 2 points, with each point doing exactly the same amount as before (making this a nerf, only healing 4% at full points).

- Improved Starfire is now Celestial Focus. 5/10/15% chance to stun with Starfire for 3 seconds and chance to resist pushback by 25/50/70% while casting Wrath.

- Dreamstate now correctly lists MP5 instead of MP0.

- Barkskin no longer reduces the cast time, but the cooldown was doubled to 2 minutes.

- Nuturing Instincts lowered from 50/100% to 25/50%

- Improved Leader of the Pack changed from 3 points at 2/4/6% to 2 points at 2/4%.

- Weapon procs no longer fire for a druid in feral forms.

- Tree form has a new and sexy dance :

Mage:

- Arcane missiles has been fixed and can no longer be cast while moving.

Paladin:

- Improved Resistance Auras removed and replaced with "Spell Warding".

- Spell Warding 0/2: All spell damage taken is reduced by 2% / 4%.

Warlock:

- Warlock's soulwells grant people that right click it the proper animation.

Warrior:

- The ability Rampage is now working correctly.

Tier 4 Set Bonuses are Available for some classes (Listed Below):

Druid:

Nuker:

(2) Set: Your harmful spells have a chance to restore up to 120 mana.

(4) Set: Reduces the cooldown on your Innervate ability by 48 sec.

Feral:

(2) Set: Your melee attacks in Bear Form and Dire Bear Form have a chance to generate 100 additional rage.

(2) Set: Your melee attacks in Cat Form have a chance to generate 20 additional energy.

(4) Set: Increases your armor by 1400 in Bear Form and Dire Bear Form.

(4) Set: Increases your strength by 30 in Cat Form.

Healer:

(2) Set: Your helpful spells have a chance to restore up to 120 mana.

(4) Set: Reduces the cooldown on your Nature's Swiftness by 24 sec.

Paladin:

Healing:

(2) Set: Increases the amount healed by your Judgement of Light by 20.

(4) Set: Reduces the cooldown on your Divine Favor by -15 sec.

Tank:

(2) Set: Increases the damage dealt by your Seal of Righteousness, Seal of Vengeance, or Seal of Blood by 10%.

(4) Set: Increases the damage dealt by your Holy Shield by 15%

Melee:

(2) Set: Increases the damage bonus of your Judgement of the Crusader by 15%.

(4) Set: Increases the damage dealt by your Judgement of Command by 10%.

Rogue:

2 piece: Your Feint ability costs 10 less energy.

4 piece: Your critical strikes on finishing moves have a 50% chance to grant you a combo point.

Shaman:

Healing:

(2) Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.

(4) set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.

Melee:

(2) Set: Your Strength of Earth Totem ability grants an additional 12 strength.

(4) Set: Your Stormstrike ability does an additional 30 damager per weapon.

Nuker:

(2) Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.

(4) Set: Your offensive spell critical strikes have a chance to reduce the mana cost of your next spell by 270.

Warlock:

(2) Set: Your fire damage spells have a chance to grant you 135 bonus shadow damage for 15 sec and your shadow damage spells have a chance to grant you 135 bonus fire damage for 15 sec.

(4) Set: Increases the duration of your Corruption and Immolate abilities by $ [sic] sec.

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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RAZLICHITI BONUSI ZA RAZLICHITE SETOVE ... lol necesh da se specujesh protection da dpsujesh zato ti daju judgemnt of command bonus dmg .

btw udario sam 1700 crusader strike self buffed :)

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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Dakle sta se ti koji jebeni debeli kurac bunish .. dobio si chaos marinea koji jede skeletora i Hi mena zajedno ... stfu stvarno ili cy da te udarim torbicom sa maskarom ;)

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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debilu jedan ... doneo sam ti patch a ko te jebe ja za 2 sata idem u bg pa se vidimo tamo za jebeni patch a ti radi sta hoces

btw taj paladin je tako bio silovan u svaku rupu koju poseduje od strane mog warlocka ... strashno zaista ... svi ti dwarfovi ... gays !

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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CAROBNJAK IZ OZA ENCOUNTER U Karazhanu !

deluje prejebeno zanimljivo :D

http://www.worldofraids.com/forum/viewtopi...&highlight=

quote :

The encounter also seems to be based off which character gender (possibly race, too) initiates the encounter, interesting.

Edited by StormScion

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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na slici se paladini prikazuju kao bezvredne pijandure :D

ali uopste nije tako :c

npr shamani po meni su samo klasa koja zauzima mesto u raidu i potpuno je beskorisna :D

dok paladini su mnogo korisni za raid

U srce me udari! Indijancu shamani su extra. Jeste da nemaju ukupno bolje buffove kao paladin, ali mogu sve bolje da rade od njega, osim "tankovanja". Heal malo jaci, dps jaci i kada je melee enhancement i kada je nuker elemental. Imamo extra resistance toteme, a grace of air + strenght of earth = melee pwn. Ne pokusavam ja da unizim paladine, nego samo da istaknem da su obe klase veoma korisne.

btw mage go bring us some water

Edited by 47@mission
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