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Witcher 4


G!!!

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  • 5 months later...
9 hours ago, manson said:

8. novembra šeruje Kingdom Come, 10. objavi da radi u CD projektu. Kapiram KC ekipa nije srećna :))

Na stranu što mi je super drago da postoje zvanja poput "quest designer" i to je sad legit posao i ljudi se lože što je jedan quest designer prešao u drugi dev tim 🙂

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  • 3 weeks later...

Ovi planiraju trilogiju sa Siri

https://www.tweaktown.com/news/109108/new-witcher-trilogy-still-planned-to-launch-in-six-year-period-ue5-to-shorten-release-times/index.html

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TL;DR: CD Projekt confirms The Witcher trilogy, centered on Ciri, will release within six years starting from the first game's launch, with The Witcher 4 in full production using Unreal Engine 5. The engine's advanced capabilities aim to shorten development time, though the trilogy will complete after 2032.

 

Edited by manson
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  • 1 month later...

https://insider-gaming.com/cdpr-could-spend-up-to-800-million-on-the-witcher-4-its-estimated/

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An analyst has predicted that CD Projekt Red could end up spending close to $800 million on the development and marketing of The Witcher 4.

The Witcher 4 will be the next big instalment from CD Projekt Red, and we already know it won’t release in 2026. The new trilogy will follow a 6-year plan. As we wait for more news about the title, analysts have predicted the budget that the developers might be targeting for this game.

The Witcher 4 Could Cost Close to $400 Million, With An Additional $400 Million to be Spent on Marketing

 

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On 1/22/2026 at 2:53 PM, manson said:

odnos deva i marketinga ima smisla za aaa naslov, a uz inflacije i to sve, ovo je i "realistično" imajući u vidu godine developmenta.

doduše verujem da su pre X godina mogli da prođu mnogo jeftinije dok poljaci i dalje nisu bili "na ceni" kao uostalom što su naši ljudi današnjih dana, nema više jeftine radne snage.

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Poređenja radi

  • Genshin Impact (2020): Reports suggest a cumulative budget exceeding $900 million to $1 billion for its ongoing live-service development.
  • Star Citizen (2013-Present): Still in development, this crowd-funded space sim has raised over $700 million.
  • Call of Duty: Black Ops Cold War (2020): Total production and marketing costs are estimated at $700 million+.
  • Cyberpunk 2077 (2020): Costs exceeded $470 million when combining development, marketing, and post-launch updates.
  • Monopoly Go! (2023): This mobile game reportedly had a massive marketing budget, bringing its total cost to around $1 billion.
  • Marvel's Spider-Man 2 (2023): Development costs were $315 million.
  • Red Dead Redemption 2 (2018): Estimates for development and marketing reach around $170–$540 million.
  • Grand Theft Auto V (2013): Cost approximately $265 million (including marketing).
  • Call of Duty: Modern Warfare 2 (2009): Estimated at $200–$250 million, with heavy spending on marketing.
  • Star Wars: The Old Republic (2011): One of the first, early massive investments at over $200 million. 
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29 minutes ago, cali said:
  • Monopoly Go! (2023): This mobile game reportedly had a massive marketing budget, bringing its total cost to around $1 billion.
  •  

ovde je bukvalno 20% dev cost ostalo je marketing, to je za mobilne igre nenromalno koliko para mora da ide u marketing

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