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Video Game Design Between 1990-2008


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Ako se gledaju bash veliki skokovi u grafici onda su to sigurno Mortal Kombat (1992), Quake 2, TA i Diablo (1997), Max Payne (2001), Splinter Cell (2002), Doom 3, Far Cry i Half Life 2 (2004) i za kraj Crysis (2007). Prince of Persia (2008) je uneo novinu shto se tiche renderinga (i izgleda zaista fenomenalno), ali mi je glupo da su zaboravili da stave igru koja je po meni jedina koja se po grafici moze meriti sa Crysis - Assassin's Creed!!!

А в чем сила, брат?

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