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Zvanicni topic za WoW BlizzCon 2007 vesti!


Silencer

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pa pazi...sadashnji fl mountovi mogu da se koriste iskljuchivo u outlandu (a i ljudi moraju da tezhe josh nechemu sem ovom sada) gotovo sam siguran da ce biti 375 riding i 300% land based mount samo za northrend...

also...DK je klasichna navlakusha...sa takvim izjavama (da samo 3 od 10 rasa mogu da advancuju u neku hero klasu) je moguce da sondiraju trzhiste...da vide dokle smeju da idu ok se masa ne popali i krene da viche magichne rechi "i'm quitting")

also, kojim god rasama to daju treba lepo da naprave da ta konverzija ubije liku reputaciju sa svim "dobrim frakcijama" just for kicks ;o>

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daj Boze(edit-za mountove)

btw nisam neshto posebno zainteresovan za death knightove,ali hocu i ja da budem heroj omg ako moze nobina/killygor hocu i ja lolz

kontam da ce da ubace josh neku hero "klasu"

Edited by psy
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daj Boze(edit-za mountove)

btw nisam neshto posebno zainteresovan za death knightove,ali hocu i ja da budem heroj omg ako moze nobina/killygor hocu i ja lolz

kontam da ce da ubace josh neku hero "klasu"

rekli su da ce svako ko uradi quest moci da bude DK , nece ubaciti vise hero klasa , neces moci da ides flying mountom kroz northend.

chucknorris1205880463.jpg
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To u vezi flying mounta nije sigurno i dalje .

Inache na blizzconu su buffovani 2.3( beta sta god ) enhancemnet shammy retri i prot paladin .

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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rekli su da ce svako ko uradi quest moci da bude DK , nece ubaciti vise hero klasa , neces moci da ides flying mountom kroz northend.

Shta prichash bre choveche?

http://www.worldofwarcraft.com/wrath/faq.xml#1_6

Prvo shto su vec rekli da ce biti vishe hero klasa,drugo bilo bi savrsheno nelogichno da bude samo jedna hero klasa pored tolikih mogucnosti...

У једној старој књизи читао сам чудну причу; а враг би га знао откуд мени та књига из неког смешног времена, у коме је било много слободоумних закона, а нимало слободе; држали се говори и писале књиге о привреди, а нико ништа није сејао; цела земља претрпана моралним поукама, а морала није било; у свакој кући пун таван логика, али памети није било; на сваком кораку говорило се о штедњи, а расипало се на све стране, а сваки зеленаш и нитков могао је себи купити за неколико гроша титулу: велики народни родољуб. 
Радоје Домановић - "Страдија" 1902. -

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Trenutno nece biti vishe klasa ... zbog balansa ... kapiram da ce ubacivati jednu po jednu kroz patcheve .

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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To u vezi flying mounta nije sigurno i dalje .

Inache na blizzconu su buffovani 2.3( beta sta god ) enhancemnet shammy retri i prot paladin .

Chim sam prochitao otish'o sam da vidim... ladno ce enh. da buffuju poshteno. Vredece da idesh do 41...

I CS na 6 sekundi za retardine...

Vulfi sam kroji svoju odecu od kozhe ubijenih protivnika.

Pr0 wifebeaters know.

Never give up. Never give in.

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Nije samo to ... trenutno na blizzconu je verzija igre gde :

Shaman :

Shamanistc rage : pored normalnog davanja mane ... reduces all dmg taken by 30% while shamanistic rage is active

Shamanistic focus : When you melee crit your next shock mana cost is reduced by 60% ( tier3 u enhancement )

Mental quickness : pored normalnog sranja sto radi 30% of your AP adds in spell dmg ( ovo je imba )

Paladin :

Crusader strike : back to 6 sec cd :)

Vindication : 50% shanse u melee kada udarish nekoga da mu redukujes 15% sve statsove tj str/agy/stm/spi/int

Imp Seal Of Crusader i Sanctified Crusader su sada jedan talent tako da ce protection paladin sada moci da ga uzme bez problema i da ceo raid ima 3% veci crit ( tier 3 u retro ) .

Vengance : Produzeno trajanje na 30 sec . ( lol za ovo imba )

Sta je stavljeno umesto Sanctified Crusadera ne znam ali verujem da bi trebali da stave isto sto su i shamanu u mental quickenss , jer realno i nama to jako treba :) .

Lepe promene , na bolje ... kazu da ce doci sa 2.3 patchom .

Btw ako ste propustili u toj istoj verziji igre izbachen je Crushing Blow kod bosova ... kako ce ovo da utiche ne znam ... ali ce na foru paladin i druid biti mnogo bolji main tankovi to sam siguran :)

Naravno ovo nista nije zvanichno samo sta su ljudi primetili na blizzconu ono sto su malo igrali ... dodushe imaja dosta slika po netu koje potvrdjuju tacnost ovih informacija.

Edited by StormScion

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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lichno ja sam oduvek bio za to da samo human paladini zapravo mogu da postanu death knightovi ali zbog gay emo yay omg gratz choveka koji na svakom serveru gde igra ima ud warra samo zato sto od US bete cheka death knighta nadamo se da ce imati srece...

Yay, wheee, omg!

umm...a kako je to "old molten core" revitalizovan? chisto pitam posto ne igram dugo...

Kapiram da misle da ga naprave da bude low tier raiding instanca, kao shto je MC bio, dok je Naxx bio high-end.

Jebo mamu 16 puta sam pogino tad zbog imba tjire :)

Elem igram UD warra posto ja i boki patimo od istog DK wannabe sindroma.

Mislim bilo bi glupo kad nebi UD mogao da bude DK a da npr. moze tauren jeste da su sad forsakeni al opet brate bice bedak stvarno, elem nebitno sta god da bude kad izadje exp makar crko ima da postanem DK jbg konacno mi se zelja ispunola pa makar morao da lvlujem ispocetka :)

Des nobzi, shta se radi! Nisi ovo mogao bolje da kazesh :)

Shto se tiche svih ovih nagadjanja oko toga ko ce moci da postane DK, po nekoj mojoj logici, sa hordine strane bi mogli Forsakeni i Orci, a sa ally strane, samo Humani. Zbog chega ostale rase ne?

Taureni - dobrice sa hordine strane

Trolovi - old skul, mambo-dzambo fazon

Blood Elves - you gotta be kidding me

Gnomi - dobrice sa ally strane

Dwarfovi - WoW dwarfovi su mi previshe kao neki klovnovi, nego ozbiljna, ponosna rasa, koju sam uvek igrao u D&D-u

Night Elfovi - u loreu predstavljeni kao dobrice i takodje, you gotta be kidding me

Draenai - ne znam nishta o njima, niti me zanima, ali onaj lik u centru Shattratha, koji je kao neki njihov bog, predstavljen je kao neki andjeo (pure being, pure light, etc)

To su valjda sve rase :p

Shto se klasa tiche, kandidati za DK: Warrior i Warlock. Ili mozda morash da imash Warlocka i Warriora max lvl na istom accountu i onda uradish metamorfozu u DK-a, OMG! Neko reche kako bi pally mogao da postane DK, ali po meni tu nema logika, poshto paladin nikada svesno ne bi krenuo u kvest za to. E sada, poshto je blizz u pitanu, sve to pada u vodu, jer oni mogu da izmisle neki kvest tipa OMG WTF pao ti neki item sa neba na glavu, izgubio si pamcenje, taj item te onda vuche ka pravom vlasniku, koji je u stvari jedini DK ikada koji zeli da uchi druge da krenu tim chasnim putem (pre toga je bio prvi i poslednji Tauren Rogue) i onda tu krene kvest line :p

Za mene lichno, igranje WoW-a, opet ima neki smisao, tako da nema kvitovanja bar josh godinu dana.

Vidimo se bagro krajem avgusta, idem malo do zapadne obale, do Shvarcilenda.

/peace out

Droga je smrt, bavite se sportom.

"Whatever you are, be a good one."

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OK OK get to the ground .

Prvo blizz je rekao da ce SVE klase moci da igraju deathknighta .

Inache po loreu DeathKnight je fallen paladin ... dakle nikakvi warriori i ostala sranja ... deathknight = antipaladin , protiv teza paladina na zloj strani . Dobro sada bliz zbog balansa ce dati da svako moze da bude deathknight dok ne ubace ostale HERO klase , recimo rangera , arhimaga , blademastera itd

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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yay omg whee ljubi ga chika dosho na forum ;oP

i kakva bre kalifornija gievf schwedzhanke!!!

slazhem se za samo humane, orke i forsakene kao jedine vijabilne rase....taureni, drenai i nelfovi su totalno light/nature orijentisani oni nema leba da budu u kombinaciji...zapravo konkurenciju za DK treba trazhiti bash u onim rasama koje mogu da budu lockovi (mada BE i gnomi = ma daj...)

mislim da istinu treba trazhiti u ovim rechima

Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level.

znachi smart money je na to da ako imash (mozda odredjenog) lvl 80 lika/likove sa odredjenom opremom/keshom/reputacijom/whatever moci cesh da odesh u char creation screen i napravish brand spanking new lvl 70 death knighta kome je starting zona u northrendu

balans svega ovoga ce biti prilichno nezgodan...pogotovo sa tako sporim ubacivanjem hero klasa...faktichki prave novu igru (gledajuci sta radi konkurencija kako ne bi gubili pretplatnike) dok ljudi igraju staru

sve u svemu zachin C...

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BlizzCon Day 1 Recap

WRATH OF THE LICH KING

Blizzard announced its new expansion to World of Warcraft today - Wrath of the Lich King.

What we know so far:

- Level cap will be increased to 80

- New spells and abilities will be added for every class

- New talents (up to 51-point tier) will be added for every class

- New battlegrounds and arenas will be implemented

- Siege weapons and destructible buildings will be a part of PvP (possibly used in PvE - unknown at this time)

- New profession: Inscription. Inscription allows the inscriber to permanently enhance the recipient's spells (e.g. by Tigole - Fireball could be a shorter cast time, more direct damage, more DoT damage, etc.)

- New (and changeable) hairstyles, new dances

- New 10- and 25-man raids

- New Hero Class (made available by epic end-game quest): Death Knight

- Set in Northrend

- More zones than Outland

- NO new races

- Will include Nerubians

- Features Arthas/The Lich King as main villain

- Two 'points of entry' (a la Hellfire Peninsula): Borean Tundrea (Horde) and Howling Fjord (Alliance)

- Other known zones: Grizzly Hills, Dragonblight

- Main city in WotLK is Dalaran (now floating above Northrend)

- At least one new 15+ man battleground (estimated time to finish it: 30-40 min)

- Outdoor PvP zone (flagged as PvP even on PvE servers) - Lake Wintergrasp

- New Arena season, including new gear and maps

DEATH KNIGHT

- Hybrid Tank and DPS

- Tanks using 2H or DW

- Can only use 'bladed' weapons (known: Swords, Axes)

- Referred to as "Rune Weapons"

- Wears plate armor

- Blend of melee and some spellcasting

- Known spell:

"Army of the Dead" - raises several temporary minions

"Unholy Embrace" - Instant Cast. 5 min cooldown

Target is embraced by a silhouette of darkness for 12 seconds, corrupting any healing spells and effects cast upon or currently affecting the target to cause damage for 50% of their healing potential instead of restoring health. Any damage shields cast upon or currently affecting the target will also be instantly consumed, dealing 50% of their absorption potential in damage. Once afflicted with Unholy Embrace, the target cannot be afflicted with Unholy Embrace again for 1 minute."

- Is a Hero Class

- Unlocked by an epic questline (no raids involved) at level 80

- Will allow you to start a new character as a Death Knight at a higher level (told to expect between 55 - 70). Will not overwrite previous character.

- More Hero classes may be to come - will continue to be based on Warcraft III Heroes

- Death Knight does not use rage or mana - will use a new mechanic, 'Runes'

- Rune schools (similar to Death Knight talents) split up into Blood, Frost, Unholy

- Runes are carved into the Death Knight's weapon - 6 slots total, any combination of runes (e.g. 2 of each, 4 Blood/2 Frost, 6 Unholy, etc.)

- Rune cooldowns will be modified by talents taken, etc.

- Certain spells will reactive runes; spells can consume more than one rune

NEW INFO

- A team is currently working on redoing the 1-60 game

- 51-point talents are under construction

- There will be at least 1 new Caverns of Time instance

- Grim Batol is likely to be a WotLK raid

- New post-BT raid pre-WotLK (likely either Sunwell related or Kil'Jaeden)

- 70-80 to take similar amount of time/work as 60-70

- Outdoor zones in WotLK will be primarily solo

- More daily quests coming in 2.2, as well as integrated voice chat

- Paladin tanking is being worked on

- Any class/race can unlock the Death Knight

- Players will still not be able to use flying mounts in "old" Azeroth

- New post-BT dungeon to have 8 bosses

- Blizzard is working on a system on the wow default interface like Outfitter and Item Rack, so we can get real space to store the extra junk (resist gear)

- They will add a threat meter into the game, they are also talking about adding a Deadly Boss Mods element into the game

CLASS BALANCE

- Tree Form Druids to get more abilities in form (Decurse suggested)

- Ret Pallies to get improved sustained DPS

- Prot Pallies to get additional health (deep Prot talent suggested)

- Holy Priests to see improvements to Spirit of Redemption, Lightwell, and Circle of Healing

Additional links:

- Wrath of the Lich King Trailer (Streaming)

- Wrath of the Lich King Trailer (Direct Download)

BlizzCon Day 2

BlizzCon PVP Panel

The future of Battlegrounds

- In AV, players won't spawn in the cave until there's nowhere else to spawn

- They are going to give the players ability to report other players for being AFK, like the spam reports (Once enough players have reported that person, and a debuff appears that only goes away when they show up in combat. If they don't get into combat, another debuff which makes them have no honor gain.)

- Honor distribution will change-- more honor gain near end of the BG, which should push people forward.

- They will reintroduce queueing as a group for AV.

- They're considering going toward a model where players can choose different sizes of the same battleground-- 15v15 or 20v20.

- They are thinking about Guild Battlegrounds-- letting guilds challenge each other, and joining up a battleground as a guild, even tracking a rating for the guild in a certain BG.

Arenas

- There's going to be a rating requirement to buy an arena weapon (might be season 3).

- With season 3, you'll see season 1 gear become available through the honor system.

Creating 19 and 29 Arenas?

We're considering it-- the problems are rewards for it, and player demand for it.

Rewards for turning in Battleground marks?

The marks are really there to encourage people to move around from BG to BG. We'll probably add more things that you can get for your marks. Rep probably won't be one of them, because we don't think right now that the rep is worth much.

Where is the arena server where we have pregenerated character and can choose our opponents?

We're doing that with actual tournaments-- pregenerated characters that can play any kind of match you need. What we may integrate is allowing teams to match up their choice to practice, as a skirmish.

Why is resilience missing on the Paladin PvP sets?

Season 3 set does have resilience. We won't change the older sets, because players bought them knowing what they were.

Make rogues more viable for 5v5?

We're going to include mobility improvements, and more utility. Sap is useless there, and we'll look at that.

BlizzCon Professions and Items Panel

Things to come

- Free spell damage for healers

- Legendary ranged weapon in the next 25-person raid dungeon.

- Zul'Aman (they showed 2 ZA weapons, see below)

1h dagger, 98.6 dps, 21 agility, 40 atp and ignores ~154 armor.

http://www.worldofraids.com/news/expansion/zul_dagger.jpg

Things we want to do more

- Improve Professions only items (e.g: alchemists getting specific pots only them can use)

- Create Great Leveling Gear: up to lvl 80 gear usable in Northrend

- Provide what's missing: Crafting should be able to fill itemization gaps

Things to improve

- Engineering is going to get some love

- Transmute: Change to a daily cooldown

- Discoveries: They will make some easier to get

- Vendor Recipes: No longer vendor camping, it will be random but not campable

New Profession: Inscription

- Not Alchemy or Enchanting: no scrolls

- Inscribe Spells and Abilities with power: Enhancing your spells and abilities to make them more powerful (e.g: mortal could deal more dmg, kidney shot could last longer)

- Create Completely New Items: They can't talk about it but there will be a whole other side to inscription than making spells and abilities more powerful.

Coming Soon

- Profession Daily Quests

- New Crafter Only Gear: More of the best in slot stuff, Jewelcrafter only gems, Alchemist only potions.

- Smooth out Progression 275 to 300 gap particularly

New Enchant: Executioner -- Zul'Aman

- Armor Penetration proc (proc rate similar to mongoose)

Use: Learn how to permanently enchant a Melee Weapon to occasionally ignore 840 of your ennemy's armor. Requires a level 35 or higher item.

http://www.worldofraids.com/news/expansion/executionerm.jpg

New Cooking Recipes

- melee hit food, spell crit food

Shaman Talent changes

rur-1.jpgrur-2.jpg
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Class Panel Q&A

Druid (Moonkin) : Mana issues are being looked at.

Mages : Water Fountain and Muffin Factory are incoming. (No more "WATER PLZ !!!")

Hunters : Many changes for hunters will be implemented in 2.3, more utilities for arena battles and group utility are planned.

Hunters : Mana issues are being looked at.

Shamans : Crowd Control spells might be available in levels 71 to 80.

Shamans : Totems are being looked at, The Mana Spring totem will be a lot stronger than it is and some other will be made stronger too.

Priests : Fear Ward will be spread around.

Priests (Holy) : Lightwell and other abilities are being looked at.

Paladins (Retribution) : Stat distribution will be changed, spell damage won't be as much needed as before.

Warrior (Protection) : They might up the damage a bit while tanking to make the class more fun.

haha nema vishe water plx:)

Is the destiny of mankind controlled by some transcendental entity or law? Is it like the Hand of God hovering above? At least it is true that man has no control, even over his own will

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