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kolekcija uputstava za quake iii arena (quake3world):

ftp://sbbquake:sbbquake@82.117.194.235/do...uake3world).zip

kolekcija uputstava za quake iii arena (upsetchaps):

ftp://sbbquake:sbbquake@82.117.194.235/do...upsetchaps).zip

kolekcija uputstava za podeshavanje veze - quake 1,2,3,4 & hl 1,2 (upsetchaps):

ftp://sbbquake:sbbquake@82.117.194.235/do...upsetchaps).zip

usbrate 1.1:

ftp://sbbquake:sbbquake@82.117.194.235/programi/usbmrs11.exe

pk3 explorer:

ftp://sbbquake:sbbquake@82.117.194.235/pr...akscape-011.zip

Edited by Niko

mizantrop iz Singidunuma

--<[Superunknown]>--

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  • 2 weeks later...
  • 2 weeks later...

Imaš sabot,ali ne rade sa modovima...predpostavljam da to tebi ne treba.

idi na filefront i samo searchuj za sabot(a9 verz. updateovana za 1.2)...

Nego kome ne radi onaj crack u multiju izašla su dva nova...PM me.

 

 

 

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  • 3 weeks later...

Lukin updateovao svoje mape na 1.1

(galang i monsoon među njima)

Copy/paste from my post on ESR:

The 1.1 patch for "Quake 4" changed the way a maps should be packed. For me that was great opportunity to fix and re-release some stuff. There are some issues regarding my most known works:  "Galang" has problems with spawn-raping and "Monsoon" crashes servers in "Tourney" mode. That is why I focused on those maps, but "Ruiner" also needed some fixes. And there is this fourth map, "A Man Called Sun", remix of my level for CPMA, which I made only for fun, but it turned out to be a very good competitive level for "Quake 4" (by now it is my personal favourite out of this pack).

Major changes in each level:

Galang

- fixed wall-climbing bug

- rearranged spawnpoints placement

- fixed visportal bugs

Monsoon

- fixed server crashing issues (I had to remove skyportal, so the sky looks worse)

- removed clips over the stairs

- moved some spawpoints (one or two, not so big change as in "Galang")

- removed stairs from the lower entrance to RA room, instead there is a ramp

Ruiner

- crouch-sliding in RA room does not boost you up anymore

- added some clips here and there

- map is no more showed twice in maplist

A Man Called Sun

- fixed strafe-jumping bugs

- MH respawn time is now set to 60 seconds.

- some minor layout changes that make flow better

All the maps have proper addon.conf files and are ready to work with "Quake 4" auto-dowload system. The maps (except "A Man Called Sun" which was only known as beta before) do not overwrite their previous versions. File name convention for new versions is as follows: l4dmX_1, where X is a number of map.

Screenshots:

Galang, Monsoon, Ruiner, A Man Called Sun

Download 19600 KB

PlanetQuake4.net

Rapidshare.de

Levitation

ingame.de

 

 

 

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  • 4 weeks later...

The team is pleased to unveil version 0.75 of Q4Max.

With two high profile Q4 tournaments in the next month, we have focused on adding new features to help competitors and spectators alike:

New 1v1 scoreboard, now showing detailed individual player stats at a glance

New Player Profiles system, a controlled-config manager that allows players to save and load only those options configurable through the GUI

New Demo Browser, to make watching demos even easier

Additional support for server demos

Team games also got their fair share of attention though, and Freeze Tag makes its Q4 debut in this release.

Freeze Tag is a team mode that has your opponents turn to popsicles when health reaches 0. Stand next to a frozen teammate to thaw them, returning them to the game. Win the round by freezing every member of the opposing team.

Both of the standard FT rulesets are supported: callvote mode FTEU or FTUS to give them a try. The differences between the rulesets are explained on the wiki.

Freeze Tag has been a popular game in both previous versions of Quake, and we're delighted to give the Q4 community its first chance to experience it.

For teamplay games in general, we've added distinct Strogg model sounds, allowing players to tell teammates and enemies apart by sound.

Amongst the items in the changelog, you'll see alot of lines marked Performance. This has been another key focus for the team, and we are very proud of the results. We are confident that the majority of players will find a noticable boost in FPS, especially if they take advantage of the new performance options. We've also tracked down and fixed a well-hidden physics bug that was causing erratic jumping issues (information passed back to id for inclusion in a future point release).

Eight months after the release of Quake 4, a Q3-style timer remains a commonly-requested feature. Since players are sometimes forced to switch between different mods for different competitions, we have decided to add support for the inverted timer for their benefit.

ko zzeli, pravac na www.q4max.com

nisam jos probao, uskoro cu.

Get smart or die dumb!

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  • 1 month later...

pazi kada sam siguran gde si pogrešio :)

properties ikonice pa vidi da li ti u targetu piše ovako

"C:\Program Files\id Software\Quake 4\QUAKE4.EXE" +set fs_game q4max

možda je problem u tome ako si ovu veziju raspakovao preko stare.

 

 

 

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Bacio sam q4max file preko starog

Shorkat mi je dobar zato shto si ga ti pravio :)

Ali prijavljuje mi neki mising dll

Probacu da obrishem taj file i samo da stavim iz novog q4 max bez overwrite-ovanja

edit: nope i dalje nece :/

Edited by stalja_
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