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Nix

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  • Birthday 12/06/1991

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  1. Nix

    Dota 6.48b

    6.48b Changelog ================ * Fixed a bug when reloading saved game with Leshrac or Storm * Fixed a big but rare MAC only (PPC not Intel) bug relating to Abaddon * Lowered Puck's Intelligence gain per level * Increased cool down on Waning Rift * Slightly reduced Shapeshift's cool down * Increased Reverse Polarity cool down from 120/100/80 to 120/110/100 seconds * Increased Enigma's base armor * Rebalanced Chronosphere * Fixed various Silence durations on non-hero units * Fixed converted ghouls' capacity to attack trees * Slightly lowered Puck's movement speed * Fixed a rare fatal issue with Aphotic Shield that could happen in -sh or with converted units * Increased Yurnero's base armor * Fixed a typo in Sanity's Eclipse tooltip * Increased Rooftrellen's Agility per level * Changed terrain command to be a host entered game mode (-ts/-terrainsnow). Please advertise this when you are hosting a game, not everyone likes a different terrain. * Increased Tidehunter's movement speed * Restored the old duration based Shallow Grave * Fixed fogged units not getting stunned from Dream Coil * Fixed game mode parser to not error "invalid game mode" when a non-gamemode option is entered before the game mode itself (like -weather snow before -ap for example) * Fixed Dragon Knight's revive name * Fixed Soul Assumption visual effect * Increased Lycanthropy Wolves' base armor * Fixed a recent bug with Multicast Bloodlust * Fixed various other minor typos * Fixed damage type on Double Edge to deal magic damage instead of pure damage to yourself * Added some better feedback text to -swap * Slightly lowered Bristleback's base armor 6.48 Changelog =============== * Added a new hero from the Model-To-Hero contest (see below) * Added a new ability for Animal Courier to change its model. * Fixed Planeswalker's Cloak and Hood of Defiance stacking issues on various heroes' innate magic resistance abilities. * Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana. * Fixed a bug when killing heroes with Crow * Fixed Flesh Heap to work properly with suicides * Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero. * Fixed the game mode text to display in proper order * Fixed Starfall doing extra damage on the second hit * Restored Freeze Hero functionality * Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing * Added new command '-terrain snow'. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department. * Fixed Death Pulse to hit properly non-magic-immune Ancients * Improved Alchemist's movement speed a bit * Increased ranged creep's mana pool * Rebalanced Sanity's Eclipse (Less damage, better leveling) * Improved Harbinger's casting animation time * Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did * Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage * Fixed a bug with Greaterbash * Improved Lion's movement speed a little * Fixed Panda's Storm Wind Walk stats * Game now gives an error message when attacking Roshan from a disallowed area * Added -nr(-norepick) * Added -mute as a custom player command to disable kill sounds * Fixed a bug with Weave and Reincarnation - Lots of effort was made to fix stability issues with the map. Either this or 6.48b will be the new stable version, depending on reports after it gets played in the open for a bit first. - Congratulations to the final 8 and everyone that participated and voted in the hero contest. Vodoun's hero was the primary selection with one ability from coldlikehell's hero. Once again, thanks to everyone participating in contest. http://www.getdota.com/
  2. Nix

    Are you a retard?

    Evo ti sa epicwar valjda je to ta mapa http://www.epicwar.com/maps/27286/
  3. Nix

    Dota 6.43b

    Sad sam shvatio thx
  4. Nix

    Dota 6.43b

    Recite mi posto ne znam koja je fora sa runom(sta je run uopste) i sta on radi sa bottle-om znam da bottle hiluje health i manu ali run?...sta on radi
  5. Nix

    Dota 6.43b

    Shop trenutno nicemu ne sluzi eventualno onaj bottle moze da pomogne jer je blizu bojnog polja ali ostale iteme sve imate na pocetku da kupite.Ako budu dodali jos nesto posle pod uslovom da je nesto novo i dobro mozda nesto i ispadne
  6. Nix

    Dota 6.43b

    Pa sta ima veze vazno da je imate
  7. Nix

    Dota 6.43b

    Evo je dota 6.43b odavde skidate http://www.getdota.com/ a evo ga i channellog 6.43b Changelog: ================= * Fixed some big performance problems lower end machines were having * Fixed some rare bugs that caused heroes to not revive * Fixed -swaphero, neutral creep spawn time and initial gold in -xl 6.43 Changelog: ================ * Added new mode -xl(Extended League Mode) * Reworked the Roshan Terrain area for improved Sentinel accessibility (lots of miscellaneous tweaks and mechanics to that area have been done beyond simply terrain change) * Fixed the multiple hero exploit * Recoded the death timer. It is more accurate now (the display was off before, you don't revive any faster than you used to) * Items with armor bonuses no longer stack (Vladmir/Basilius/Assault) * Fixed a bug with Satanic that was giving it extra life steal * Fixed some bugs with Mekansm, Morphling Stat Change and Hand of God that caused the death timer to not properly show * Added Bottle to the new secret shop * Undid some of the Toughness Aura buff from last version * Tinker no longer Rearms Arcane Ring * Slightly reduced creep collision size due to the increased number in the last patch towards the end of the game * Fixed Sentinel ranged creeps having slightly less regen than Scourge ranged creeps * Mekansm and Bloodstone now tell the user when they fail to heal him properly due to stacking rules * Watchers give slightly less gold (due to their new radiance vulnerability last patch) * Fixed various typos * Fixed Ring of Basilius ability from working on CotS and Essence Aura * Song of the Siren properly sleeps units out of its vision * Items that can be disassembled now tell you when you buy them * Fixed a bug with chicken that lets you sell unsellable items * Fixed Throne not providing the lifesteal capability that World Tree does * Reduced Radiance damage bonus from 70 to 60 * Fixed Phantom Assassin's Blink Strike range * Death Board is on by default now (-don) * Observer Wards last a little longer now * Reduced Avernus' movement speed by 5 * Temporarily disabled Meepo in -dm to fix some bugs * Fixed the Doppelwalk and Lothar's Edge "0!" text * The icon for turning Rot off is now more obvious * Changed Meepo Attribute Bonus from 40% to 25% * Improved Unstable Concoction (When you cast it, you lock vision on the target while you channel) * Various nerfs to Alchemist: Acid Spray AOE (700-550), Acid Spray Mana (120->160), Str/lvl (2.4->1.8), Int/lvl (1.5->1.0), Lowered health regen on level 1 ultimate, Greed Stack Duration (20->18), Greed Gold Cap (20->18), Movement Speed (300->290) but level 2 and 3 of his ultimate give him a minor boost back to his normal speed, Slight base armor reduction * Fixed Cheese to heal the proper amount * Fixed the creep spawn sound from happening too early in -mm
  8. Ja utripovao da vi delite one miseve e jbg lol
  9. Ne znam da li je neko vec postavio ovo pitanje ali gde mozemo da vidi mo rezultate poll-a odnosno koje dobio nagrade
  10. Nix

    Dota 6.38b AI 1.94

    AI nije los ali sam ga opusteno dobio na Insane za 40 min. kupio power treads sange i yasha i dva butterfly-a on je dobio Chena a ja Venomancera na arem
  11. Nix

    Dota 6.38b AI 1.94

    Evo novog AI-a pagledajte http://forums.dota-allstars.com/index.php?showtopic=96341 a evo i channellog-a Changelog: 1.93b to 1.94 - Fixed the disconnect bug (now I did a beta-test, thanks to Zeheater and ShiroganeSoujyu/Nerine-chan, also for those who concern of this matter). However, I do this when it is still 1.93b. I hope there is no problem in 1.94. In case this doesn't work, ask the server (Blue?) to use "-aidisablenew" to disable AI-messaging system (Yep, this is the one I proud of, yet this is the one causing the whole bug) once in the beginning. This cannot be undone later. Remember, doing this with no purpose is NOT recommended, since this will cut off all AI messages, including "Engaging ...." and -cre. - Battle enchancements: 1. AI now knows "primary skills", e.g. Storm Bolt for Sven and Leoric. These skills will be prioritized to learn. 2. Added new system to strategically spam heroes' spells, especially in killmode. More spells are available for AI heroes, e.g. Shadow Words, Re-Arm, March of Machines, Haunt-Reality, Morph, Replication, etc. More combos are also available, e.g. Malefice-Black Hole, Anub'arak full combo, etc. 3. BroodMother's SpinWeb will now mostly be casted strategically. 4. Vendetta, Gondar's Backstab damage, Fiend's Grip, and Rot are now completely fixed and is used 100% the same as how human CAN use them (not as smart, I mean). 5. KotL is back, with scripted Illuminate and new itemset. Ignis Fatuus will try to heal in fountain whenever possible and needed. 6. SandKing's Epicenter doesn't exit killmode anymore. 7. LoneDruid's Bear now buys items and heals in fountain. Druid now doesn't use the SpiritBear skill when a Bear already presents. 8. Killmode (Enganging ...) is now available even in low level (very rare, though). 9. Better fleeing system, especially against towers. AI Heroes are now braver and more aggressive (with thinking of course smile.gif ). 10. AI stopped chasing if it's impossible or if the target dies. This far you've known. But now AI will try to change target after stopping. 11. AI will try to stay away from casting spells when Mana Leaked, will try to use spells strategically in presence of Nether Wards, and will try to spam spells when Cursed Of The Silence. 12. AI reacts well (or so I think) against Rupture. 13. Added additional system to prevent Strygywyr's Thirst spreading. 14. Butcher, as stated above, now can use Rot well. Additionally, he can now use Meat Hook somewhat well and is given specific itemset (thanks to the guide in dota-allstars that the AI will buy Aegis before learning Flesh Heap). 15. Priestess of the Moon uses Elune's Arrow with the same precision as Meat Hook. Wrote script for Leap. 16. Techies stacks Remote Mines and use Suicide (when possible) in low level. Additionally, Suicide as final attack is re-scripted. 17. Witch Doctor has scripted ultimate. 18. Treant Protector uses Eyes in the Forest and Nature's Guise. 19. Fixed ultimate scripts (ever feel that the ultimating script begins to weaken over versions? A bug is in it.). 20. Re-script Krobelus' Exorcism nearly to its native WC3 codes. 21. AI with global skills will try to use that on critical allies. Currently, 3 are available: Hand of God, Moonlight Shadow, Global Silence. 22. Heroes' with Boots of Travel and Furion will try to use spells to escape, change lane, or return after healing. Boots of Travel will also be used as subtitute for Scroll when possible. 23. AI now will focus-fire on tower whenever possible. 24. Added additional system to guide AI in lane-breaking. 25. Better ambushing and changing-lane patterns. 26. AI who stucks as the effect of miscalculated Blinking or any other instant-movement skills will now try to escape from the stuck. In case this function fails, tell me and you can still use -aiunstuck before the fix. 27. AI buys consumables (and use them, of course). Currently available consumables: Flask, Tango, Town Portal. Now, allow me to ask you: Do I need to give them Clarity Potions? If you say yes, I'll add it in next version. 28. Non-SuperAI will now also buy Scroll of Town Portal when possible and is brought in inventory. Only SuperAI can store the scroll in Circle and do the "impossible item teleporting". 29. And much more I forgot to wrote. Currently not-used skills: Primal Split, Druid's Bear Form, Jahrakal's Berserker Rage, Sandstorm, Watcher, and a few more. Currently not-perfect skills: Requiem. - New itemset for Magina, Sand King, Luna-Rylai, and PhantomLancer. Added the Mekans-Int, Maelstorm-Agi, Lothar-Agi, Blink-str (a variation is added for Earthshaker), Int-Battle (for Lina and Furion), Necro-Dagon (Nerub. Assassin and Pugna), and some more heroes' itemset. Note that some itemsets are alternatives for some heroes; sometimes they will use their old itemset. - New gamemode: -mo (-midonly). In this mode, all AI storm to mid-lane only. Left-right towers are invulnerable, creeps are not spawned. - -mp use while Manual-Picking is slightly changed. Instead of ending the Manual-Pick, it will now immediately change Manual-Picking side (e.g. when you choose Sentinel heroes, typing -mp will switch you to Scourge-side's Manual-Pick.) if available. Typing -mp again will end the MP. In case you want to immediately stop MP-ing, type -mpend. - AI now learn their first abilities in lv.3. In other words, they still have the skillpoint when -swaphero-ed, and won't waste mana on spamming the weak lv.1 spells. However, a bad side-effects always pop-up: they cannot use passive skills either in low level. In next version, I may script on those. - Modified ambushing and changelane system a little. - AI reporting messages are modified a little (and is shorter). Now AI doesn't say its skill level (Easy, Normal, Insane) anymore when reporting, but is simbolized by the color of "AI" text (Red=Insane, Yellow=Normal, Light Blue=Easy) - Modified script to conform IceFrog's script (90% done). Now you can play 100% normal DotA by using -at/-aitoggle as gamemode (the AI MapInfo will even disappear). - Added list of available commands zipped along with the map. - Fixed the bug on blue-only gamemode-inputting. - Fixed some bugs when -cauto is activated. - FIxed AI's using Aegis in DM (replaced with Vanguard). - Fixed bugs in Defense (both team). - Fixed bug of MP in SP. - Fixed bug of VR. - Fixed bug of swaphero when human's hero has already item(s). In other words, the swaphero should now be free of bug. - AI now completely works in Observer mode, especially when no human in a team. Known Bugs: - AI may act strangely sometimes, when he is about to change lane or gangbang. - -cdef command still imperfect (sometimes a hero goes pushing when -cdef is already issued. Try -cai followed by -cdef). - Cause some strange AI movement patterns when iseedeadpeople is used (yep, cheat. About the use of any illegal programs which may also cause this to happen, I don't know and don't care). Future plans (actually I want to apply all these in this version, but I don't have enough time): - Battle enchancements: a. AI will be able to creep the neutrals (and the Holy Knight will be able to Persuade greater creeps). b. AI will have a LITTLE percentage to evade non-targeting/point-targeting spell, e.g. Epicenter, Light-strike Array, Scattershot, Meat-hook. Although the percentage is decent, they have delay-time, thus their efforts are not always successful. If you ask, yes, this one will be adapted from RGB AI. c. AI will be able to enter killmode against illusions. However, they have percentage not to spam spells (especially ultimates and combos) against illusions and also has moderate percentage to know which is the real. d. AI will not be able to know where are invisibles. However, they have percentage to "feel", thus using a detecting skills (e.g. Broodmother's SpinWeb or Ward). e. AI will buy and use Sentry Wards. f. Pandaren's Primal Split script. g. More itemsets (esp. for Silencer) and skills available. - New commands: -cfw (command follow me): all nearby AI in 3000 AoE may follow you anywhere. -catt ? 13 (attack Roshan). This actually has been scripted in 1.94, but causes fatal bug. -cad (command aid): nearby AI will try to aid you when possible. Personalized -catt, -cdef, and -cai
  12. Nix

    DotA Allstars 6.42

    Nova dota je extra samo kad bi malo cesce izlazila bilo bi super
  13. Nix

    DotA Allstars 6.42

    Odavde skidate http://www.getdota.com/
  14. Novi AI http://www.epicwar.com/maps/11624/
  15. Novi AI http://www.dotaportal.com/forums/index.php...ls&f_id=246 Ja sam skinuo mapu mada mislim da treba te da se registrujete na forumu dota portal.Nisam siguran jer sam vec bio registrovan kad sam skinuo mapu. Uzgred nema channelloga
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