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loshmi

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Everything posted by loshmi

  1. loshmi

    Fallout TRI

    Cek cek...nigde nisam rekao u brodu...U delu tog kvesta izlazis u svemir, da predjes u drugi deo broda...znaci nisi u BRODU, nego VAN...u kosmosu...i hodas po brodu...aktiviras neke zajebavancije..i otvaraju ti se vrata kada to sve zavrsis u drugi deo broda...i onda si opet unutra... E sad, dok si u kosmosu: 1) Gravitacija postoji usled tezine broda, ali je ono... 300 puta slabija od zemljine(jer brod verovatno ima najmanje 300 manju masu od zemlje) ...pa bi to valjalo oslikati u igri... 2) Nema zvuka....a u igri se cuju motori isl. znaci strasno! A to inace naravno nije glavni razlog sto mi se non likey...to je samo primer!
  2. loshmi

    Fallout TRI

    Ali stvarno...nije li debilno...u svemiru si, imas space odelo...hodas po brodu..ovo ono...i nema nikakve pormene u odnosu na hodanje kada si bio na zemlji...CAK I ZVUK CUJES!!!! Oni mora da su out of their minds... Ili bas misle da svi koji igraju nemaju tri ciste u glavi... A tek sto je dosadan faaaaaaaaaaajt....ajoooooooooj
  3. loshmi

    Fallout TRI

    Hmm, ja sam pre neku noc uzeo da igram fallout 3...i ispocetka mi je delovalo cool..ono kao dete, pa deckic ,pa momcic..ali kako sam izasao iz vaulta...nekako stvari su krenule losije...gde god sam otisao, nekako postane dosadno...npr quest "Not of this world", kao kidnapuju te vanzemaljci...i sve je to kul (mada mi je malo naivno kako izgledaju i definitivno mi je naivno sto kad hodas po brodu u svemiru cujes zvuk??!!?? i imas gavitaciju jaku kao na zemlji ??!!??) ali onda taj kvest pocne da se oteze i oteze i oteze...pa ubrzo smori...ok kao ides po brodu i rokas male zelene...ali dokle?? posle prvih 200 prestane da bude zanimljivo...na kraju sam jedva cekao da se zavrsi kvest...Onda odem na onaj kvest, ne mogu da se setim imena, na kome te ubace u simulaciju pa se rokas sa Kinezima..i opet isto....beskonacno puno Kineza...beskonacno puno svega...totalno dosadno...Ja sam kao uzmeo snajper, i na moje zaprepascenje ponekad ni headshot ne ubije jebenog chajnamana....I meni je mnogo glupa ideja da mi pise "critical hit" kada pucam sa snajperom ??!!??..i sto je najgore meta prezivi....To je potpuno maloumno....razmisljam da deinstaliram igru...mislim lepo je zamisljeno, postapokalipsa i sve to....ali brate....
  4. loshmi

    Mass Effect 2

    I to je rpg? Wow...
  5. Pa ako ti se igra original mozes da nadjes key-eve, za ono 3 dolara par...po onim shopovima, ja sam kupio dva para pre par godina i idalje sljakaju...
  6. Nije bome hammer kurac bez opreme...hammer kara sa wizzyjem i tako glupostima, samo ne moze da se tp-uje...magic dmg kara jer skoro pa niko (osim par undeadova) nije imun na to...Naravno tek sa enigmom i hoto-om postaje neprejebiva masina..ali radi on posao i ovako... Nego otkud ti to da samo jedan klik mozes da psecijalizujes??? TO je bas :(...
  7. A jel si video deo sa respecijalizacijom??? Ja sam X puta pravio lika ponovo jer sam nesto greskom kliknuo...sada to vise nece biti problem :) WW malo nabudzili, ukinuli irton maiden sada ce opet barb da postane PVM mashina...doduse naravno nece moci ni da pridje hammeru ili light sorcu, ali opet ce imati smila zezati se i sa njime :)
  8. Dosao je i taj duko anticipirani dan...izasao je test server za patch 1.13...evo kako je najavljen: “We traveled for an eternity...” - Marius Travel no longer my friends - the Diablo II 1.13 Public Test Realm is LIVE! Q: How do I begin testing on the PTR? A: When you start Diablo II change your Battle.net gateway to “ClassicBeta”. When you log in the 1.13 patch will be applied to your game and you can begin testing the changes made in the patch. Since it's a new realm you'll need to create a new account. Q: I don't see the ClassicBeta realm in my gateway list! A: Log into one of the other gateways first, then back out and the classicbeta realm will appear. Q: What if I want to play the normal game again? A: Simply choose any of the other (non-PTR) gateways. Your game will be reverted to version 1.12 and you’ll be able to play on the live realms as normal. Q: Where are my characters? A: The PTR realm is separate from the live realms so your current characters aren’t carried over. You’ll need to create a new character to begin testing. But, cheats are enabled and you may use the following cheats by typing them into chat while in a game: Gold # - Will provide the amount of gold specified Level # - Will increase your level to the number specified Waypoints 1 - Will activate all waypoints. You must still reach an act before that act’s waypoints will be unlocked with this cheat. Q: What happens to my characters once the PTR testing period ends? A: They remain on the PTR realm to be removed once the test ends. Characters on the PTR realm won’t transfer to the normal realms. Q: How long with the PTR run for? A: As long as we deem necessary to ensure the patch and changes are solid. Q: Where can I give feedback and what kind of feedback do you want? A: All 1.13 PTR feedback and bug reports should ONLY be posted in the Diablo II Test Realm Forum here: http://forums.battle.net/board.html?forumId=20601702&sid=3000 • All post should have a subject line that clearly describes the bug or feedback being given • Use the search feature to ensure a thread doesn’t already exist before posting • When reporting a bug include as much information as you can, including steps to reproduce it if possible • Any non-constructive posts may be deleted and the poster’s privilege to post revoked • This is a chance for you to ensure the 1.13 patch includes changes and balance tweaks that you think would lead to a better overall experience. Getting the information to us in a clear and logical way helps us understand your view and makes it easier for us to collect feedback for any potential updates to the 1.13 patch before release. Q: What is the new "Mystery" mentioned in the patch notes? A: It's related to the respec system implemented in the patch and can grant additional respecs beyond the three given for completing the Den of Evil quest in each difficulty. You'll have to play to find out how though. -------------------------------------------------------------------------- - Patch 1.13 -------------------------------------------------------------------------- A new Mystery has been revealed! - Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction... Major Bugs - Fixed an item dupe bug. - Video improvements for Intel Mac machines with OS 10.5 or greater. Minor Bugs - Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal). - The game will no longer stop and then restart the game music after the window loses and then regains focus. - Fixed an issue where the game window would minimize when running in windowed mode when it lost focus. - Fixed an issue where the game window wouldn't center properly when it was created. Specific changes/improvements - Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty. - Increased the drop rate of high runes. - Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users). - Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam. - Modified the gold bank limit to be a flat cap not bound by level. - Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced. - Removed the requirements to create a hardcore character. - Greatly reduced the explosion damage dealt by Fire Enchanted monsters. - Uber Mephisto and Uber Baal's summoned minions no longer give experience. - Removed Oblivion Knight's Iron Maiden curse. - Hellfire Torch Firestorm proc rate has been reduced to 5%. - Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb. - Updated two Act 5 mercenary names to Klar and Tryneus. - When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible. - When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'. - The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key. - Added the windows system buttons to the game window (MIN, MAX, CLOSE). - Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor. - Added support for '-sndbkg' command line switch. This enables sound in background. - Added support for '-nosound', '-window', and '-windowed' command line options. Revised Skill balance for Player Character classes Amazon -Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%. -Immolation Arrow - Explosion effect damage increased by 20%. -Immolation Arrow - Increased base duration by 33%. Assassin -Shadow Master - Increased resistance range per point from 5-80 to 5-90. Barbarian -Whirlwind - Reduced initial mana cost by 50%. -Masteries - Changed critical strike chance from 0-25 to 0-35. Paladin -Blessed Hammer - No longer ignores resistances of undead and demons. Druid -Werebear - Damage bonus increased by 15% across all ranks. -Werebear - Increased health by 25% and armor by 1% per point. -Shockwave - Synergy from Maul adds 5% damage per point. Necromancer -Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage). -Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health. -Poison Nova - Increased base damage by 15%. Sorceress -Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth. -Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth. -Hydra - Increased base damage by 15% per rank. -Hydra - Increased base speed of Hydra projectile. -Hydra - Reduced cooldown by 25%. -Lightning Mastery - Reduced overall effect by 15%. http://forums.battle.net/thread.html?topicId=21730644780&sid=3000
  9. Hmm, ja se nadam da je fajt bar malo zanimljiviji nego u draken sangu, tamo se sve svodilo na zamahivanje i promasivanje ili pogadjanje koje je znalo da traje predugo (sto se mene tice)
  10. Vidim da su u svim reviewvima odusevljeni (kao da ih je neko potplatio ^^).. Ja se nesto razmisljam, meni su svi njihovi role playevi bili smor, od NVM preko Baldura...nijedan nisam odigrao do kraja, jer su me iz raznoraznih razloga smorili do smrti... Aj sad neko iskreno da mi odgovori, jel ovo ista takva igra samo sa malo boljom grafikom, ili ima razloga neko kao ja da je skine??? ( mislim neko ko voli vise Morrowind, Gothic, Withcer tip rpg-a)
  11. Ahaaa, znaci nix game ovde, samo bonusi...eto tako mi i treba kad me mrzi da citam....ali ni ne merem puno vise, ipak sam na poslu, :) danke na info...
  12. OK, mrzi me da citam svih 15 strana, moze li mi neko preporuciti torrent je ok za ovi igru????? Vidim ima skidrow, na pirate bay-u,Dragon.Age.Origins.Collectors.Edition.Bonus.Disc-SKiDROW upola manji...okacen sinoc..jos nema komentara...valja li to ista??
  13. loshmi

    Gothic 3

    Ok, znam da Gothic 3 sada nije u zizi interesovanja, ali bih hteo da kazem da sam instalirao 1.73 igrao danima, i stvarno igra radi bolje, medjutim daleko je to jos od gotovog...evo npr, posle neam pojma koliko sati igre, mi se izgleda "pokvario" Quick Save, i sada kad ga ucitam, samo se pojavim u aredei, kao na pocetku, i pokazuje mi one hintove, o tome kako da otvorim inventar i to, e sada, cudno je to sto su tamo i Diego i Leste, i kompanija, i ORCI, ali se ne biju, kao u pocetnoj sceni, nego sede i kuliraju...i ja nemam nista u inventaru...dakle ni mac ni luk, ma nista...I sad tako..onaj village leder se ponasa kao da je fight vec prosao, ali nije, posto orci sede pored njega. Totalno je fucked up...narocito posto je moj jedini save osim tog pokvarenog quick save-a, 15 sati igranja unazad.... Eto cisto da obavestim one koji su mozda planirali da uzmu.... Sad vidim da nisam jedini, eno na oficialnom gothic 3 forumu, jos jedan lik se zali na identican problem! Sto bi se narodski reklo- sto je krivo zasadjeno ....
  14. loshmi

    Torchlight

    Hmm, mozda sam omatorio, po meni je to previse sareno, i ima previse protivnika, i boje su potpuno bzvz (wow-like zgnjec)
  15. loshmi

    Risen

    Pa sto se tice kesa nauci sto pre open locks 1 i dva i nemas frke sa kesom...Moj savet je da ne ucis bow, jer za bow treba dexterity, nego uci crossbow on trazi snagu (mada je moguce da pri racunanju dmg-a opet korisi dexteriti)...ja cu da probam sada samo swords i stregth...otkud znam...nema nesto potrebe za ranged, koliko mi se cini, treba ponekad da se pogodi neki winch, ali to mozes i sa osnovnim znanjem... Ja sam sada lvl 7 i imam sword fighting 5 i 40 snage( i open locks 2 i prospect)...znaci za 11 levela su imati 10 sword i 100 snage (koliko je maximalno) znaci na lvl 18 sa full...sa mage-om sam dogurao do 26 nivoa...znaci ima poena viska...treba nauciti alhemiju do lvl 3 zbog onih perma potiona...akrobatiks i sneak je njesra, tako da treba izblegavati (posto postoji prstenje za to), znaci imas jedno 7 lvl-a viska ako igras umereno, tj imas oko 70-tak poena free da skrcas gde zelis...pa sad ti vidi :)
  16. loshmi

    Risen

    Nisam probao sa sakama??? Sta fora je da je brze, ili kako....? Meni kod kraja smeta sto nema nikakvog epiloga, znas ono...sta se desilo posle...ovaj samo izadje iz sobe i kraj...bas onako...bzvz
  17. loshmi

    Risen

    Moguce, ja krenuo, i stvarno gle cuda, pocetak je lagan kad ulazes u snagu i sword fighting :0 Neko bre puno zbrzase onaj kraj???? Mora da su opet pritisli izdavaci, ali kraj je bas onako :((((
  18. loshmi

    Risen

    Zavrsio konacno i nekako sav dobar feeling koji sam imao tokom celog dela igre se ispuvao ubijajuci horde do poslednjeg dela koji sam skupljao. Mage je slab u pocetku ako skupljas poene a cim zavrsis order quest line postaje smesno lako. Na kraju sam imao full fireball i 117 str i 200 wisdom. I ja isto napisah za mage-a, mislim glupo koliko je jak fireball, ja sam vec na pocetku chaptera dva imao lvl 7 fireball, i od onda prestaje fight da biva neizvestan..Bas cu da probam sa tabadzijom, da vidim koliko je teze...posto mora biti teze Edit:117 str??? a koliko si mane imao??? To ti je za mage-a bitnije
  19. loshmi

    Risen

    Wow, jel to samo meni, ili se ovi novi spojleri totalno baguju????
  20. loshmi

    Risen

    Koliko vas je igralo sa mage-om??? Vrlo je zanimljivo, pocetak je tezak, posto nisam ulagao poene niusta...ali sam odmah u cepteru 2 izucio fireball lvl 7, i onda je jebanje keve..znaci svi padnu u dva kasta...cak e i prelako rekao bih...treba skupljati mana plantove i praviti potione, ali to nije nikakav problem...probacu posle sa surovim fajterom cisto da uporedim, ali ovo je prilicno lako...
  21. loshmi

    Risen

    Nego jer igra iko sa mage-om??? Kakve su to gluposti da dexterity utice na jacinu pogotka magijom??? Aj utisci igranja sa mageom ..neko plz???
  22. loshmi

    Risen

    E jbg, da sam citao sta je Jan govorio, znao bih to :(...jbg bas me nesto taj cikica smarao....samo sam klikao da prodje razgovor :)
  23. loshmi

    Risen

    Pff, aj probacu kada dodjem kuci da ucitam save pre nego sto su me uhvatili, pa sve opet....pa vam svima javim jel to :)
  24. loshmi

    Risen

    Hmm nisam siguran da je to, sve sam odradio sto se moglo odraditi u manastiru, da li je moguce da posto nisam dosao dobrovoljno, nego sam uhvacen, da mi je automatski dato da budem warrior??? I da li uopste ima smisla ako si warrior of the order da koristis jednorucni mac i stit??? Mislim da li mozes da nadjes trenere kasnije i za to???
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