prvi boss v Naxxu je - http://www.wow-europe.com/en/misc/wowinsid...07/anatomy.html
Thaddius
At the start of the encounter, the players don't fight Thaddius himself; they battle two wights that are in the same room on two separate platforms. These platforms are not directly connected, so to fight them the raid has to split up and attack both wights at the same time. But it gets worse... the wights have the ability to snatch a player from one platform and pull him to the other, which again is a way to split up the raid and divide their forces. We're pretty happy with the carnage and confusion the wights will cause unsuspecting raiders during this first stage of the fight.
One central part of the whole Frankenstein myth is the way the monster was brought to life using lightning and electricity. We wanted to include the symbolism of that plot point and turn it into a fitting, cool gameplay mechanic for our boss encounter. When we thought about how we could make an "electric" element work in this fight, one thing that immediately came to mind was positive and negative charge. Voltage is created when electric charges are separated; when the charges are brought together, the stored energy is released in an electrostatic discharge - your basic electric shock. This principle seemed like a perfect fit for this fight, so when players finally go up against Thaddius, he will "polarize" the raid group by making half the raid positive and the other half negative. When positive and negative raid members get too close to each other... Well, let's just say that you want to get as far away from players with an opposite charge as possible, which again plays into the idea of separating the raid.
FRANKIE OMG !!!!