Version 0.1.39
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General:
- Added PSR and clan information to the in-game player stats screen
- Changed requirements for Remake vote to pass
* It now requires the total number of players minus 2 to vote yes. If less than 4 people are voting, it requires
* If more than 4 people are voting, (total players - 2) votes are required to pass. If more than 2 people are voting, (total players - 1) votes required. Otherwise, 100% required to pass.
- Restricted game data not relevant to a players' team
* This will prevent map hacks from working in HoN
- Fixed several effects showing up through the fog of war
- Updated Portuguese translation
New heroes:
- Wretched Hag, based on DOTA's Akasha, the Queen of Pain
- Succubus, based on DOTA's Bane Elemental
General Gameplay:
- Added team-based skills, Demonic Fortification for Hellbourne and Fortification of Sol for Legion
* These skills are accessed by clicking on any team structure then clicking on the corresponding button in the info pane in the lower right of the screen
* These skills share a global cool down time. Anyone on the team may activate them, but then they go into cool down for everyone
* When used, these skills apply +9999 armor to all allied structures
Arachna:
- Slightly increased visual size of the Spiderling
- Fixed a bug causing Spider Sting to not hit stealth units if they go stealth before the projectile hits them
Behemoth:
- Fixed some issues with fissure not impacting properly on higher level terrain or impacting units standing near the behemoth
Magmus:
- Added more detailed cast effects to Eruption and modified the animation. It should now be clearer when Magmus starts this skill
Pebbles:
- Reworked Chuck, it should now deal its damage consistently
- Units affected by Chuck will now take double the damage from Stalagmites
- Chuck will no longer be greyed out when no valid units are nearby to throw
- Reworked Stalagmites to properly delay based on distance
- Stalagmites now has a 600 base cast range, to match its DOTA counter-part
* Enlarge still increases the range of this skill by 50/100/150, making the maximum range now 750, from 700
Pestilence:
- Fixed a bug causing Swarm to not hit stealth units if they go stealth before the projectile hits them
Swiftblade:
- Swift Slashes will no longer hit siege units or gadgets
Bug fixes:
- Fixed a missing icon for Kongor's Cheese