PVP.net v1.41.XX 
Players will now receive a popup message when they attempt to join a game lobby that is already full 
Fixed a bug where Summoner icons were displaying incorrectly in chat rooms 
Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion 
 
League of Legends v1.0.0.123 
Skarner, The Crystal Vanguard 
Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit. 
Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased. 
Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself. 
Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage. 
Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions. 
 
Akali 
The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the same buff 
 
Amumu 
Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss 
 
Ashe 
Fixed a bug where Frost Arrow would consume mana if Ashe canceled her auto-attack early 
 
Blitzcrank 
Mana Barrier  
Fixed a bug where Mana Barrier could be bypassed if the damage taken would instantly kill him 
Fixed a bug where Mana Barrier would activate when the cooldown expired even if not taking damage 
Fixed a bug where Power Fist failed to grant lifesteal effects 
 
Brand 
Fixed a bug where Pyroclasm would fizzle if Brand died 
 
Caitlyn 
Fixed a bug where planting a Yordle Snap Trap after a trap was recently triggered caused a previous trap to be consumed (as if you placed too many) 
 
Cho'Gath 
Fixed a bug where Cho'Gath could gain a Feast stack when the target did not die 
 
Corki 
The cooldown before Corki's next Missile Barrage charge and his current stacks are now shown in the same buff 
 
Evelynn 
Fixed a bug where Malice and Spite was healing for incorrect values 
Fixed a bug where Malice and Spite's cooldown would be reset upon killing enemy clones 
 
FiddleSticks 
Basic attack projectile speed increased to 1750 from 1500 
Dark Wind  
Damage reduced to 65/85/105/125/145 from 65/90/115/140/165 
Fixed a bug where Dark Wind would fizzle when Fiddlesticks died 
Fixed a bug where Dark Wind was bouncing 4 times instead of 5 
Drain ability power ratio reduced to .45 from .5 
Terrify cooldown increased to 15/14/13/12/11 seconds from 14/13/12/11/10 seconds 
 
Gangplank 
Grog Soaked Blade max stacks has been reduced to 3 from 4 
Cannon Barrage  
Fixed a bug where Cannon Barrage would not grant gold on minion kills 
Fixed a bug where Cannon Barrage's slow was not always applying consistently 
 
Garen 
Decisive Strike movement speed duration increased to 4 seconds from 3 seconds 
Judgment cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10 seconds 
Courage maximum armor and magic resistance now 25 at all ranks from 5/10/15/20/25 
 
Heimerdinger 
H28G Evolution Turret  
Heimerdinger will now place Frost Turrets if he places a turret while UPGRADE!!! is active 
Fixed a bug where turrets could be moved by Crystallize, Pillar of Filth, and Cataclysm 
 
Irelia 
Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge 
 
Jarvan IV 
Cataclysm  
Jarvan will no longer follow the target while he is in the air during Cataclysm 
Cataclysm will now create the ring of terrain regardless of whether the enemy can be targeted or not 
Cataclysm will now be slightly more likely to push targets that the ring lands on into the center rather than out 
Fixed a bug where Cataclysm could be interrupted by movement displacing abilities such as Crystallize or Pillar of Filth 
Fixed a bug where Dragon Strike reduced the target's base armor rather than total armor 
 
Jax 
Jax will now attempt to attack after Leap Striking if the target is an enemy champion 
Fixed a bug where Jax's attacks could not be dodged 
 
Karma 
The cooldown before Karma's next Mantra charge and her current stacks are now shown in the same buff 
 
Katarina 
Katarina will now attempt to attack the target after teleporting to an enemy champion with Shunpo 
 
Kayle 
Holy Fervor  
Armor and magic resistance shred increased to 3% from 2% 
Fixed a bug where Holy Fervor was shredding the target's base armor and magic resistance rather than total armor and magic resistance 
 
Kennen 
Thundering Shuriken ability power ratio increased to .75 from .66 
Lightning Rush  
Energy cost adjusted to 100/95/90/85/80 from 100 at all levels 
Ability power ratio increased to .6 from .55 
 
Kog'Maw 
Updated Living Artillery's reveal particle effect 
 
Lee Sin 
Lee Sin will now attempt to attack the target after dashing to a champion with Resonating Strike 
 
Leona 
Shield of Daybreak cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8 seconds 
Zenith Blade  
Mana cost reduce to 60 at all ranks from 60/65/70/75/80 
Particle adjusted to more accurately reflect the area of effect (actual area of effect unchanged) 
Leona will now attempt to attack the target if she uses Zenith Blade to jump to a target 
Solar Flare cooldown reduced to 90/75/60 seconds from 105/90/75 seconds 
Fixed a bug where Eclipse would break enemy spell shields on activation 
 
Lux 
Updated Lux's autoattack to feel more responsive and increased its missile speed 
Light Binding cooldown reduced to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds 
 
Malphite 
Brutal Strikes mana cost reduced to 50/55/60/65/70 from 55/60/65/70/75 
Ground Slam  
Radius increased to 400 from 350 
Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80 
Fixed a bug where Unstoppable Force sometimes failed to pass through Crystallize, Pillar of Filth, and Cataclysm 
 
Maokai 
Maokai will now attempt to attack after using Twisted Advance if the target is a champion 
 
Master Yi 
Alpha Strike  
Master Yi can now use Wuju Style and Highlander while Alpha Strike is active 
Master Yi will now attempt to attack the target after using Alpha Strike to teleport to a champion 
 
Mordekaiser 
Fixed a bug where Mace of Spades was providing the diminished Spell Vamp effect even if used against a single target 
Fixed a bug where Children of the Grave would fail to clone targets if they were nontargetable when they died (Sanguine Pool, Alpha Strike, etc) 
Fixed a bug where Children of the Grave could clone a clone 
 
Morgana 
Updated Morgana's autoattack to feel more responsive and increased its missile speed 
Base movement speed increased to 310 from 300 
Dark Binding cooldown reduced to 11 seconds from 12 seconds. 
Tormented Soil mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150 
Soul Shackles  
Stun duration adjusted to 1.5 at all ranks from 1/1.5/2 
Cooldown reduced to 120/110/100 seconds from 120 seconds at all ranks 
Shackle activation time reduced to 3 seconds from 4 seconds 
 
Nasus 
Attack range increased to 125 from 110 
Soul Eater lifesteal increased at earlier levels to 14/17/20% from 10/15/20% 
Wither  
Cooldown reduced to 15/14/13/12/11 seconds from 15 seconds at all ranks 
Mana cost reduced to 80 from 100 
Wither will now reach its max slow even if its duration is reduced (ie: by tenacity) 
Spirit Fire  
No longer has a 0.5 second delay before taking effect 
Now deals half of its damage initially and the other half over the duration -- initial 55/95/135/175/215 (+0.6 ability power) Magic Damage and 11/19/27/35/43 (+0.12 ability power) Magic Damage each second for the next 5 seconds 
Fixed a bug where Siphoning Strike sometimes gained extra lifesteal 
 
Nidalee 
Bushwhack  
Updated Bushwhack's reveal particle effect 
Fixed a bug where Bushwhack was reducing the target's base armor and magic resistance rather than total armor and magic resistance 
 
Nocturne 
Paranoia  
Nocturne will now attempt to attack the target after using Paranoia 
Paranoia no longer grants assists for limiting enemy vision 
 
Pantheon 
Heartseeker Strike  
Now does a better job of hitting targets on top of Pantheon 
Damage increased to 13/23/33/43/53 from 4/6/8/10/12 
Scaling adjusted to a .6 bonus Attack Damage ratio from a .2/.25/.3/.35/.4 total Attack Damage ratio 
Now fires 3 strikes instead of 5 
Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14 seconds 
Mana cost reduced to 45/50/55/60/65 from 70 at all ranks 
Channel duration reduced to .75 seconds from 1.8 seconds 
Spear Shot  
Damage increased to 65/105/145/185/225 from 16/28/40/52/64 
Now scales off of a 1.4 bonus Attack Damage ratio from a 1/1.15/1.3/1.45/1.6 total Attack Damage ratio 
Certain Death now causes Spear Shot to critically strike for 1.5x damage 
Aegis of Zeonia  
Cooldown adjusted to 13/12/11/10/9 seconds from 12 seconds at all levels 
Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5 
Pantheon will now attempt to attack the target after using Aegis of Zeonia 
Grand Skyfall  
Jump channel time reduced to 2 seconds from 3 seconds 
Land time reduced to 1.5 seconds from 2 seconds 
Edge damage increased to 50% from 33% 
 
Renekton 
Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor 
 
Rumble 
Fixed a bug where The Equalizer would fizzle if Rumble died 
 
Shaco 
Jack-in-the-Boxes can no longer be disabled or pushed by effects like Crystallize 
 
Sion 
Fixed a bug where Enrage would consume health if Sion canceled his auto-attack early 
 
Teemo 
Noxious Traps will now 'level up' if Teemo ranks up his R slot while the traps are active 
 
Trundle 
Fixed a bug where Rabid Bite was not blocked by Spell Shield, Shroud of Darkness, or Banshee's Veil 
 
Tryndamere 
Bloodlust heal per 1 fury increased to .65/1.15/1.65/2.15/2.65 from .5/.95/1.4/1.85/2.3 
Spinning Slash  
Base damage increased to 70/100/130/160/190 from 60/90/120/150/180 
Bonus AD ratio increased to 1.2 from 1 
Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash 
 
Urgot 
Noxian Corrosive Charge will now update as the target gains or loses armor 
 
Warwick 
Infinite Duress  
Fixed a bug where Infinite Duress would sometimes tick only 4 times 
Fixed a bug where Infinite Duress could sometimes break early even if not interrupted 
 
Wukong 
Wukong will now attempt to attack a target champion after using Nimbus Strike 
Cyclone Attack Damage ratio increased to 1.2 from 1 
Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters. 
Fixed a bug where Crushing Blow was shredding the target's base armor rather than total armor 
 
Yorick 
Omen of War attack damage ratio increased to 1.2 from 1 
 
Items 
Quicksilver Sash is now unique 
Tears of the Goddess, Manamune and Archangel's Staff now display your unique bonus mana in their tooltips. 
 
General 
Made adjustments to reduce the load time for games 
Made adjustments to how death and kill streaks work  
Dying to non-champions no longer resets kill streaks or increases death streaks 
Assists now reduce (not reset) death streaks 
Using Summoner Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies 
Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another 
Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently 
Attack-move improvements:  
Attack-move targeting is now more predictable (now targets closest enemy) 
Attack-move will now target visible wards 
Changed attack-move cursor color to red from green 
Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability 
Fixed a bug where clones did not show items in their inventories 
Fixed a bug where certain particle effects would not show up if using the minimap for targeting 
Fixed minor tooltip errors on Kayle, Soraka, Nasus, Sona, and Renekton 
Fixed a bug where some Energy runes were giving less Energy than their tooltip stated 
Fixed a bug where several spells were triggering on-cast events more than once 
Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected 
 
Rework Pantheona je zanimljiv. Nisam igrao sa Panthom od kad su ga nerfovali i sad cu morati da ga probam. U patch previewu su rekli da im je ideja da Panth bude melee caster. 
 
Fixed a bug where clones did not show items in their inventories 
Ovo je bio najbolji nacin da se prepozna svaki klon eg. (shakov ulti, pasivna od lb). Ne vidim zasto ovo nisu ranije uradili, sad kad smo svi vec navikli mislim da ce biti dosta teze igrati protiv pro Shaca.