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Ivan~

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Everything posted by Ivan~

  1. Anarchy in the UK http://www.youtube.com/watch?v=EW0356brnrE
  2. Onaj tornado je mozda najbolji tornado koji sam video ikada.
  3. Nije debil ako ceka free weak da pikuje heroja, pa free weak za to i sluzi :) Debil je sto ce da failuje tesko i sto instant lockuje. To se desava u vecini slucajeva. Ja kad ocu da probam nekoga heroja i isplaniram da igram sa tim herojem cele nedelje i posle da ga kupim, uglavnom zavrsim sa Shenom ili Amumuom zato sto svi insta-lockuju free heroje i niko ne pickuje tank-a ili supporta. To je ono sto me iritira :)
  4. Gruja's tip : Umesto 2 stopera kupite 3 beka. Bekovi dobijaju vise bodova od stopera, posto dobijaju bodove za svaki centarsut upucen. To je jedino cega se secam :D
  5. Splitovao sam topic iz LoL klipova, da bi mogli da vodimo diskusiju ovde. Izasao je official riot preview gameplay-a za dominion, slicno onome sto je prikazano na IGN klipu. Ono sto se saznalo iz riotovog klipa je da ce biti questova za koje, kada i ako se zavrse, se dobija veci IP/XP bonus. Questovi, ukoliko sam dobro skapirao, nece morati da se zavrse, nego ce biti slicni daily questovima iz WoW-a. Takodje krece se od 3 lvl-a sto je dobro. Sve u svemu Arathi Basin za MOBA igre.
  6. O tome ti pricam :D Kapiram da necu stici da pickujem Wukonga (sa kojim sabijam u poslednje vreme ) od nalozenih debila koji ce ga uzeti cisto da probaju i failovati zestoko :/
  7. Nova rotacija (week 57) : Ashe Mundo Gankplank Janna Kassadin Malphite Sivir Galio Brand Wukong Kolko dosadna rotacija, imam skoro sve champove. Nista cekam champion spotlight sa Skarnera, ili kupujem njega ili Kog'Mow-a.
  8. PVP.net v1.41.XX Players will now receive a popup message when they attempt to join a game lobby that is already full Fixed a bug where Summoner icons were displaying incorrectly in chat rooms Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion League of Legends v1.0.0.123 Skarner, The Crystal Vanguard Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit. Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased. Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself. Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage. Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions. Akali The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the same buff Amumu Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss Ashe Fixed a bug where Frost Arrow would consume mana if Ashe canceled her auto-attack early Blitzcrank Mana Barrier Fixed a bug where Mana Barrier could be bypassed if the damage taken would instantly kill him Fixed a bug where Mana Barrier would activate when the cooldown expired even if not taking damage Fixed a bug where Power Fist failed to grant lifesteal effects Brand Fixed a bug where Pyroclasm would fizzle if Brand died Caitlyn Fixed a bug where planting a Yordle Snap Trap after a trap was recently triggered caused a previous trap to be consumed (as if you placed too many) Cho'Gath Fixed a bug where Cho'Gath could gain a Feast stack when the target did not die Corki The cooldown before Corki's next Missile Barrage charge and his current stacks are now shown in the same buff Evelynn Fixed a bug where Malice and Spite was healing for incorrect values Fixed a bug where Malice and Spite's cooldown would be reset upon killing enemy clones FiddleSticks Basic attack projectile speed increased to 1750 from 1500 Dark Wind Damage reduced to 65/85/105/125/145 from 65/90/115/140/165 Fixed a bug where Dark Wind would fizzle when Fiddlesticks died Fixed a bug where Dark Wind was bouncing 4 times instead of 5 Drain ability power ratio reduced to .45 from .5 Terrify cooldown increased to 15/14/13/12/11 seconds from 14/13/12/11/10 seconds Gangplank Grog Soaked Blade max stacks has been reduced to 3 from 4 Cannon Barrage Fixed a bug where Cannon Barrage would not grant gold on minion kills Fixed a bug where Cannon Barrage's slow was not always applying consistently Garen Decisive Strike movement speed duration increased to 4 seconds from 3 seconds Judgment cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10 seconds Courage maximum armor and magic resistance now 25 at all ranks from 5/10/15/20/25 Heimerdinger H28G Evolution Turret Heimerdinger will now place Frost Turrets if he places a turret while UPGRADE!!! is active Fixed a bug where turrets could be moved by Crystallize, Pillar of Filth, and Cataclysm Irelia Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge Jarvan IV Cataclysm Jarvan will no longer follow the target while he is in the air during Cataclysm Cataclysm will now create the ring of terrain regardless of whether the enemy can be targeted or not Cataclysm will now be slightly more likely to push targets that the ring lands on into the center rather than out Fixed a bug where Cataclysm could be interrupted by movement displacing abilities such as Crystallize or Pillar of Filth Fixed a bug where Dragon Strike reduced the target's base armor rather than total armor Jax Jax will now attempt to attack after Leap Striking if the target is an enemy champion Fixed a bug where Jax's attacks could not be dodged Karma The cooldown before Karma's next Mantra charge and her current stacks are now shown in the same buff Katarina Katarina will now attempt to attack the target after teleporting to an enemy champion with Shunpo Kayle Holy Fervor Armor and magic resistance shred increased to 3% from 2% Fixed a bug where Holy Fervor was shredding the target's base armor and magic resistance rather than total armor and magic resistance Kennen Thundering Shuriken ability power ratio increased to .75 from .66 Lightning Rush Energy cost adjusted to 100/95/90/85/80 from 100 at all levels Ability power ratio increased to .6 from .55 Kog'Maw Updated Living Artillery's reveal particle effect Lee Sin Lee Sin will now attempt to attack the target after dashing to a champion with Resonating Strike Leona Shield of Daybreak cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8 seconds Zenith Blade Mana cost reduce to 60 at all ranks from 60/65/70/75/80 Particle adjusted to more accurately reflect the area of effect (actual area of effect unchanged) Leona will now attempt to attack the target if she uses Zenith Blade to jump to a target Solar Flare cooldown reduced to 90/75/60 seconds from 105/90/75 seconds Fixed a bug where Eclipse would break enemy spell shields on activation Lux Updated Lux's autoattack to feel more responsive and increased its missile speed Light Binding cooldown reduced to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds Malphite Brutal Strikes mana cost reduced to 50/55/60/65/70 from 55/60/65/70/75 Ground Slam Radius increased to 400 from 350 Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80 Fixed a bug where Unstoppable Force sometimes failed to pass through Crystallize, Pillar of Filth, and Cataclysm Maokai Maokai will now attempt to attack after using Twisted Advance if the target is a champion Master Yi Alpha Strike Master Yi can now use Wuju Style and Highlander while Alpha Strike is active Master Yi will now attempt to attack the target after using Alpha Strike to teleport to a champion Mordekaiser Fixed a bug where Mace of Spades was providing the diminished Spell Vamp effect even if used against a single target Fixed a bug where Children of the Grave would fail to clone targets if they were nontargetable when they died (Sanguine Pool, Alpha Strike, etc) Fixed a bug where Children of the Grave could clone a clone Morgana Updated Morgana's autoattack to feel more responsive and increased its missile speed Base movement speed increased to 310 from 300 Dark Binding cooldown reduced to 11 seconds from 12 seconds. Tormented Soil mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150 Soul Shackles Stun duration adjusted to 1.5 at all ranks from 1/1.5/2 Cooldown reduced to 120/110/100 seconds from 120 seconds at all ranks Shackle activation time reduced to 3 seconds from 4 seconds Nasus Attack range increased to 125 from 110 Soul Eater lifesteal increased at earlier levels to 14/17/20% from 10/15/20% Wither Cooldown reduced to 15/14/13/12/11 seconds from 15 seconds at all ranks Mana cost reduced to 80 from 100 Wither will now reach its max slow even if its duration is reduced (ie: by tenacity) Spirit Fire No longer has a 0.5 second delay before taking effect Now deals half of its damage initially and the other half over the duration -- initial 55/95/135/175/215 (+0.6 ability power) Magic Damage and 11/19/27/35/43 (+0.12 ability power) Magic Damage each second for the next 5 seconds Fixed a bug where Siphoning Strike sometimes gained extra lifesteal Nidalee Bushwhack Updated Bushwhack's reveal particle effect Fixed a bug where Bushwhack was reducing the target's base armor and magic resistance rather than total armor and magic resistance Nocturne Paranoia Nocturne will now attempt to attack the target after using Paranoia Paranoia no longer grants assists for limiting enemy vision Pantheon Heartseeker Strike Now does a better job of hitting targets on top of Pantheon Damage increased to 13/23/33/43/53 from 4/6/8/10/12 Scaling adjusted to a .6 bonus Attack Damage ratio from a .2/.25/.3/.35/.4 total Attack Damage ratio Now fires 3 strikes instead of 5 Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14 seconds Mana cost reduced to 45/50/55/60/65 from 70 at all ranks Channel duration reduced to .75 seconds from 1.8 seconds Spear Shot Damage increased to 65/105/145/185/225 from 16/28/40/52/64 Now scales off of a 1.4 bonus Attack Damage ratio from a 1/1.15/1.3/1.45/1.6 total Attack Damage ratio Certain Death now causes Spear Shot to critically strike for 1.5x damage Aegis of Zeonia Cooldown adjusted to 13/12/11/10/9 seconds from 12 seconds at all levels Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5 Pantheon will now attempt to attack the target after using Aegis of Zeonia Grand Skyfall Jump channel time reduced to 2 seconds from 3 seconds Land time reduced to 1.5 seconds from 2 seconds Edge damage increased to 50% from 33% Renekton Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor Rumble Fixed a bug where The Equalizer would fizzle if Rumble died Shaco Jack-in-the-Boxes can no longer be disabled or pushed by effects like Crystallize Sion Fixed a bug where Enrage would consume health if Sion canceled his auto-attack early Teemo Noxious Traps will now 'level up' if Teemo ranks up his R slot while the traps are active Trundle Fixed a bug where Rabid Bite was not blocked by Spell Shield, Shroud of Darkness, or Banshee's Veil Tryndamere Bloodlust heal per 1 fury increased to .65/1.15/1.65/2.15/2.65 from .5/.95/1.4/1.85/2.3 Spinning Slash Base damage increased to 70/100/130/160/190 from 60/90/120/150/180 Bonus AD ratio increased to 1.2 from 1 Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash Urgot Noxian Corrosive Charge will now update as the target gains or loses armor Warwick Infinite Duress Fixed a bug where Infinite Duress would sometimes tick only 4 times Fixed a bug where Infinite Duress could sometimes break early even if not interrupted Wukong Wukong will now attempt to attack a target champion after using Nimbus Strike Cyclone Attack Damage ratio increased to 1.2 from 1 Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters. Fixed a bug where Crushing Blow was shredding the target's base armor rather than total armor Yorick Omen of War attack damage ratio increased to 1.2 from 1 Items Quicksilver Sash is now unique Tears of the Goddess, Manamune and Archangel's Staff now display your unique bonus mana in their tooltips. General Made adjustments to reduce the load time for games Made adjustments to how death and kill streaks work Dying to non-champions no longer resets kill streaks or increases death streaks Assists now reduce (not reset) death streaks Using Summoner Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently Attack-move improvements: Attack-move targeting is now more predictable (now targets closest enemy) Attack-move will now target visible wards Changed attack-move cursor color to red from green Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability Fixed a bug where clones did not show items in their inventories Fixed a bug where certain particle effects would not show up if using the minimap for targeting Fixed minor tooltip errors on Kayle, Soraka, Nasus, Sona, and Renekton Fixed a bug where some Energy runes were giving less Energy than their tooltip stated Fixed a bug where several spells were triggering on-cast events more than once Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected Rework Pantheona je zanimljiv. Nisam igrao sa Panthom od kad su ga nerfovali i sad cu morati da ga probam. U patch previewu su rekli da im je ideja da Panth bude melee caster. Fixed a bug where clones did not show items in their inventories Ovo je bio najbolji nacin da se prepozna svaki klon eg. (shakov ulti, pasivna od lb). Ne vidim zasto ovo nisu ranije uradili, sad kad smo svi vec navikli mislim da ce biti dosta teze igrati protiv pro Shaca.
  9. Ivan~

    Transferi 2011

    Lukaku u Celziju :D http://www.chelseafc.com/page/LatestNews/0,,10268~2412311,00.html
  10. Abilities: Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions. Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus magic damage and slows all targets hit. Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased. Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself. Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
  11. Dominion = Arathi Basin :D Bice zanimljivo igrati ovaj mod.
  12. Nova rotacija (week 56) : Amumu Corki Heimerdinger Jax Nasus Ryze Singed Taric Miss Fortune Trundle
  13. Nije Toma Zdravkovic jevrej. Ili pak jeste?
  14. Ivan~

    Crvena Zvezda

    Mendzi za otvaraca novog topica! Realno krenulo nas je sa hrvatima
  15. Nova rotacija (week 55) : Katarina Nunu Leona Veigar Shen Zilean Sion Teemo Urgot Malzahar
  16. PVP.net Store UI redesign of the store home page Bouncing red text animation replaced with a shimmer Replaced the bright blue and bright red header graphics with dark blue Removed padding to create 20% more space on the home page Fixed several issues with text alignments (featured items for example) Fixed an issue with the promo image scroller where it would pause when you moused over an image Filtering items by IP/RP now works properly Added a filter that allows a user to sort alphabetically Search functionality updated to narrow results as you type each character All store pages now have a textured background instead of a solid black background Replaced pagination with a vertical scroll bar Updated the topside tabs graphic and added a rollover state Fixed a bug with sorting that caused certain items to show up in incorrect places once filtered PVP.net v1.40.17 Players will now receive more IP in very long ranked games Number of leaves is no longer visible in game lobbies Added a mouseover tooltip for the notifications tab LeaverBuster emails are now localized per language Fixed the text color of Masteries to make them easier to read Fixed a bug that allowed banned Champions to be selected when using the Random option Fixed a bug with displayed wins in the Custom Game lobby Fixed several bugs with the Mastery Page UI Fixed several bugs that occurred while viewing another Summoner's profile Fixed several bugs with the word filter League of Legends v1.0.0.122 Wukong, the Monkey King Crushing Blow: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration. Decoy: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds. Nimbus Strike: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck. Cyclone (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell. Stone Skin (Passive): Wukong's armor and magic resistance are increased for each nearby enemy champion. Annie Disintegrate Damage reduced to 85/125/165/205/245 from 90/130/170/210/250 Ability power ratio reduced to .7 from .75 Incinerate Damage reduced to 80/130/180/230/280 from 85/135/185/235/285 Ability power ratio reduced to .75 from .8 Cassiopeia Miasma now gives persistent vision in the area where cast Corki Phosphorus Bomb No longer blinds Damage reduced to 70/120/170/220/270 from 80/130/180/230/280 Gatling Gun attack damage ratio reduced to 20% from 25% Missile Barrage: Big One bonus damage reduced to 50% from 60% Ezreal Fixed a bug where Mystic Shot did not interact with spell shields Galio General Base health increased to 520 from 495 Base armor increased to 20.5 from 16 Armor per level reduced to 3.5 from 4 Resolute Smite Projectile speed increased to 1300 from 1200 Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90 Ability power reduced to .7 from .8 Bulwark Duration increased to 4 seconds from 3.5 seconds Heal increased to 25/40/55/70/85 from 20/32/44/56/68 Idol of Durand damage reduction while channeling increased to 50% from 30% Gangplank Parrrley gold bonus reduced to 4/5/6/7/8 from 4/6/8/10/12 Raise Morale Active attack damage bonus reduced to 14/22/30/38/46 from 20/28/36/44/52 Active movement speed bonus reduced to 10/14/18/22/26% from 14/18/22/26/30% Janna New models and textures for Janna and Tempest Janna All new animations for her and her skins! Jax Leap Strike Attack damage ratio increased to 1.0 from 0.7 Base damage reduced to 35/60/85/110/135 from 50/75/100/125/150 Kayle General New model and animations! Community contest "Fresh Prince of Bel Air" /dance animation Attack damage per level reduced to 2.5 from 3 Attack speed per level reduced to 2 from 2.3 Recommended items updated Holy Fervor New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds (stacks up to 5 times) Reckoning Missile speed increased to 1300 from 1000 Ability power ratio increased to 1.0 from 0.8 Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100 Slow increased to 35% from 25% Damage amplification reduced to 5% from 8/10/12/14/16% Righteous Fury Cooldown reduced to 16 seconds from 22/21/20/19/18 seconds Bonus damage increased to 20/30/40/50/60 from 4/10/16/22/28 Increased splash range to 300 from 200 Ability power ratio decreased to .2 to .3 Mana cost reduced to 45 from 65 Divine Blessing Base heal adjusted to 45/85/125/165/205 from 65/100/135/170/205 Movement speed duration reduced to 2.5 seconds from 10 seconds Movement speed boost increased to 15/17/19/21/23% from 12% Ability power ratio reduced to .35 from .5 Cooldown increased to 15 seconds from 10 seconds Maokai Sap Magic can now be cast while silenced Orianna Command: Dissonance Ability power ratio reduced to .5 from .6 Movement speed slow and boost reduced to 20/25/30/35/40% from 25/30/35/40/45% Pantheon Grand Skyfall now has a range of 5500 Swain Ravenous Flock now prioritizes champions Teemo Fixed a bug where Move Quick did not proc on-spell cast effects such as Sheen Tryndamere General New model and animations! Tryndamere has been working out and is now approximately 20% bigger Tryndamere now uses Fury, gaining 5 per hit, 10 per crit, and 10 extra per kill. Fury decays at 5 Fury per second after being out of combat for 10 seconds. Bloodlust Passively adds 5-20/10-30/15-40/20-50/25-60 Attack Damage depending on how wounded Tryndamere is Consumes all Fury to heal Tryndamere for 30-80/40-135/50-190/60-245/70-300 depending on how much Fury was consumed Cooldown adjusted to 12 seconds from 12/11/10/9/8 seconds Mocking Shout is now free to cast Spinning Slash Spinning Slash is now free to cast Cooldown increased to 13/12/11/10/9 seconds from 9 seconds Base damage adjusted to 60/90/120/150/180 from 40/90/140/190/240 Scaling adjusted to 1.0 bonus Attack Damage from 0.5 total Attack Damage (still scales with AP) Now deals physical damage instead of magic damage Battle Fury now grants up to 35% Critical Chance, depending on how full his Fury bar is Twisted Fate Gate now has a range of 5500 Udyr Tiger Stance Attack Damage ratio reduced to 1.5 from 1.7 Fixed a bug where turtle stance was healing off of the damage dealt by Madred's Razor. Vayne Fixed a bug where Silver Bolts would go through Blind effects. Yorick General Base armor of ghouls reduced to 10 from 20 Omen of Death damage percent reduced to 45/60/75% from 50/75/100% Omen of Pestilence now scales off of ability power at a 1.0 ratio instead of a .8 bonus attack damage ratio Omen of Famine Heals for 40% of the damage dealt, down from 50% Range reduced to 550 from 650 Items Zhonya's Hourglass combine cost reduced to 800 from 1000 Randuin's Omen and Shurelya's Reverie will now grant assists General Significantly reduced sound related mid-game framerate stalls and hitches which were strongly affecting gameplay on certain machines Fixed a bug where certain spells would deal damage twice Fixed a bug where minions were not properly displaying stat growth over time
  17. Opet ja nisam legao :c Ne smem da dopustim sebi da ovo ponovim i sutra.
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