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killYg0r

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ok ovo zasluzuje topic jer smo cekali kao novu igru mnogo mnogo meseci

We’re currently planning to end the third Arena season and begin Arena Season 4 on June 24, 2008. This exciting Arena season will introduce the Brutal Gladiator set, and will also allow players to purchase Arena Season 2 items using the honor system. Please note that we will be resetting all Arena team and personal ratings. Players will still retain their Arena points and teams with this reset. The team and personal rating will simply be reset to the default 1500, allowing all teams to once again compete for top honors with a fresh start.

Also, with the end of the third season, players on the top teams from each battlegroup will receive their end-of-season rewards. These include Arena-specific titles that they can display proudly until the end of the new season, and, for the best of the best, an Armored Nether Drake. Please also be aware that with the end of the current season, all previous end-of-season titles will be removed.

http://forums.worldofwarcraft.com/thread.h...30383&sid=1

plavi post

AJAO

AJAO

AJAO

JOS 2 NEDELJE

AJAO

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brate, kapiram da bi bila do jaja fora da su objavili ~dan do dva pred sezonu.... :)

-Ukoliko neka devojka sedi negde sama NIKADA joj nemojte prici, sesti pored nje i izvaditi digitron i pitati je jel zna da racuna, ona kaze da zna, i reci "racunaj da cu te jebati" (osoba cija je ovo fora ima 30 godina i NIKADA nije imao devojku koja ima sve zube)

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Quote from: Slorkuz Source

While Season 3 is still going strong, we wanted to announce ahead of time the rating requirements that will be present for arena items once Season 4 begins. We also wanted to give everyone a heads up to some changes that will be in an upcoming patch, altering how points are gained and players are matched in the arena system. The patch with these changes is scheduled to release before the start of Season 4.

First though, the rating requirement changes:

When Season 4 begins, Season 3 items will be reduced in personal and team arena rating requirement to:

Shoulders: 1950

Weapon: 1800

The new Season 4 items will have the below personal and team arena rating requirements:

Shoulders: 2200

Weapon: 2050

Head: 1700

Chest: 1600

Legs: 1550

Gloves: none

Off-hand: none

In addition, some of the Season 4 quality items that will be purchasable with honor will also carry a personal and team arena rating requirement:

Boots: 1700

Ring: 1650

Bracers: 1575

Belt: none

Necklace: none

Trinket: none

The Season 2 items, which will move to the honor system when Season 4 begins, will continue to have no rating requirement.

The changes to the rating requirements for these items reflect the nature of the items, their power, and the relative difficulty that should be had when attempting to obtain them. These items are comparable to those found in the newest 25 person raid zone, Sunwell Plateau, and should therefore also feel very challenging to obtain.

To help ensure that the challenge in obtaining these items stays true to those achieving these ratings, we'll also be implementing new rules with an upcoming patch to curb practices that undermine the core concepts of the arena system. These rules are as follows:

*

If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.

This means that a player cannot join a highly rated team and begin earning points based purely on the pre-established rating of the team before they joined it. They'll need to compete, improve, and gain a personal rating worthy of the points they would receive.

*

If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.

This means that players cannot join a highly rated team and immediately face highly rated opponents, easily and quickly bringing their personal rating up. Instead they'll need to again compete, improve, and earn their rating.

We're excited to see these changes implemented, which will continue to emphasize the strong competitive nature of the arenas, and the challenge in obtaining the highest end rewards available for PvP.

There is nothing either good or bad, thinking make it so.

Drndara.thumb.png.e387ee50467198aff9c89a

 

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Ma igrica je sramota, ko debili neki, svake sezone, utrosimo to honora i arena poena sto smo zaradili, dosadjivajuci se nikad jache da kupim iteme koji imaju po 2-3 stata vishe , to sve enchantujes, gemujes, pa sve iz pocetka... WoW PvP ce uvek biti besmislen ochigledno.

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Inace je PvE jako smislen :)

Pa smislen je jebiga :]

Mislim... sad ulaziti u to... igre su same po sebi besmislene, jos kad dodamo chinjenicu da svake ~2 godine , Blizzard ima nameru da ti sjebe sve ono za sta si se patio i muchio do tog trenutka, izbacivanjem nove expanzije, ne moze biti besmislenije, al aj da ipak kazem... :) U PVE-u skupljash gear od nekog najjadnijeg bossa, da bi ubio manje jadnog bossa i sve tako dok ne predjes igricu. Dok god ti je taj redosled potreban, ima smisla, sto se vise priblizavas najzajebanijem baji nad bajam, sve si jachi :]

U PvP-u toga nema, samo sezona posle sezone i tako u krug...

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Pa smislen je jebiga :]

Mislim... sad ulaziti u to... igre su same po sebi besmislene, jos kad dodamo chinjenicu da svake ~2 godine , Blizzard ima nameru da ti sjebe sve ono za sta si se patio i muchio do tog trenutka, izbacivanjem nove expanzije, ne moze biti besmislenije, al aj da ipak kazem... :) U PVE-u skupljash gear od nekog najjadnijeg bossa, da bi ubio manje jadnog bossa i sve tako dok ne predjes igricu. Dok god ti je taj redosled potreban, ima smisla, sto se vise priblizavas najzajebanijem baji nad bajam, sve si jachi :]

U PvP-u toga nema, samo sezona posle sezone i tako u krug...

Znaci u PvP-u sezona posle sezone i dobijash pristup boljim itemima... a za razliko od toga u PvE ubijash sve teze i teze bossOve i dobijash bolje iteme...

Ne vidim razliku.... jedino nachin dolazenja do istih. Neko voli da igra sa botovima neko protiv drugog ljudova.

A da ne mislish mozda, da bi bez izdacivanja dodatnog content-a i ekspanzija, igra bila "mala" i 80% ljudi bi je "obrnulo" za 6 meseci?

Watafak!

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Znaci u PvP-u sezona posle sezone i dobijash pristup boljim itemima... a za razliko od toga u PvE ubijash sve teze i teze bossOve i dobijash bolje iteme...

Ne vidim razliku.... jedino nachin dolazenja do istih. Neko voli da igra sa botovima neko protiv drugog ljudova.

A da ne mislish mozda, da bi bez izdacivanja dodatnog content-a i ekspanzija, igra bila "mala" i 80% ljudi bi je "obrnulo" za 6 meseci?

Ma ne zalim se ja sto ima expanzije, samo govorim kako to sve ide : ]

Ma sta igras protiv ljudi :) Svi su postali ko botovi u areni, overe armory, vide sta radi i to odjedniom svi igraju :) Samo je s1 bilo pravo, kad niko nista nije znao, sad svake sezone isto, igras jedne iste mape, na jedan isti shablon, nista realno novo ne vidis...

P.S. Ne pricham na pamet, igrao sam i ja ta govna, bio gladiator u s1 i s2... al sad je mnogo retardirano postalo, svak zivi igra na isti fazon, toliko je lako predvideti sta ce sledece ko uraditi etc...

Al' dobro, da vas ne trujem vishe, meni se manje vishe smuchio wow generalno, nije samo pvp >.>

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