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X-Battle (XBM) v0.22 released


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"written by : X1^CHAMPi^

Here we go again!

Some days ago we released our beta release for the final 1.1 SDK. many things happened since this time. a) the final PR 1.1 was released b) we fixed a lot of stuff we got reported by the communnity c) the final PR 1.1 was declared by id d) we added a lot of new features for you.

So, whats new in this release? regardless of the fixes i would say the new teamrail stuff could be interesting for you. It allows you to define your own rail and enemycolor. We also added an option to remove the muzzleflash from the weapons and added m_accell to our weaponconfigs. Another not uninteresting new feature we included is the well known followPU mode from Q3OSP, but even better we include some more option to control the follow cam. Be sure you take a look into the client-commands.txt or our wiki to learn more about it.

We also brought back the good old XBM simpleitems, as this was requested by a lot of people.

Ofcourse, you have always the free choice what type of simpleitems you prefer ( cl_altSimpleItems ).

At last but not least a little note for server-admins. We changed to behavior of the vote_allow_gametype cvar. Its now a bitmask which represents the gametypes. So be sure you take a look into the server-commands.txt !

Feel free to visit us in our quakenet channel #BattleMod and for XBM Q4CTF pickups you can join #spontanq4ctf

Have fun with the new release and please report possible bugs/issues to us.

To update your XBM configs to the new version you are welcome to use the config-generator by Sako.

Your XBM Development Team

More mirrors are welcome. Feel free to contact us if you want to mirror the latest version."

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