Jump to content

Pomoc oko konfiga


Guest Venson

Recommended Posts

Guest kli[c]a

ako vam nije problem da mi pomognete oko pravljenja konfiga za Q3 trebaju mi neke komande

ovako

hocu da mi se vidi krv kada pucam protivnika

hocu da mi protivnik bude zelen drecavo (nesto ne radi enemy color kao da ne registruje sta napisem)

hocu da mi lightning bude ona bela prosta linija a ne neke uvijotke

hocu da mi plazma baca bele kockice a ne kruzice (ne bukvalno nego jednostavno da bude onako ivicasto znate valjda)

hocu da mi team mate bude istog skina kao i ja

i da mi rail bude zelene boje kada puca protivnik

ako vam nije problem da mi napisete komande za ovo

hvala

Link to comment
Share on other sites

1 : cg_gibs 1 valjda nek me neko dopuni ..

2 : cg_forcemodels 1 cg_enemymodels tankjr/pm cg_enemycolors 2222 Narvno ne moras tankjr mozes bilo koji model hoces ali moras staviti u nastavku /pm

3 : r_picmip 5 r_nomip 224 (time imas i light kao liniju i plazmu kao kockice) mozes jos cg_altplasma 1/0 pa vidi kako ti je lepse

5 : model xaero/red (npr)

6: E mislim da je boja raila protivnika uvek ista kao i tvoja znaci ako ti namestis plavu boju onda ces videti plavo i kad te neko zvekne :) u svakom slucaju boju raila regulises sa /color /color1 /color2

I kad menjas podesavanja grafike uvek na kraju uradi vid_restart

Toliko od mene . Z

Link to comment
Share on other sites

1. com_blood 1

cg_gibs 0 (gibs je da se rasprsne lesh)

3. ima fora da picmip ostane bilo koji a da se samo struja vidi kao linija

kuca se cg_nomip pa onda kombinacija koju zelish:

cg_nomip <bitmask> (default = 0 - all gfx follow r_picmip)

Allows changing graphics to picmip 1 setting, regardless of

current r_picmip setting. The parameter for this setting

is a bitmask:

1 - LightningGun shaft

2 - PlasmaGun bolt

4 - Rocket Launcher explosions

8 - Grenade Launcher explosions

16 - Bullets (machinegun and shotgun)

32 - Railgun

64 - BFG

128 - Blood marks

256 - Smoke puffs

Note: If you use marks, the marks for each weapon are

also set to picmip level 0.

ja drzim seta cg_nomip "173"

4. isto kao za 3. a broj pravish tako shto sabirash shta sve zelish npr. struju+rejl+plazma+krv=1+32+2+128=163

5. mislim da ti treba samo:

seta cg_forcemodel "1"

(ako ne radi onda podesi kao dole za enemymodel da ti stoji isti model/skin koji koristish za sebe; mada je savet za timplej da tvoji u timu budu shto tishi a protivnici da se chuju shto glasnije i da su shto veci - stoga svi biraju za protivnichki model tankjr..)

a komande koje se time bave su:

seta cg_enemyColors "iiii"

seta cg_forceColors "0"

seta cg_enemyModel "sarge/pm"

seta g_blueTeam "Sarge"

seta g_redTeam "Uriel"

seta team_headmodel "uriel/zael"

seta team_model "uriel/zael"

zamena boja tima (npr. kad promenish tim):

cg_swapskins "1" (ili "0")

6. koliko vidim

seta cg_teamRails "1"

cg_teamRails <0|1> (default = 0 - rail colors defined by players)

Forces railtrail colors to coincide with the color of the

team of the firing players. Works only for team-based

gametypes.

0 - Rail trail colors defined by individual player settings.

1 - Rail trails will match the color of the team of the firing

player (i.e. a player on the red team will ALWAYS have

a red rail trail).

2 - Use rail color as specified in the R parameter of color1

for teammates, and the R parameter of cg_enemyColors for

players of the enemy team.

cg_enemyColors <HSL> (default = 0000 (White))

Specifies the various color options for your enemies, if using

the "pm" skins for the default Q3 models:

R = rail color (for cg_teamrails 2)

H = head/helmet color

S = shirt color

L = legs color

shtogod ovde ne upali imash lepo sve od A do Z u /Quake III Arena/osp/Docs/osp-q3-ClientReadme.txt

Edited by Niko

mizantrop iz Singidunuma

--<[Superunknown]>--

Link to comment
Share on other sites

  • 3 weeks later...
Guest kli[c]a

znam da nije u okviru ove teme ali da li mouse fix koji je instaliran za counter vazi i za sve igrice na kompi ili postoji nesto specijalno za quake i da li je to uopste potrebno ?

i kako da menjam mesto spiska oruzja koje imam ?

Hvala unapred

Link to comment
Share on other sites

kao shto sam rekao ne budi lenj pa potrazi, sve stoji lepo opisano u fajlu:

od A do Z u /Quake III Arena/osp/Docs/osp-q3-ClientReadme.txt

jos sto je, boze moj, logichno nazvano weapon switch i status bar:

ch_Weaponswitch <0-9> (default = 2)

values:

=======

0 - old fashioned id style, horizontal on top of teamchat

1 - same as 0, though permanent

2 - vertical, drawn on right side of HUD

3 - same as 2, though permanent

4 - vertical, drawn on left side of HUD

5 - same as 4, though permanent _and_ displays ammo of each weapon

next to it.

6 - CPM left style

7 - CPM right style

8 - CPM bottom style

9 - draws no weapon switch (if you don't need it or you're using

statusbarformat 2 or 3)

ostale opcije vezane za to:

seta ch_Weaponswitch "1"

seta ch_weaponList "1"

seta ch_weaponListBackground "1"

seta ch_weaponListDrawAll "0"

seta ch_weaponListFlash "1"

velichina fontova i ikonica:

seta cf_CrosshairNames "12x12"

seta cf_Statusbar "32x42"

seta cf_WeaponSwitch "32x32"

mizantrop iz Singidunuma

--<[Superunknown]>--

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...