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Unigine serves up the Heaven Benchmark 2.0


dNte

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Just days before AMD finally gets some competition in the DirectX 11 space, Unigine has rolled out the 2.0 version of the Heaven Benchmark which was the first app to really show off what DX11 can do. With the 2.0 release Unigine has included the following:

- Heavier tessellation load

- Several major optimizations of the engine

- Added new elaborated objects in the world

- Physics-driven flags

- More dynamic lights

- Enhancements of some old assets

- Introduced `moderate` and `extreme` tessellation modes

Heaven Benchmark 2.0 requires at least a Radeon HD 2xxx or GeForce 7xxx graphics card (it supports DX9, DX10, DX11 and OpenGL) and comes for both Windows and Linux. The benchmark is available for free and can be downloaded via this page.

KLIP

infidel

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