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Fps mi opada jako...


zivk0

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Masina mi je intel 775 lga 520 ( 2800 Mhz ) 512 ram graficka gf6600 128bita 128 rama ,... P0desavanja u cs-u 800x600 32bita (openGL probao sam i D3D ali isto)

E ovako kad udjem na neki server na kome ima 30 igraca u nekim trenucima mi fps opadne i do 50 fpsa..( na aztecu da i ne govorim 30 fps ).....dok na serveru na kome ima 20 ljudi 100 fps nepomera i kad bacim 5 smokova.....

Jel to do mene i moje Konfiguracije ili nesto drugo..

Ili se serverska masina bode (server je tehnikomov )

62.193.128.128:27016 | Classic CS 1.6 NOSTEAM patch V13

KURACCCCCCCCCCCCC

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Ubaci ovo u userconfig.cfg:

fps_max "101"

cl_corpsestay "0"

cl_Showfps "1"

cl_shadows 0

cl_minmodels 1

cl_weather "0"

gl_clear "1"

gl_flashblend "0"

gl_picmip "0.9"

gl_wateramp 0

gl_maxsize "256"

gl_flipmatrix "0"

gl_lightholes "0"

gl_overbright "0"

gl_polyoffset "4"

gl_spriteblend "1"

gl_cull "1"

gl_palette_tex "1"

gl_keeptjunctions "0"

gl_alphamin "0.25"

gl_round_down "1000"

gl_playermip 1000

gl_monolights "0"

gl_dither "1"

gl_spriteblend 0

gl_wateramp 0

loadas8bit 1

s_eax 0

s_a3d 0

voice_enable 0

hisound 0

r_decals "0"

r_traceglow "1"

r_wateralpha "1"

r_mirroralpha "0"

r_lightmap "0"

r_mirroralpha "0"

r_mmx 1

mp_decals "0"

max_shells "0"

max_smokepuffs "0"

hpk_maxsize "0.5"

violence_ablood 0

violence_agibs 0

violence_hblood 0

violence_hgibs 0

setinfo _vgui_menus 0

U prechicu dodaj switcheve : -heapsize 262144 -zone 4500 -preload -tentdetection -nojoy -16bpp -w 640 :)

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slabo sam upucen pa ne kontam sta je ovo?

heapsize - rezervise vise memorije u heap segmentu memorije za cs: 262144/1024 = 256 megabajta rama za cs;

zone 4500 - vise memorije, opet - ali u drugom segmentu

preload - brzhe ucitavanje mape

tentdetection - debugging neki :)

nojoy - iskljucuje podrsku za joystick - vise memorije

16bpp - 16-obitne boje

w 640 - rezolucija 640

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prvo ta masina mora da ima 100fps const i pored par smokeova jedini problem moze da ti bude cfg koji koristis.

inace cmd line ne teba da ti izgleda onako vec nekako ovako:

-game cstrike -noforcemparms -noforcemaccel -noforcemspd -full -gl -nomaster -insecure

a cfg nekako ovako:

d_spriteskip "0.000000"

_windowed_mouse "0.000000"

setinfo _vgui_menus "1"

setinfo _ah "1"

hud_classautokill "1"

voice_modenable "1"

hud_centerid "1"

hud_fastswitch "1"

cl_dynamiccrosshair "1"

cl_minmodels "1"

cl_righthand "1"

hud_draw "1"

hud_capturemouse "1"

_cl_autowepswitch "1"

cl_corpsestay "120.000000"

fastsprites "0"

hud_takesshots "0"

joystick "0.000000"

sensitivity "3.000000"

m_filter "0.000000"

m_side "0.8"

m_forward "1"

m_yaw "0.022"

m_pitch "0.022000"

cl_vsmoothing "0.05"

cl_backspeed "400"

cl_forwardspeed "400"

lookspring "0.000000"

lookstrafe "0.000000"

cl_cmdrate "101"

cl_allowupload "1"

cl_allowdownload "0"

cl_download_ingame "0"

cl_cmdbackup "2"

cl_timeout "120"

cl_idealpitchscale "0.8"

cl_himodels "0.000000"

cl_dlmax "128"

cl_lc "1"

cl_lw "1"

cl_updaterate "101"

cl_weather "0"

sv_maxupdaterate "101"

rate "25000.000000"

bottomcolor "6"

topcolor "30"

model "gordon"

name "Player"

_snd_mixahead "0.1"

MP3Volume "0.800000"

bgmvolume "1.000000"

hisound "1.000000"

suitvolume "0.250000"

volume "0.800000"

s_eax "0.000000"

s_a3d "0.000000"

s_verbwet "0.25"

s_bloat "2.0"

s_numpolys "200"

s_polysize "10000000"

s_polykeep "1000000000"

s_refdelay "4"

s_refgain "0.4"

s_leafnum "0"

s_max_distance "1000.0"

s_min_distance "8.0"

s_automax_distance "30.0"

s_automin_distance "2.0"

s_distance "60"

s_doppler "0.0"

s_rolloff "1.0"

gl_monolights "0"

gl_flipmatrix "0"

gl_overbright "0.000000"

gl_polyoffset "4"

gl_dither "1"

mp_decals "100.000000"

r_bmodelhighfrac "5.0"

ati_npatch "0.0"

ati_subdiv "0.0"

viewsize "120.000000"

hpk_maxsize "0"

sv_aim "0.000000"

sv_voiceenable "1"

net_graphpos "1"

net_scale "5"

net_graph "0"

con_color "255 155 50"

brightness "1.000000"

gamma "2.500000"

crosshair "1.000000"

fps_modem "0.0"

fps_max "101"

console "1.000000"

voice_forcemicrecord "1.000000"

voice_enable "1"

voice_scale "1.000000"

max_smokepuffs "50"

max_shells "50"

developer "0"

ex_interp "0.1"

+jlook

+mlook

P.S. ono sto je teritory.ru stavio mislim da je predlog ngo-a for maxfps nisam siguran ali verujem da jeste mrzelo me da uporedjujem :D

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Kad igras masovku sa 20+ igraca, na netu, uvek ce ti nakratko opadati fps kad se gooomila modela nadje na sponu. Ne uzbudjus se previse. Nije do cs-a on je ipak napravljen pre 7 godina tako da stvarno nije :) Moguce je i da te neki AV baguje, ili neki drajveri, pa ti proveri da li je sve fino instalirano.

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