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Undocumented patch changes list


Sajro

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Blizzard nije (namerno ili ne, ne znamo :)) napomenuo sve promene koje je napravio u novom patchu a to su:

- Drawing distances have improved. Even with the lowest draw distance you now see much further, especially when it comes to seeing tall hills or mountains in a distance.

- Full-screen glow on Macs doesn't smudge/blur the entire screen anymore. Though it's slower than the previous version for some odd reason.

- Anisotropic filtering has been added to the Mac version.

- Tool tip describing whether a character is an Player Character has been removed. Now it says if that person is PVP enabled or not.

- The underwater visual effects have had a huge change. Check it out, just go jump into the nearest lake. :P First time I saw this I swear I thought I'd accidentaly ingested some hallucinogen.

- Devout Boots icon changed.

- Shadow form looks different.

- You now have an audio effect when you dismount a gryphon or your mount.

- Poison effects now make the players avatar green. NPCs and PCs are both affected by this.

- Due to the changes making Blackrock Spire easier. Spire spiderlings now have a 1.5 attack speed instead of a 1.0 attack speed.

- If any class other than a hunter ressurects a pet they get resurrection sickness (opet NO LOVE za Huntere :DDD)

- Sandfury Guardian pets have been deleted instead of being unable to be fed as previously mentioned.

- Hunter stings now have a 3 second cooldown.

- The Tauren dance has been improved. Taurens now do more than just twist their feet.

- If you've checked "Hide helmet/cape" in the interface options, it wont show anymore on the character select screen.

- Finally fixed the orc mount color bug.

- Crown of Penitent got nerfed, while the patch seemed to suggest upping it to a blue item.

To je to za sada, ako otjete da budete u toku posetjujte ovaj topic na WoW.net-u, http://www.rpgforums.net/showthread.php?t=331769

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- The Undercity Guardians are now surruounded by a thick green tinted haze, the blueness shows through thouch when they are highlighted (dont remember seeing this in patch notes)

- Mage's evocation spell graphic got prettied up some.

- BoE end-game set items (like Devout, Beaststalker, Valor, Dreadmist, etc etc) now drop from more than just 1 particular monster. Their drop rates have also increased. Just going through LBRS 3 times yesterday, a total of 7 BoE set items dropped.

- When you die and log out, your char is translucent at log in screen. You can also now use left-mouse-drag at char login screen to rotate your char avatar.

- Repairing items now use a new sound instead of "using money" sound.

- Devout Boots renamed to Devout Sandals, Devout Leggings renamed to Devout Skirt. In particular, Devout set is now a blueberry colour.

- The paladin talent "Vengeance" has an actual animation now when it's been activated. Your hands will glow white, and there's also a sound effect for it.

- Rogues kick ability has a different sound.

- Seems like they sped up the Warlock imp pre-patch I always had to stop and wait for him to catch up periodically, but no longer.

- Level up animation is now (about) 1.5x slower.

- If your wearing Wildheart shoulders, you will notice they now look completely different.

- Outside the Barracks in Old Town of Stormwind there's been a Neutral NPC (Accessories Quartermaster) that didn't do anything -- until now! She sells Honor System items! I think you can buy them, but not wear them obviously since they have the honor requirements.

- Druids in travel form can no longer "open" dirt piles or bloodpetal sprouts in Un'Goro Crater.

- Flesh Golems in Western Plaguelands and Abominations in Eastern Plaguelands also have a much larger green haze, making them look totally green.

- Various monsters are now able to swim after you when you enter a body of water (No more fleeing from mobs into the water, folks!)

- NPC speak is now highlighted in a yellow color in the chat log, instead of the usual grey.

- Channeling animations seem to be "more fixed".

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ako se mene pita hunteri su bili skenjani i pre ovog patcha tako da se ne pogadjam mnogo...jedini spas je u suludim lvl 60 itemima i treba raditi na tome, a ne zhaliti se zbog pecha...a kad nabavimo draghonstalker armore i petovi postanu rezistentni na SVE e onda nek nerfuju sta oce ;oPPP

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Guest Guest

Ma de su sjebani hunteri nisam izgubio ni jedan duel... izugbio sam od likova 3-4+ vecih od mene samo. Moje mishljenje.. da ne krene sad ovo ono shta ja znam :P

" Various monsters are now able to swim after you when you enter a body of water (No more fleeing from mobs into the water, folks!)

"

eeeeeeep, crap :P

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to je zato sto si gosu =oP

i zato sto - da! - ubijash vune par nivoa ispod sebe video sam iz prve ruke ;oP

ono 3 nivoa razlike je mnogo zbog misovanja silnog...sa druge strane kada je 2-3 ispod nas njega bre pet krituje taj je pokojni samo tako...

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to je zato sto si gosu =oP

i zato sto - da! - ubijash vune par nivoa ispod sebe video sam iz prve ruke ;oP

ono 3 nivoa razlike je mnogo zbog misovanja silnog...sa druge strane kada je 2-3 ispod nas njega bre pet krituje taj je pokojni samo tako...

Kazem da sam gubio od likova koji su 3+ lvl-a veci od mene. A to shto ubijam po nekoliko lvl-a nizhe od mene to se malo izivljavam :-))) jbg, dodju likovi 15lvl-a iznad mene pa me roknu (ja 45lvl oni 60lvl) :D

Craziness is directly related to having a vagina.

 

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