
nucleus
The X-
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podigao sam 2 servera, pa ko voli nek izvoli ;) EUnet warsow gamer.eunet.yu:44400 EUnet warsow race gamer2.eunet.yu:44400
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igra nije zahtevala original, a server je bio 'krcat' tako da sam ga ugasio, a i trosio je, tako prazan, dosta resursa ... pogotovu kad menja mape.
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bice da nisam igrao u toj seriji :)
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eunet quake 4 test server
nucleus replied to nucleus's topic in FPS - QuakeLive, Unreal Tournament...
moguce da na windows platformi to radi kako treba, ali na linux ne radi, kolko god sam pokusavao da ga ubedim, nije hteo da saradjuje :) -
eunet quake 4 test server
nucleus replied to nucleus's topic in FPS - QuakeLive, Unreal Tournament...
pa to pise, ali ne radi. -
server je na 194.247.192.43:27961 pusten je na probni rad pre par dana. privremeno je iskljucen vote, jer nije moguce ograniciti sta moze da se votuje a sta ne :/ dok ne izadje novija verzija gde dozvole za vote rade kako trebaju ostaje ovako. server ce biti pusten po 28004 portu, kad bude bio zvanican.
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ne mora da se moli, bice dignut :) ali kao sto rekoh tamo, dajte neki hint sta od mapa i modova treba ili da se dize cist bez ikakvih modova ... znam da sam svojevremeno imao neka 4 map bonus pack-a (bese to davno :) al posto sam na godisnjem, to cu tamo od ponedeljka da krenem da dizem. moze na pv, moze i ovde u post. pozdrav.
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eto..
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podignut je probno i nas q4 server :) gamer.eunet.yu:27961 uskoro ce biti i zvanicno samo da prodje test fazu ;)
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posto je juce izasla i linux verzija, uskoro ce biti i eunet quake 4 server ;)
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tj. uskoro ce biti v1.1.2551 (1.03 :) mnogo toga je popravljeno od verzije 1.02 evo liste za lenje: GAMEPLAY CHANGES - Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will be awarded the next time you receive points on a ranked server. - Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score. - Commanders no longer accrue a TK when artillery hits teammates. - The commander's supply drop now has an icon on the minimap and a 3D- map icon in the world. - Auto team balance no longer moves players to the other team if they are a team commander or a squad leader. - The wrench repair rate on helicopters has been decreased. - You now receive 1 support point for destroying an enemy commander's artillery, UAV or Radar station. - If you have received a point for healing, repairing, or resupplying a teammate, you will not receive another point from them for the same action for a set period of time. - Singleplayer enemies use the knife more effectively. - New engine sounds for the T98 tank. - New engine sounds for the China/MEC light jeep. - New cannon sounds on APCs. BUG FIXES - Fixed physics of vehicles against soldiers so that soldiers are not killed so easily by moving vehicles. - Fixed a physics issue that can cause you to be stuck when falling into shallow water - Fixed an issue with soldier armor when spawning on a squad leader in a vehicle - Fixed some objects that caused vehicles to take massive collision damage - Fixed erroneous message stating that you punished a TK when auto- punish is OFF on the server. - When a vehicle explodes due to external forces, the driver is no longer mis-credited for the kills. - Added turret movement sounds to several vehicles. - Fixed an issue that caused crosshairs to stay on the screen when switching camera views. - Fixed an issue that caused the time limit status of the server not to be sent to clients when it is changed by the server. - Fixed server setting sv.allowExternalViews. Setting this to 0 will disallow external views. - Added setting for interfaceIP to the server launcher - Changed automatic TK banning to ban by cd-key instead of IP address - Improved the stability of secondary position turrets to reduce jerkiness during movement. - Fixed spawning on squad leaders to prevent players from spawning where they should not. - Fixed issue with auto team balance not sending new players to the team with less players. - Set T90 top hatch armor to "Front Armor". - Set some wheels on jets and helpcopters to stronger armor to prevent them from being destroyed instantly by AT missiles. - Adjusted wheeled vehicle engines on hills to improve climbing. - Changed the Commo-rose behavior so that player does not leave crouch when using it. - Passwords entered to join password protected servers are now cleared after use. - Improved PLAY NOW functionality. - Fixed some memory usage issues in the front end. - Fixed an issue allowing color changes in player name text. - When you click on a server in the server browser, the information from that server is updated to be more accurate. - Fixed a crash in the Ranked Linux server when communication with stats back-end ceased. - Improved the behavior of AA missiles when locked on an enemy. - Fixed an issue where parachuting soldiers could not be healed. - Added the server port to the SERVER INFO tab. - Removed the SERVER INFO tab when playing singleplayer - Fixed an issue causing some soldier & vehicle control keys to be used for in-game menus. - Added new soldier artwork in BFHQ - Added name of video director to credits
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Spisak svih domacih q3 servera
nucleus replied to CABLE GUY's topic in FPS - QuakeLive, Unreal Tournament...
EUnet Q3 OSP 194.247.192.43:27960 it's fragtime ;) -
ne, verzija servera je v1.1.2484.0 (tj. 1.02) objashnjenje je instalaciju je par postova iznad.
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zato sto i taj, kao i svi ostali game serveri koje smo digli, moraju biti legalni.
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nucleus ili ti chika_deja ;) statistike parsiraju samo lokalne logove, ne znam sta ce mi logovi sa drugih servera ... jedino ako budemo dizali vise quake 3 servera ;) pa kao da mergujemo sve u jedne statistike. i nije bila reklama za eunet vec za eunetov gamer :D sto mu dodje kao isto ;) zoko, mogu tebe da pustim na njih? :)