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Posts
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Everything posted by Shadow_Indjija
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Mozda je neko ocekivao vrhunske rezultate za 300din x)
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Kol'ko para toliko i mjuze :D
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Sta se sa ovim desava ?
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Nije bukvalno fizicki vec verbalno. Neko je rekao nesto fazon:" ae ne placi, vasa je knife runda" a ovaj drugi je ustao u fazonu:" sta je bilo koji kurac" Taj rad :D sve se zavrsilo u par sekundi
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Secam se ovoga x) bese na sajmu. ali finale je bilo hit :D kad su se zakacili oko knife runde x)
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[ NEW FEATURES AND CONTENT ] -Replaced Competitive mode "Join in Progress" matchmaking system with "Queued" matchmaking. . -Searching for a Competitive game, either from "Find a Game" or "Play with Friends," will enter the player/s ( between 1 and 5 ) into a waiting queue. Once 10 compatible players are found then the game will begin. . -Players that disconnect from a match can reconnect to it from the main menu or abandon it. Abandoning a game will result in a cooldown period during which no new competitive match can be joined. . -Note: Elo will be recalibrated for the new matchmaking system over the coming weeks. -New maps: . -de_vertigo is now available for Classic Casual and Classic Competitive. . -ar_monastery is now available for Arms Race. [ MINOR FIXES ] -Weapon changes: . Reduced p90 kill award from 300% of default to 200%. . Reduced other SMG kill awards from 300% of default to 200%. . Increased Bizon kill award from default to 200%. . Reduced all shotguns' price by 300. -Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected. -Fixed HUD not showing during demo playback. -Changes to Matchmaking Lobby . -Removed global Join Button and added Join Buttons for individual friends in the Invite Friends section. . -Join state is now visible when you browse the friends list. . -Removed global Steam Profile button and added ability to click on any avatar image to see Steam Profile. . -Removed global Invite Button and added Invite Buttons for individual friends in the Invite Friends section. -Added new feature section to the main menu -Fixed issue that caused doors and other "pusher" entities to move at the wrong speed when the tick rate was > 64 Hz. -Fixed post-process blur effect getting enabled (and left on) during demo playback if the player invoked the buy menu. -Fixed MOTD on OSX. -Fixed scoreboard getting stuck in toggle mode after halftime sometimes. -Fixed ability to connect to community servers using server browser from in*game pause menu. -Fixed exploit where models could be subsituted via a hardware performance setting. -Fixed memory corruption related to bots cleaning up their occupied nav areas. -Fixed spectator glow materials not being precached. -Resolved several minor bugs to clean up console spew on launch and map load. -Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar. -Votes that match or exceed the number needed to succeed now end the vote early instead of waiting for the timer to expire. -The radar now displays when a player or bomb is above and below you. -Reduced the aim punch that happens when shot in arms and legs as well as in the chest/stomach when wearing chest armor. -Slightly increased the velocity boost grenades get when thrown by moving players. -Fixed in-game voice chat not working with some microphones on OSX. -Added convars mp_teamname_t and mp_teamname_ct that allow overriding team names on the scoreboard. -Fixed grenade bounce being significantly reduced when tossed at the ground at most angles. -Fixed not being able to vote when spectating/observing or when the scoreboard was up. -Changes to warmup period: . -Players now respawn in the warmup period. . -Warmup periods now only end when the warmup time expires. . -Warmup period no longer allows friendly fire. -The community server browser warning pop*up can now be dismissed and told to never show again. -There is now a visual and audible change in place of the silence on planted c4 when its about to explode. -Fixed the medals on the main menu showing the wrong categories. -The Buy Previous hotkey in the buy menu now only buys things that you purchased in the previous round. -Fixed an exploit that let players infinitely spawn golden knives. -Fixed a case where if all players on both teams had the same clan team name the were considered on the same team. -Fixed a crash on startup when launching a game by joining a game server from Steam. Sto se tice multicore rendering, nadam se da sad moze da se ukljuci.. To moras probati sam :D
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Update is ON... x) Radar odradjen, recoil malo poboljsan, smoke se drugacije odbija, matchmaking sistem, kretanje malo poboljsano... Solidan update
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Sjajno :D A molotovi, yes or no ? :D
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Svojke brate, 26.12.2012.. U and me... 1v1 mr 15. Map: de_nuke_ve Dodji budalo :b
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Alo hejteri "mamicu vam 'ebem" kako kaze Raka za Beogradjane :D haha CS:GO u top 10 danas na steamu... STA CEMO SAD?? :b Sprdam se, ali morao sam staviti za ove statisticare sto prate steam stats :D
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Dodji na NiP... Talenat je talenat + upornost. Sto se tice skilla, ne znam sta je vise potrebno u cs:go. Spray and pray sa emarom i kalasom ne radi uvek. Na daljinu nema toga, cak i na mid distance je tesko. Vise sam rafalisao u 1.6 nego ovde. Ali da si u 1.6 sa skillom mogao da prevagnes, to stoji. Ovde ako ne uradis nesto takticki, cao poz. Bombe su isto prebitne, pogotovo smoke.
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Igrao sam 1. i video dvojku. Uzasno izgleda kao za decu od 2 god. A ti CS:GO sigurno nisi odigrao 50 sati pa da merodavno pricas.. Vise gledas u statistike nego sto si igrao garant. @proto da li su komande legalne ili ? :D
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Hocete prestati sa tim statistikama... Nema poentu stvarno. Znaci BorderLands2 najbolja igrica ikada.. Bezi bre.
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"Ja sam cuo da pcela ima 3 oci ? " Ajde da podelim nesto konstruktivno za ovu temu. Ako vam izbacuje u sred igranja sa nekom csgo.exe greskom bla bla, samo iskljucite multicore rendering u opcijama. To ce smanjiti fps in-game za 10-20 ali barem mozes igrati na miru meceve bez da 100x palis igricu. Nadam se da ce svemoguca gospoda Valve srediti ovaj ozbiljan problem pa da i ja zaigram na fps 100+ :D
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Da Valve pravi VELIKE marketinske trikove, valjda bi prepravio brojke na Steam-statistici x) CS 1.6 peak 20.000k, CS:GO peak 60.000k i sve reseno :D I time bi sve diskusije o CS:GO bile resene sto se tice argumenata protiv. A ovako svi gledaju statistiku i boje se da kupe igricu da se ne "ispale" posto 1.6 ima vise igraca i dalje... lol
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Najjaci likovi kad pitaju:" odakle ti igrica?" Daj link da skinem.. hahaha :D
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Npr Inferno A site... Ne bih rekao da ima manje mesta da se ustekas :D Ima i previse x)
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Moze se spasiti naravno ako si Roman Abramovic i hoces da upumpas u CS 1.6 turnire hiljade i hiljade evra :D
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To moze biti, ali niko ne moze reci da jaci procesor moze da prevagne i ako je graficka shit. Znaci dobra graficka i okej procesor. E sad kontam Valve ce izbaciti neke updatove da sredi masu ovih sranja
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Au dobro :D Ako vi kazete da quad-core ne moze izgurati cs:go onda ok :D Da je neoptimizovnost u pitanju svima bi bio los fps. ;)
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Evo upravo me drugar podseti kako da proverim iskoriscenost procesora u igrici.. Znaci na mapi mi je fps oko 70 a iskoriscenost procesora (u task manageru) oko 25-35%.. Znaci igrica uopste ne gazi procesor toliko koliko je bitna graficka. Eto sad i konkretan dokaz za one koji kazu da graficka ne igra ulogu.
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WMF jedino nesto uradio tj osvojio tur u poslednjih par godina, ostali koliko znam nista.
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Svojicu dodji na CS:GO budalo ! xD
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Juricu, pod tvojom organizacijom ovo ce biti poslednji 1.6 turnir - TO JE JASNO. Tu nema sta vise za diskutovati i lepo sto to hoces da organizujes. Ne kontam napade pojedinih zbog toga. CS:GO je igrica koja ima potencijal i igriva je sto se tice 5v5 ili kako god. Mislim da je dosta 12 godina CS-a i jednih te istih mapa. Ovde su nove texture, nove bombe, novi momenti, sto daje neki novi motiv za igru i takmicenje. Prvi sam bio protiv CS:GO-a i pljuvao ga po hltv ali posle par sati odigranih onako objektivno i bez hejta, skontao sam da i nije toliko losa igrica i ima svoje prednosti. Takodje ce biti zanimljivo kako ce pro ekipe (1.6) i pro ekipe ( source) proci u CS:GO i kakav ce biti okrsaj NiP-a i Verygames-a.. I tako, mlada igrica koja ne moze da se meri sa 1.6 ali mozda ce posle 10 godina i ona biti neprikosnovena, polako... Jurke racunam na tebe za CS:GO turnire i ako neces da ga igras ! :D Dobar si co'ek :D